add & to labels and set buddies

This commit is contained in:
Mathias Panzenböck
2014-02-18 02:53:17 +01:00
parent ee8104dd21
commit 86b1ef7c00
2 changed files with 11 additions and 9 deletions

View File

@ -23,7 +23,7 @@ AxisEdit::AxisEdit( Axis* ax )
QVBoxLayout* v2 = new QVBoxLayout(); QVBoxLayout* v2 = new QVBoxLayout();
v2->setMargin(5); v2->setMargin(5);
v2->setSpacing(5); v2->setSpacing(5);
CGradient = new QCheckBox("Gradient", this); CGradient = new QCheckBox("&Gradient", this);
CGradient->setChecked(axis->gradient); CGradient->setChecked(axis->gradient);
connect(CGradient, SIGNAL(toggled(bool)), this, SLOT( CGradientChanged( bool ))); connect(CGradient, SIGNAL(toggled(bool)), this, SLOT( CGradientChanged( bool )));
v2->addWidget(CGradient); v2->addWidget(CGradient);
@ -55,14 +55,14 @@ AxisEdit::AxisEdit( Axis* ax )
v2->setSpacing(5); v2->setSpacing(5);
v2->setMargin(5); v2->setMargin(5);
//v2->setAutoAdd(true); //v2->setAutoAdd(true);
QLabel *mouseLabel = new QLabel("Mouse Speed", MouseBox); QLabel *mouseLabel = new QLabel("&Mouse Speed", MouseBox);
v2->addWidget(mouseLabel); v2->addWidget(mouseLabel);
SSpeed = new QSpinBox(MouseBox); SSpeed = new QSpinBox(MouseBox);
SSpeed->setRange(0,MAXMOUSESPEED); SSpeed->setRange(0,MAXMOUSESPEED);
SSpeed->setSingleStep(1); SSpeed->setSingleStep(1);
SSpeed->setValue(axis->maxSpeed); SSpeed->setValue(axis->maxSpeed);
v2->addWidget(SSpeed); v2->addWidget(SSpeed);
LSensitivity = new QLabel("Sensitivity", MouseBox); LSensitivity = new QLabel("&Sensitivity", MouseBox);
v2->addWidget(LSensitivity); v2->addWidget(LSensitivity);
SSensitivity = new QDoubleSpinBox(MouseBox); SSensitivity = new QDoubleSpinBox(MouseBox);
SSensitivity->setRange(1e-3F, 1e+3F); SSensitivity->setRange(1e-3F, 1e+3F);
@ -70,6 +70,8 @@ AxisEdit::AxisEdit( Axis* ax )
SSensitivity->setValue(axis->sensitivity); SSensitivity->setValue(axis->sensitivity);
v2->addWidget(SSensitivity); v2->addWidget(SSensitivity);
h->addWidget(MouseBox); h->addWidget(MouseBox);
mouseLabel->setBuddy(SSpeed);
LSensitivity->setBuddy(SSensitivity);
v->addLayout(h); v->addLayout(h);
Slider = new JoySlider(axis->dZone, axis->xZone, axis->state, this); Slider = new JoySlider(axis->dZone, axis->xZone, axis->state, this);
@ -97,10 +99,10 @@ AxisEdit::AxisEdit( Axis* ax )
v->addWidget( KeyBox ); v->addWidget( KeyBox );
h = new QHBoxLayout(); h = new QHBoxLayout();
BOkay = new QPushButton("Okay", this); BOkay = new QPushButton("&Okay", this);
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept())); connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
h->addWidget(BOkay); h->addWidget(BOkay);
BCancel = new QPushButton("Cancel", this); BCancel = new QPushButton("&Cancel", this);
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject())); connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
h->addWidget(BCancel); h->addWidget(BCancel);
v->addLayout(h); v->addLayout(h);

View File

@ -20,19 +20,19 @@ ButtonEdit::ButtonEdit(Button* butt)
v->addWidget(BKKey); v->addWidget(BKKey);
QHBoxLayout* h = new QHBoxLayout(); QHBoxLayout* h = new QHBoxLayout();
CSticky = new QCheckBox("Sticky", this); CSticky = new QCheckBox("&Sticky", this);
CSticky->setChecked(button->sticky); CSticky->setChecked(button->sticky);
h->addWidget(CSticky); h->addWidget(CSticky);
CRapid = new QCheckBox("Rapid Fire", this); CRapid = new QCheckBox("&Rapid Fire", this);
CRapid->setChecked(button->rapidfire); CRapid->setChecked(button->rapidfire);
h->addWidget(CRapid); h->addWidget(CRapid);
v->addLayout(h); v->addLayout(h);
h = new QHBoxLayout(); h = new QHBoxLayout();
BOkay = new QPushButton("Okay", this); BOkay = new QPushButton("&Okay", this);
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept())); connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
h->addWidget(BOkay); h->addWidget(BOkay);
BCancel = new QPushButton("Cancel", this); BCancel = new QPushButton("&Cancel", this);
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject())); connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
h->addWidget(BCancel); h->addWidget(BCancel);
v->addLayout(h); v->addLayout(h);