more foreach, less pointers
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@ -17,9 +17,9 @@ class Button : public QObject {
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Button( int i, QObject *parent = 0 );
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~Button();
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//read from stream
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bool read( QTextStream* stream );
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bool read( QTextStream &stream );
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//write to stream
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void write( QTextStream* stream );
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void write( QTextStream &stream );
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//releases any pushed buttons and returns to a neutral state
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void release();
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//process an event from the actual joystick device
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