Add KeyDialog class

This will take care of reading user input.
TODO: Correct mouse buttons values, they do not match Xtest values.
This commit is contained in:
Maciej Latocha
2016-03-31 17:32:53 +02:00
parent 0e9145f7a8
commit e633b10379
3 changed files with 103 additions and 0 deletions

27
src/keydialog.hpp Normal file
View File

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#pragma once
#include <QDialog>
#include <QString>
#include <QLabel>
#include <QKeyEvent>
#include <QMouseEvent>
class KeyDialog : public QDialog {
Q_OBJECT
protected:
bool m_acceptMouse;
QLabel m_text;
bool m_isMouse;
quint32 m_value;
KeyDialog( const QString& button, bool m = false, QWidget* parent = 0 );
void keyPressEvent( QKeyEvent* );
void keyReleaseEvent( QKeyEvent* );
void mouseReleaseEvent( QMouseEvent* );
public:
static int getKey( const QString& button, bool acceptMouse = false, bool* mousePressed = 0, QWidget* parent = 0 );
};