860 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			860 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#if defined(GC_WIN32_THREADS) 
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#include "private/gc_priv.h"
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#ifdef CYGWIN32
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# include <errno.h>
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 /* Cygwin-specific forward decls */
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# undef pthread_create 
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# undef pthread_sigmask 
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# undef pthread_join 
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# undef dlopen 
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# define DEBUG_CYGWIN_THREADS 0
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  GC_bool GC_thr_initialized = FALSE;
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  void * GC_start_routine(void * arg);
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  void GC_thread_exit_proc(void *arg);
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#endif
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#if 0
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#define STRICT
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#include <windows.h>
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#endif
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#define MAX_THREADS 64
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struct thread_entry {
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  LONG in_use;
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  DWORD id;
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  HANDLE handle;
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  void *stack;		/* The cold end of the stack.   */
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			/* 0 ==> entry not valid.	*/
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			/* !in_use ==> stack == 0	*/
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  CONTEXT context;
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  GC_bool suspended;
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# ifdef CYGWIN32
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    void *status; /* hold exit value until join in case it's a pointer */
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    pthread_t pthread_id;
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# endif
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};
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volatile GC_bool GC_please_stop = FALSE;
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volatile struct thread_entry thread_table[MAX_THREADS];
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void GC_push_thread_structures GC_PROTO((void))
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{
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    /* Unlike the other threads implementations, the thread table here	*/
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    /* contains no pointers to the collectable heap.  Thus we have	*/
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    /* no private structures we need to preserve.			*/
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# ifdef CYGWIN32
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  { int i; /* pthreads may keep a pointer in the thread exit value */
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    for (i = 0; i < MAX_THREADS; i++)
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      if (thread_table[i].in_use) GC_push_all((ptr_t)&(thread_table[i].status),(ptr_t)(&(thread_table[i].status)+1));
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  }
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#endif
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}
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void GC_stop_world()
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{
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  DWORD thread_id = GetCurrentThreadId();
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  int i;
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#ifdef CYGWIN32
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  if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()");
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#endif
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  GC_please_stop = TRUE;
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  for (i = 0; i < MAX_THREADS; i++)
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    if (thread_table[i].stack != 0
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	&& thread_table[i].id != thread_id) {
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#     ifdef MSWINCE
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        /* SuspendThread will fail if thread is running kernel code */
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	while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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	  Sleep(10);
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#     else
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	/* Apparently the Windows 95 GetOpenFileName call creates	*/
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	/* a thread that does not properly get cleaned up, and		*/
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	/* SuspendThread on its descriptor may provoke a crash.		*/
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	/* This reduces the probability of that event, though it still	*/
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	/* appears there's a race here.					*/
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	DWORD exitCode; 
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	if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
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            exitCode != STILL_ACTIVE) {
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            thread_table[i].stack = 0; /* prevent stack from being pushed */
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#       ifndef CYGWIN32
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          /* this breaks pthread_join on Cygwin, which is guaranteed to only see user pthreads */
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	    thread_table[i].in_use = FALSE;
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	    CloseHandle(thread_table[i].handle);
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	    BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
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#endif
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	    continue;
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	}
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	if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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	  ABORT("SuspendThread failed");
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#     endif
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      thread_table[i].suspended = TRUE;
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    }
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}
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void GC_start_world()
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{
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  DWORD thread_id = GetCurrentThreadId();
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  int i;
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  for (i = 0; i < MAX_THREADS; i++)
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    if (thread_table[i].stack != 0 && thread_table[i].suspended
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	&& thread_table[i].id != thread_id) {
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      if (ResumeThread(thread_table[i].handle) == (DWORD)-1)
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	ABORT("ResumeThread failed");
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      thread_table[i].suspended = FALSE;
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    }
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  GC_please_stop = FALSE;
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}
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# ifdef _MSC_VER
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#   pragma warning(disable:4715)
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# endif
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ptr_t GC_current_stackbottom()
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{
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  DWORD thread_id = GetCurrentThreadId();
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  int i;
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  for (i = 0; i < MAX_THREADS; i++)
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    if (thread_table[i].stack && thread_table[i].id == thread_id)
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      return thread_table[i].stack;
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  ABORT("no thread table entry for current thread");
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}
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# ifdef _MSC_VER
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#   pragma warning(default:4715)
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# endif
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# ifdef MSWINCE
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    /* The VirtualQuery calls below won't work properly on WinCE, but	*/
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    /* since each stack is restricted to an aligned 64K region of	*/
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    /* virtual memory we can just take the next lowest multiple of 64K.	*/
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#   define GC_get_lo_stack_addr(s) \
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        ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
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# else
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    static ptr_t GC_get_lo_stack_addr(ptr_t s)
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    {
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	ptr_t bottom;
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	MEMORY_BASIC_INFORMATION info;
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	VirtualQuery(s, &info, sizeof(info));
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	do {
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	    bottom = info.BaseAddress;
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	    VirtualQuery(bottom - 1, &info, sizeof(info));
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	} while ((info.Protect & PAGE_READWRITE)
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		 && !(info.Protect & PAGE_GUARD));
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	return(bottom);
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    }
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# endif
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void GC_push_all_stacks()
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{
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  DWORD thread_id = GetCurrentThreadId();
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  int i;
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  for (i = 0; i < MAX_THREADS; i++)
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    if (thread_table[i].stack) {
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      ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
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      if (thread_table[i].id == thread_id)
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	GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
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      else {
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	thread_table[i].context.ContextFlags
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			= (CONTEXT_INTEGER|CONTEXT_CONTROL);
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	if (!GetThreadContext(thread_table[i].handle,
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				/* cast away volatile qualifier */
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	    		        (LPCONTEXT)&thread_table[i].context))
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	  ABORT("GetThreadContext failed");
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#	ifdef I386
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	  GC_push_one ((word) thread_table[i].context.Edi);
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    	  GC_push_one ((word) thread_table[i].context.Esi);
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    	  GC_push_one ((word) thread_table[i].context.Ebp);
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    	  GC_push_one ((word) thread_table[i].context.Ebx);
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    	  GC_push_one ((word) thread_table[i].context.Edx);
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    	  GC_push_one ((word) thread_table[i].context.Ecx);
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    	  GC_push_one ((word) thread_table[i].context.Eax);
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	  if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.Esp < (DWORD)bottom) {
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	      WARN("Thread stack pointer 0x%lx out of range, pushing everything",
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		   thread_table[i].context.Esp);
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	      GC_push_all_stack((char *) bottom, thread_table[i].stack);
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	  } else {
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	      GC_push_all_stack((char *) thread_table[i].context.Esp,
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			        thread_table[i].stack);
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	  }
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#       else
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#       ifdef ARM32
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	  if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.Sp < (DWORD)bottom)
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	      ABORT("Thread stack pointer out of range");
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	  GC_push_one ((word) thread_table[i].context.R0);
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	  GC_push_one ((word) thread_table[i].context.R1);
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	  GC_push_one ((word) thread_table[i].context.R2);
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	  GC_push_one ((word) thread_table[i].context.R3);
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	  GC_push_one ((word) thread_table[i].context.R4);
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	  GC_push_one ((word) thread_table[i].context.R5);
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	  GC_push_one ((word) thread_table[i].context.R6);
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	  GC_push_one ((word) thread_table[i].context.R7);
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	  GC_push_one ((word) thread_table[i].context.R8);
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	  GC_push_one ((word) thread_table[i].context.R9);
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	  GC_push_one ((word) thread_table[i].context.R10);
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	  GC_push_one ((word) thread_table[i].context.R11);
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	  GC_push_one ((word) thread_table[i].context.R12);
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	  GC_push_all_stack((char *) thread_table[i].context.Sp,
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			    thread_table[i].stack);
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#       else
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#	ifdef SHx
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	  if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.R15 < (DWORD)bottom)
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	      ABORT("Thread stack pointer out of range");
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	  GC_push_one ((word) thread_table[i].context.R0);
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	  GC_push_one ((word) thread_table[i].context.R1);
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	  GC_push_one ((word) thread_table[i].context.R2);
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	  GC_push_one ((word) thread_table[i].context.R3);
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	  GC_push_one ((word) thread_table[i].context.R4);
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	  GC_push_one ((word) thread_table[i].context.R5);
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	  GC_push_one ((word) thread_table[i].context.R6);
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	  GC_push_one ((word) thread_table[i].context.R7);
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	  GC_push_one ((word) thread_table[i].context.R8);
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	  GC_push_one ((word) thread_table[i].context.R9);
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	  GC_push_one ((word) thread_table[i].context.R10);
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	  GC_push_one ((word) thread_table[i].context.R11);
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	  GC_push_one ((word) thread_table[i].context.R12);
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	  GC_push_one ((word) thread_table[i].context.R13);
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	  GC_push_one ((word) thread_table[i].context.R14);
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	  GC_push_all_stack((char *) thread_table[i].context.R15,
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			    thread_table[i].stack);
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#       else
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#	ifdef MIPS
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	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.IntSp < (DWORD)bottom)
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	      ABORT("Thread stack pointer out of range");
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	  GC_push_one ((word) thread_table[i].context.IntAt);
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	  GC_push_one ((word) thread_table[i].context.IntV0);
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	  GC_push_one ((word) thread_table[i].context.IntV1);
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	  GC_push_one ((word) thread_table[i].context.IntA0);
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	  GC_push_one ((word) thread_table[i].context.IntA1);
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	  GC_push_one ((word) thread_table[i].context.IntA2);
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	  GC_push_one ((word) thread_table[i].context.IntA3);
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	  GC_push_one ((word) thread_table[i].context.IntT0);
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	  GC_push_one ((word) thread_table[i].context.IntT1);
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	  GC_push_one ((word) thread_table[i].context.IntT2);
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	  GC_push_one ((word) thread_table[i].context.IntT3);
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	  GC_push_one ((word) thread_table[i].context.IntT4);
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	  GC_push_one ((word) thread_table[i].context.IntT5);
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	  GC_push_one ((word) thread_table[i].context.IntT6);
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	  GC_push_one ((word) thread_table[i].context.IntT7);
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	  GC_push_one ((word) thread_table[i].context.IntS0);
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	  GC_push_one ((word) thread_table[i].context.IntS1);
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	  GC_push_one ((word) thread_table[i].context.IntS2);
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	  GC_push_one ((word) thread_table[i].context.IntS3);
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	  GC_push_one ((word) thread_table[i].context.IntS4);
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	  GC_push_one ((word) thread_table[i].context.IntS5);
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	  GC_push_one ((word) thread_table[i].context.IntS6);
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	  GC_push_one ((word) thread_table[i].context.IntS7);
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	  GC_push_one ((word) thread_table[i].context.IntT8);
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	  GC_push_one ((word) thread_table[i].context.IntT9);
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	  GC_push_one ((word) thread_table[i].context.IntK0);
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	  GC_push_one ((word) thread_table[i].context.IntK1);
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	  GC_push_one ((word) thread_table[i].context.IntS8);
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	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
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			    thread_table[i].stack);
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#	else
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#	ifdef PPC
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	  if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.Gpr1 < (DWORD)bottom)
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	      ABORT("Thread stack pointer out of range");
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	  GC_push_one ((word) thread_table[i].context.Gpr0);
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	  /* Gpr1 is stack pointer */
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	  /* Gpr2 is global pointer */
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	  GC_push_one ((word) thread_table[i].context.Gpr3);
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	  GC_push_one ((word) thread_table[i].context.Gpr4);
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	  GC_push_one ((word) thread_table[i].context.Gpr5);
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	  GC_push_one ((word) thread_table[i].context.Gpr6);
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	  GC_push_one ((word) thread_table[i].context.Gpr7);
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	  GC_push_one ((word) thread_table[i].context.Gpr8);
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	  GC_push_one ((word) thread_table[i].context.Gpr9);
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	  GC_push_one ((word) thread_table[i].context.Gpr10);
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	  GC_push_one ((word) thread_table[i].context.Gpr11);
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	  GC_push_one ((word) thread_table[i].context.Gpr12);
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	  /* Gpr13 is reserved for the kernel */
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	  GC_push_one ((word) thread_table[i].context.Gpr14);
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	  GC_push_one ((word) thread_table[i].context.Gpr15);
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	  GC_push_one ((word) thread_table[i].context.Gpr16);
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	  GC_push_one ((word) thread_table[i].context.Gpr17);
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	  GC_push_one ((word) thread_table[i].context.Gpr18);
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	  GC_push_one ((word) thread_table[i].context.Gpr19);
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	  GC_push_one ((word) thread_table[i].context.Gpr20);
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	  GC_push_one ((word) thread_table[i].context.Gpr21);
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	  GC_push_one ((word) thread_table[i].context.Gpr22);
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	  GC_push_one ((word) thread_table[i].context.Gpr23);
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	  GC_push_one ((word) thread_table[i].context.Gpr24);
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	  GC_push_one ((word) thread_table[i].context.Gpr25);
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	  GC_push_one ((word) thread_table[i].context.Gpr26);
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	  GC_push_one ((word) thread_table[i].context.Gpr27);
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	  GC_push_one ((word) thread_table[i].context.Gpr28);
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	  GC_push_one ((word) thread_table[i].context.Gpr29);
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	  GC_push_one ((word) thread_table[i].context.Gpr30);
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	  GC_push_one ((word) thread_table[i].context.Gpr31);
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	  GC_push_all_stack((char *) thread_table[i].context.Gpr1,
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			    thread_table[i].stack);
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#	else
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#	ifdef ALPHA
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	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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	      || thread_table[i].context.IntSp < (DWORD)bottom)
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	      ABORT("Thread stack pointer out of range");
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	  GC_push_one ((word) thread_table[i].context.IntV0);
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	  GC_push_one ((word) thread_table[i].context.IntT0);
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	  GC_push_one ((word) thread_table[i].context.IntT1);
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	  GC_push_one ((word) thread_table[i].context.IntT2);
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	  GC_push_one ((word) thread_table[i].context.IntT3);
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	  GC_push_one ((word) thread_table[i].context.IntT4);
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	  GC_push_one ((word) thread_table[i].context.IntT5);
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	  GC_push_one ((word) thread_table[i].context.IntT6);
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	  GC_push_one ((word) thread_table[i].context.IntT7);
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	  GC_push_one ((word) thread_table[i].context.IntS0);
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	  GC_push_one ((word) thread_table[i].context.IntS1);
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	  GC_push_one ((word) thread_table[i].context.IntS2);
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	  GC_push_one ((word) thread_table[i].context.IntS3);
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	  GC_push_one ((word) thread_table[i].context.IntS4);
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	  GC_push_one ((word) thread_table[i].context.IntS5);
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	  GC_push_one ((word) thread_table[i].context.IntFp);
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	  GC_push_one ((word) thread_table[i].context.IntA0);
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	  GC_push_one ((word) thread_table[i].context.IntA1);
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	  GC_push_one ((word) thread_table[i].context.IntA2);
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	  GC_push_one ((word) thread_table[i].context.IntA3);
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	  GC_push_one ((word) thread_table[i].context.IntA4);
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	  GC_push_one ((word) thread_table[i].context.IntA5);
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	  GC_push_one ((word) thread_table[i].context.IntT8);
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	  GC_push_one ((word) thread_table[i].context.IntT9);
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	  GC_push_one ((word) thread_table[i].context.IntT10);
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	  GC_push_one ((word) thread_table[i].context.IntT11);
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	  GC_push_one ((word) thread_table[i].context.IntT12);
 | 
						|
	  GC_push_one ((word) thread_table[i].context.IntAt);
 | 
						|
	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
 | 
						|
			    thread_table[i].stack);
 | 
						|
#	else
 | 
						|
	      --> architecture not supported
 | 
						|
#	endif /* !ALPHA */
 | 
						|
#	endif /* !PPC */
 | 
						|
#	endif /* !MIPS */
 | 
						|
#	endif /* !SHx */
 | 
						|
#	endif /* !ARM32 */
 | 
						|
#	endif /* !I386 */
 | 
						|
      }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void GC_get_next_stack(char *start, char **lo, char **hi)
 | 
						|
{
 | 
						|
    int i;
 | 
						|
#   define ADDR_LIMIT (char *)(-1L)
 | 
						|
    char * current_min = ADDR_LIMIT;
 | 
						|
 | 
						|
    for (i = 0; i < MAX_THREADS; i++) {
 | 
						|
    	char * s = (char *)thread_table[i].stack;
 | 
						|
 | 
						|
	if (0 != s && s > start && s < current_min) {
 | 
						|
	    current_min = s;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    *hi = current_min;
 | 
						|
    if (current_min == ADDR_LIMIT) {
 | 
						|
    	*lo = ADDR_LIMIT;
 | 
						|
	return;
 | 
						|
    }
 | 
						|
    *lo = GC_get_lo_stack_addr(current_min);
 | 
						|
    if (*lo < start) *lo = start;
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL))
 | 
						|
 | 
						|
HANDLE WINAPI GC_CreateThread(
 | 
						|
    LPSECURITY_ATTRIBUTES lpThreadAttributes, 
 | 
						|
    DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
 | 
						|
    LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
 | 
						|
{
 | 
						|
    return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
 | 
						|
                        lpParameter, dwCreationFlags, lpThreadId);
 | 
						|
}
 | 
						|
 | 
						|
#else /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL))  */
 | 
						|
 | 
						|
typedef struct {
 | 
						|
    HANDLE child_ready_h, parent_ready_h;
 | 
						|
    volatile struct thread_entry * entry;
 | 
						|
    LPTHREAD_START_ROUTINE start;
 | 
						|
    LPVOID param;
 | 
						|
} thread_args;
 | 
						|
 | 
						|
DWORD WINAPI thread_start(LPVOID arg);
 | 
						|
 | 
						|
HANDLE WINAPI GC_CreateThread(
 | 
						|
    LPSECURITY_ATTRIBUTES lpThreadAttributes, 
 | 
						|
    DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
 | 
						|
    LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
 | 
						|
{
 | 
						|
    HANDLE thread_h = NULL;
 | 
						|
    HANDLE child_ready_h, parent_ready_h;
 | 
						|
 | 
						|
    int i;
 | 
						|
    thread_args args;
 | 
						|
 | 
						|
    /* allocate thread slot */
 | 
						|
    LOCK();
 | 
						|
    for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
 | 
						|
	;
 | 
						|
    if (i != MAX_THREADS) {
 | 
						|
	thread_table[i].in_use = TRUE;
 | 
						|
    }
 | 
						|
    UNLOCK();
 | 
						|
 | 
						|
    if (i != MAX_THREADS) {
 | 
						|
 | 
						|
	/* create unnamed unsignalled events */
 | 
						|
	if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
 | 
						|
	    if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
 | 
						|
 | 
						|
		/* set up thread arguments */
 | 
						|
		args.child_ready_h = child_ready_h;
 | 
						|
		args.parent_ready_h = parent_ready_h;
 | 
						|
		args.entry = &thread_table[i];
 | 
						|
		args.start = lpStartAddress;
 | 
						|
		args.param = lpParameter;
 | 
						|
 | 
						|
		thread_h = CreateThread(lpThreadAttributes,
 | 
						|
					dwStackSize, thread_start,
 | 
						|
					&args,
 | 
						|
					dwCreationFlags & ~CREATE_SUSPENDED,
 | 
						|
					lpThreadId);
 | 
						|
 | 
						|
		if (thread_h) {
 | 
						|
 | 
						|
		    /* fill in ID and handle; tell child this is done */
 | 
						|
		    thread_table[i].id = *lpThreadId;
 | 
						|
		    thread_table[i].handle = thread_h;
 | 
						|
		    SetEvent (parent_ready_h);
 | 
						|
 | 
						|
		    /* wait for child to fill in stack and copy args */
 | 
						|
		    WaitForSingleObject (child_ready_h, INFINITE);
 | 
						|
 | 
						|
		    /* suspend the child if requested */
 | 
						|
		    if (dwCreationFlags & CREATE_SUSPENDED)
 | 
						|
			SuspendThread (thread_h);
 | 
						|
 | 
						|
		    /* let child call given function now (or when resumed) */
 | 
						|
		    SetEvent (parent_ready_h);
 | 
						|
 | 
						|
		} else {
 | 
						|
		    CloseHandle (parent_ready_h);
 | 
						|
		}
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	CloseHandle (child_ready_h);
 | 
						|
 | 
						|
	if (thread_h == NULL)
 | 
						|
	    thread_table[i].in_use = FALSE;
 | 
						|
 | 
						|
    } else { /* no thread slot found */
 | 
						|
	SetLastError (ERROR_TOO_MANY_TCBS);
 | 
						|
    }
 | 
						|
 | 
						|
    return thread_h;
 | 
						|
}
 | 
						|
 | 
						|
static DWORD WINAPI thread_start(LPVOID arg)
 | 
						|
{
 | 
						|
    DWORD ret = 0;
 | 
						|
    thread_args args = *(thread_args *)arg;
 | 
						|
 | 
						|
    /* wait for parent to fill in ID and handle */
 | 
						|
    WaitForSingleObject (args.parent_ready_h, INFINITE);
 | 
						|
    ResetEvent (args.parent_ready_h);
 | 
						|
 | 
						|
    /* fill in stack; tell parent this is done */
 | 
						|
    args.entry->stack = GC_get_stack_base();
 | 
						|
    SetEvent (args.child_ready_h);
 | 
						|
 | 
						|
    /* wait for parent to tell us to go (in case it needs to suspend us) */
 | 
						|
    WaitForSingleObject (args.parent_ready_h, INFINITE);
 | 
						|
    CloseHandle (args.parent_ready_h);
 | 
						|
 | 
						|
    /* Clear the thread entry even if we exit with an exception.	*/
 | 
						|
    /* This is probably pointless, since an uncaught exception is	*/
 | 
						|
    /* supposed to result in the process being killed.			*/
 | 
						|
#ifndef __GNUC__
 | 
						|
    __try {
 | 
						|
#endif /* __GNUC__ */
 | 
						|
	ret = args.start (args.param);
 | 
						|
#ifndef __GNUC__
 | 
						|
    } __finally {
 | 
						|
#endif /* __GNUC__ */
 | 
						|
	LOCK();
 | 
						|
	args.entry->stack = 0;
 | 
						|
	args.entry->in_use = FALSE;
 | 
						|
	      /* cast away volatile qualifier */
 | 
						|
	BZERO((void *) &args.entry->context, sizeof(CONTEXT));
 | 
						|
	UNLOCK();
 | 
						|
#ifndef __GNUC__
 | 
						|
    }
 | 
						|
#endif /* __GNUC__ */
 | 
						|
 | 
						|
    return ret;
 | 
						|
}
 | 
						|
#endif /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL))  */
 | 
						|
 | 
						|
#ifdef MSWINCE
 | 
						|
 | 
						|
typedef struct {
 | 
						|
    HINSTANCE hInstance;
 | 
						|
    HINSTANCE hPrevInstance;
 | 
						|
    LPWSTR lpCmdLine;
 | 
						|
    int nShowCmd;
 | 
						|
} main_thread_args;
 | 
						|
 | 
						|
DWORD WINAPI main_thread_start(LPVOID arg);
 | 
						|
 | 
						|
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
 | 
						|
		   LPWSTR lpCmdLine, int nShowCmd)
 | 
						|
{
 | 
						|
    DWORD exit_code = 1;
 | 
						|
 | 
						|
    main_thread_args args = {
 | 
						|
	hInstance, hPrevInstance, lpCmdLine, nShowCmd
 | 
						|
    };
 | 
						|
    HANDLE thread_h;
 | 
						|
    DWORD thread_id;
 | 
						|
 | 
						|
    /* initialize everything */
 | 
						|
    InitializeCriticalSection(&GC_allocate_ml);
 | 
						|
    GC_init();
 | 
						|
 | 
						|
    /* start the main thread */
 | 
						|
    thread_h = GC_CreateThread(
 | 
						|
	NULL, 0, main_thread_start, &args, 0, &thread_id);
 | 
						|
 | 
						|
    if (thread_h != NULL)
 | 
						|
    {
 | 
						|
	WaitForSingleObject (thread_h, INFINITE);
 | 
						|
	GetExitCodeThread (thread_h, &exit_code);
 | 
						|
	CloseHandle (thread_h);
 | 
						|
    }
 | 
						|
 | 
						|
    GC_deinit();
 | 
						|
    DeleteCriticalSection(&GC_allocate_ml);
 | 
						|
 | 
						|
    return (int) exit_code;
 | 
						|
}
 | 
						|
 | 
						|
DWORD WINAPI main_thread_start(LPVOID arg)
 | 
						|
{
 | 
						|
    main_thread_args * args = (main_thread_args *) arg;
 | 
						|
 | 
						|
    return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
 | 
						|
			       args->lpCmdLine, args->nShowCmd);
 | 
						|
}
 | 
						|
 | 
						|
# else /* !MSWINCE */
 | 
						|
 | 
						|
LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
 | 
						|
 | 
						|
/* threadAttach/threadDetach routines used by both CYGWIN and DLL implementation,
 | 
						|
   since both recieve explicit notification on thread creation/destruction
 | 
						|
 */
 | 
						|
void threadAttach() {
 | 
						|
  int i;
 | 
						|
  /* It appears to be unsafe to acquire a lock here, since this	*/
 | 
						|
  /* code is apparently not preeemptible on some systems.	*/
 | 
						|
  /* (This is based on complaints, not on Microsoft's official	*/
 | 
						|
  /* documentation, which says this should perform "only simple	*/
 | 
						|
  /* inititalization tasks".)					*/
 | 
						|
  /* Hence we make do with nonblocking synchronization.		*/
 | 
						|
 | 
						|
  /* The following should be a noop according to the win32	*/
 | 
						|
  /* documentation.  There is empirical evidence that it	*/
 | 
						|
  /* isn't.		- HB					*/
 | 
						|
# if defined(MPROTECT_VDB)
 | 
						|
   if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
 | 
						|
# endif
 | 
						|
                /* cast away volatile qualifier */
 | 
						|
  for (i = 0; InterlockedExchange((LONG*)&thread_table[i].in_use,1) != 0; i++) {
 | 
						|
    /* Compare-and-swap would make this cleaner, but that's not 	*/
 | 
						|
    /* supported before Windows 98 and NT 4.0.  In Windows 2000,	*/
 | 
						|
    /* InterlockedExchange is supposed to be replaced by		*/
 | 
						|
    /* InterlockedExchangePointer, but that's not really what I	*/
 | 
						|
    /* want here.							*/
 | 
						|
    if (i == MAX_THREADS - 1)
 | 
						|
      ABORT("too many threads");
 | 
						|
  }
 | 
						|
  thread_table[i].id = GetCurrentThreadId();
 | 
						|
# ifdef CYGWIN32
 | 
						|
    thread_table[i].pthread_id = pthread_self();
 | 
						|
# endif
 | 
						|
  if (!DuplicateHandle(GetCurrentProcess(),
 | 
						|
	               GetCurrentThread(),
 | 
						|
		       GetCurrentProcess(),
 | 
						|
		       (HANDLE*)&thread_table[i].handle,
 | 
						|
		       0,
 | 
						|
		       0,
 | 
						|
		       DUPLICATE_SAME_ACCESS)) {
 | 
						|
	DWORD last_error = GetLastError();
 | 
						|
	GC_printf1("Last error code: %lx\n", last_error);
 | 
						|
	ABORT("DuplicateHandle failed");
 | 
						|
  }
 | 
						|
  thread_table[i].stack = GC_get_stack_base();
 | 
						|
  if (thread_table[i].stack == NULL) 
 | 
						|
    ABORT("Failed to find stack base in threadAttach");
 | 
						|
  /* If this thread is being created while we are trying to stop	*/
 | 
						|
  /* the world, wait here.  Hopefully this can't happen on any	*/
 | 
						|
  /* systems that don't allow us to block here.			*/
 | 
						|
  while (GC_please_stop) Sleep(20);
 | 
						|
}
 | 
						|
 | 
						|
void threadDetach(DWORD thread_id) {
 | 
						|
  int i;
 | 
						|
 | 
						|
  LOCK();
 | 
						|
  for (i = 0;
 | 
						|
       i < MAX_THREADS &&
 | 
						|
       !thread_table[i].in_use || thread_table[i].id != thread_id;
 | 
						|
       i++) {}
 | 
						|
  if (i >= MAX_THREADS ) {
 | 
						|
    WARN("thread %ld not found on detach", (GC_word)thread_id);
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    thread_table[i].stack = 0;
 | 
						|
    thread_table[i].in_use = FALSE;
 | 
						|
    CloseHandle(thread_table[i].handle);
 | 
						|
      /* cast away volatile qualifier */
 | 
						|
    BZERO((void *)&thread_table[i].context, sizeof(CONTEXT));
 | 
						|
  }
 | 
						|
  UNLOCK();
 | 
						|
}
 | 
						|
 | 
						|
#ifdef CYGWIN32
 | 
						|
 | 
						|
/* Called by GC_init() - we hold the allocation lock.	*/
 | 
						|
void GC_thr_init() {
 | 
						|
    if (GC_thr_initialized) return;
 | 
						|
    GC_thr_initialized = TRUE;
 | 
						|
 | 
						|
#if 0
 | 
						|
    /* this might already be handled in GC_init... */
 | 
						|
    InitializeCriticalSection(&GC_allocate_ml);
 | 
						|
#endif
 | 
						|
 | 
						|
    /* Add the initial thread, so we can stop it.	*/
 | 
						|
    threadAttach();
 | 
						|
}
 | 
						|
 | 
						|
struct start_info {
 | 
						|
    void *(*start_routine)(void *);
 | 
						|
    void *arg;
 | 
						|
};
 | 
						|
 | 
						|
int GC_pthread_join(pthread_t pthread_id, void **retval) {
 | 
						|
    int result;
 | 
						|
    int i;
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf3("thread 0x%x(0x%x) is joining thread 0x%x.\n",(int)pthread_self(),
 | 
						|
		 GetCurrentThreadId(), (int)pthread_id);
 | 
						|
#   endif
 | 
						|
 | 
						|
    /* Can't do any table lookups here, because thread being joined 
 | 
						|
       might not have registered itself yet */
 | 
						|
 | 
						|
    result = pthread_join(pthread_id, retval);
 | 
						|
 | 
						|
    LOCK();
 | 
						|
    for (i = 0; !thread_table[i].in_use || thread_table[i].pthread_id != pthread_id;
 | 
						|
         i++) {
 | 
						|
      if (i == MAX_THREADS - 1) {
 | 
						|
        GC_printf1("Failed to find thread 0x%x in pthread_join()\n", pthread_id);
 | 
						|
        ABORT("thread not found on detach");
 | 
						|
      }
 | 
						|
    }
 | 
						|
    UNLOCK();
 | 
						|
    threadDetach(thread_table[i].id);
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf3("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
 | 
						|
		 (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
 | 
						|
#   endif
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
/* Cygwin-pthreads calls CreateThread internally, but it's not
 | 
						|
 * easily interceptible by us..
 | 
						|
 *   so intercept pthread_create instead
 | 
						|
 */
 | 
						|
int
 | 
						|
GC_pthread_create(pthread_t *new_thread,
 | 
						|
		  const pthread_attr_t *attr,
 | 
						|
                  void *(*start_routine)(void *), void *arg) {
 | 
						|
    int result;
 | 
						|
    struct start_info * si;
 | 
						|
 | 
						|
    if (!GC_is_initialized) GC_init();
 | 
						|
    		/* make sure GC is initialized (i.e. main thread is attached) */
 | 
						|
    
 | 
						|
    /* This is otherwise saved only in an area mmapped by the thread */
 | 
						|
    /* library, which isn't visible to the collector.		 */
 | 
						|
    si = GC_malloc_uncollectable(sizeof(struct start_info)); 
 | 
						|
    if (0 == si) return(EAGAIN);
 | 
						|
 | 
						|
    si -> start_routine = start_routine;
 | 
						|
    si -> arg = arg;
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf2("About to create a thread from 0x%x(0x%x)\n",(int)pthread_self(),
 | 
						|
		      					      GetCurrentThreadId);
 | 
						|
#   endif
 | 
						|
    result = pthread_create(new_thread, attr, GC_start_routine, si); 
 | 
						|
 | 
						|
    if (result) { /* failure */
 | 
						|
      	GC_free(si);
 | 
						|
    } 
 | 
						|
 | 
						|
    return(result);
 | 
						|
}
 | 
						|
 | 
						|
void * GC_start_routine(void * arg)
 | 
						|
{
 | 
						|
    struct start_info * si = arg;
 | 
						|
    void * result;
 | 
						|
    void *(*start)(void *);
 | 
						|
    void *start_arg;
 | 
						|
    pthread_t pthread_id;
 | 
						|
    int i;
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf2("thread 0x%x(0x%x) starting...\n",(int)pthread_self(),
 | 
						|
		      				   GetCurrentThreadId());
 | 
						|
#   endif
 | 
						|
 | 
						|
    /* If a GC occurs before the thread is registered, that GC will	*/
 | 
						|
    /* ignore this thread.  That's fine, since it will block trying to  */
 | 
						|
    /* acquire the allocation lock, and won't yet hold interesting 	*/
 | 
						|
    /* pointers.							*/
 | 
						|
    LOCK();
 | 
						|
    /* We register the thread here instead of in the parent, so that	*/
 | 
						|
    /* we don't need to hold the allocation lock during pthread_create. */
 | 
						|
    threadAttach();
 | 
						|
    UNLOCK();
 | 
						|
 | 
						|
    start = si -> start_routine;
 | 
						|
    start_arg = si -> arg;
 | 
						|
    pthread_id = pthread_self();
 | 
						|
 | 
						|
    GC_free(si); /* was allocated uncollectable */
 | 
						|
 | 
						|
    pthread_cleanup_push(GC_thread_exit_proc, pthread_id);
 | 
						|
    result = (*start)(start_arg);
 | 
						|
    pthread_cleanup_pop(0);
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf2("thread 0x%x(0x%x) returned from start routine.\n",
 | 
						|
		 (int)pthread_self(),GetCurrentThreadId());
 | 
						|
#   endif
 | 
						|
 | 
						|
    LOCK();
 | 
						|
    for (i = 0; thread_table[i].pthread_id != pthread_id; i++) {
 | 
						|
      if (i == MAX_THREADS - 1)
 | 
						|
        ABORT("thread not found on exit");
 | 
						|
    }
 | 
						|
    thread_table[i].status = result;
 | 
						|
    UNLOCK();
 | 
						|
 | 
						|
    return(result);
 | 
						|
}
 | 
						|
 | 
						|
void GC_thread_exit_proc(void *arg)
 | 
						|
{
 | 
						|
    pthread_t pthread_id = (pthread_t)arg;
 | 
						|
    int i;
 | 
						|
 | 
						|
#   if DEBUG_CYGWIN_THREADS
 | 
						|
      GC_printf2("thread 0x%x(0x%x) called pthread_exit().\n",(int)pthread_self(),GetCurrentThreadId());
 | 
						|
#   endif
 | 
						|
 | 
						|
    LOCK();
 | 
						|
    for (i = 0; thread_table[i].pthread_id != pthread_id; i++) {
 | 
						|
      if (i == MAX_THREADS - 1)
 | 
						|
        ABORT("thread not found on exit");
 | 
						|
    }
 | 
						|
    UNLOCK();
 | 
						|
 | 
						|
#if 0
 | 
						|
    /* TODO: we need a way to get the exit value after a pthread_exit so we can stash it safely away */
 | 
						|
    thread_table[i].status = ???
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* nothing required here... */
 | 
						|
int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
 | 
						|
  return pthread_sigmask(how, set, oset);
 | 
						|
}
 | 
						|
int GC_pthread_detach(pthread_t thread) {
 | 
						|
  return pthread_detach(thread);
 | 
						|
}
 | 
						|
#else
 | 
						|
 | 
						|
/*
 | 
						|
 * This isn't generally safe, since DllMain is not premptible.
 | 
						|
 * If another thread holds the lock while this runs we're in trouble.
 | 
						|
 * Pontus Rydin suggests wrapping the thread start routine instead.
 | 
						|
 */
 | 
						|
BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
 | 
						|
{
 | 
						|
  switch (reason) {
 | 
						|
  case DLL_PROCESS_ATTACH:
 | 
						|
    InitializeCriticalSection(&GC_allocate_ml);
 | 
						|
    GC_init();	/* Force initialization before thread attach.	*/
 | 
						|
    /* fall through */
 | 
						|
  case DLL_THREAD_ATTACH:
 | 
						|
    threadAttach();
 | 
						|
    break;
 | 
						|
 | 
						|
  case DLL_THREAD_DETACH:
 | 
						|
    threadDetach(GetCurrentThreadId());
 | 
						|
    break;
 | 
						|
 | 
						|
  case DLL_PROCESS_DETACH:
 | 
						|
    {
 | 
						|
      int i;
 | 
						|
 | 
						|
      LOCK();
 | 
						|
      for (i = 0; i < MAX_THREADS; ++i)
 | 
						|
      {
 | 
						|
          if (thread_table[i].in_use)
 | 
						|
          {
 | 
						|
              thread_table[i].stack = 0;
 | 
						|
              thread_table[i].in_use = FALSE;
 | 
						|
              CloseHandle(thread_table[i].handle);
 | 
						|
              BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
 | 
						|
          }
 | 
						|
      }
 | 
						|
      UNLOCK();
 | 
						|
 | 
						|
      GC_deinit();
 | 
						|
      DeleteCriticalSection(&GC_allocate_ml);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
 | 
						|
  }
 | 
						|
  return TRUE;
 | 
						|
}
 | 
						|
#endif /* CYGWIN32 */
 | 
						|
 | 
						|
# endif /* !MSWINCE */
 | 
						|
 | 
						|
#endif /* GC_WIN32_THREADS */
 |