Add generated UI notification sounds

This commit is contained in:
Storm Dragon
2026-05-21 20:42:52 -04:00
parent 27b475dc18
commit eae4afb7ce
4 changed files with 304 additions and 212 deletions
+4
View File
@@ -7,3 +7,7 @@
/halls/**/*.json
/static/**/*.d.ts
/static/third-party/tasks-vision
/distro-packages/Arch-Linux/skald-git/pkg/
/distro-packages/Arch-Linux/skald-git/skald/
/distro-packages/Arch-Linux/skald-git/src/
/distro-packages/Arch-Linux/skald-git/*.pkg.tar.*
+7 -2
View File
@@ -164,12 +164,12 @@
</select>
<form>
<input id="preprocessingbox" type="checkbox" checked/>
<input id="preprocessingbox" type="checkbox"/>
<label for="preprocessingbox">Noise suppression</label>
</form>
<form>
<input id="hqaudiobox" type="checkbox"/>
<input id="hqaudiobox" type="checkbox" checked/>
<label for="hqaudiobox">High-quality audio</label>
</form>
@@ -179,6 +179,11 @@
<fieldset>
<legend>Other Settings</legend>
<form>
<input id="notificationsoundsbox" type="checkbox" checked/>
<label for="notificationsoundsbox">Notification sounds</label>
</form>
<form id="sendform">
<label for="sendselect" class="sidenav-label-first">Send:</label>
<select id="sendselect" class="select select-inline">
+176 -9
View File
@@ -76,6 +76,7 @@ let probingState = null;
* @property {boolean} [preprocessing]
* @property {boolean} [hqaudio]
* @property {boolean} [notificationSounds]
* @property {boolean} [forceRelay]
*/
@@ -248,10 +249,150 @@ function reflectSettings() {
store = true;
}
if(settings.hasOwnProperty('notificationSounds')) {
getInputElement('notificationsoundsbox').checked =
settings.notificationSounds;
} else {
settings.notificationSounds =
getInputElement('notificationsoundsbox').checked;
store = true;
}
if(store)
storeSettings(settings);
}
/** @type {AudioContext} */
let notificationAudioContext = null;
let userNotificationSoundsReady = false;
function notificationSoundsEnabled() {
return !!getSettings().notificationSounds;
}
function getNotificationAudioContext() {
if(!notificationSoundsEnabled())
return null;
let AudioContextConstructor =
window.AudioContext || window.webkitAudioContext;
if(!AudioContextConstructor)
return null;
if(!notificationAudioContext)
notificationAudioContext = new AudioContextConstructor();
if(notificationAudioContext.state === 'suspended')
notificationAudioContext.resume().catch(e => {
console.warn('Could not resume notification audio:', e);
});
return notificationAudioContext;
}
/**
* @param {number} start
* @param {number} duration
* @param {number} fromFrequency
* @param {number} toFrequency
* @param {number} gainValue
* @param {OscillatorType} [type]
*/
function scheduleGlide(start, duration, fromFrequency, toFrequency, gainValue, type) {
let context = getNotificationAudioContext();
if(!context)
return;
let oscillator = context.createOscillator();
let gain = context.createGain();
oscillator.type = type || 'sine';
oscillator.frequency.setValueAtTime(fromFrequency, start);
oscillator.frequency.exponentialRampToValueAtTime(toFrequency, start + duration);
gain.gain.setValueAtTime(0, start);
gain.gain.linearRampToValueAtTime(gainValue, start + 0.02);
gain.gain.exponentialRampToValueAtTime(0.0001, start + duration);
oscillator.connect(gain);
gain.connect(context.destination);
oscillator.start(start);
oscillator.stop(start + duration + 0.02);
}
/**
* @param {number} offset
* @param {number} duration
* @param {number} frequency
* @param {number} gainValue
* @param {OscillatorType} [type]
*/
function scheduleTone(offset, duration, frequency, gainValue, type) {
let context = getNotificationAudioContext();
if(!context)
return;
let start = context.currentTime + offset;
let oscillator = context.createOscillator();
let gain = context.createGain();
oscillator.type = type || 'sine';
oscillator.frequency.setValueAtTime(frequency, start);
gain.gain.setValueAtTime(0, start);
gain.gain.linearRampToValueAtTime(gainValue, start + 0.015);
gain.gain.exponentialRampToValueAtTime(0.0001, start + duration);
oscillator.connect(gain);
gain.connect(context.destination);
oscillator.start(start);
oscillator.stop(start + duration + 0.02);
}
/**
* @param {string} name
*/
function playNotificationSound(name) {
let context = getNotificationAudioContext();
if(!context)
return;
let now = context.currentTime;
switch(name) {
case 'hand-raised':
scheduleGlide(now, 0.36, 420, 1320, 0.035, 'sine');
break;
case 'hand-lowered':
scheduleGlide(now, 0.34, 1180, 360, 0.03, 'sine');
break;
case 'user-joined':
scheduleTone(0, 0.18, 660, 0.035, 'sine');
scheduleTone(0.18, 0.26, 880, 0.032, 'sine');
break;
case 'user-left':
scheduleTone(0, 0.16, 660, 0.025, 'triangle');
scheduleTone(0.14, 0.22, 440, 0.022, 'triangle');
break;
case 'recording-started':
scheduleTone(0, 0.16, 523.25, 0.03, 'sine');
scheduleTone(0.09, 0.18, 659.25, 0.026, 'sine');
scheduleTone(0.18, 0.24, 783.99, 0.024, 'sine');
break;
case 'recording-stopped':
scheduleTone(0, 0.16, 783.99, 0.026, 'sine');
scheduleTone(0.12, 0.18, 659.25, 0.024, 'sine');
scheduleTone(0.24, 0.24, 392, 0.022, 'sine');
break;
case 'chat-message':
scheduleTone(0, 0.09, 880, 0.018, 'triangle');
scheduleTone(0.08, 0.11, 1174.66, 0.014, 'triangle');
break;
default:
break;
}
}
function unlockNotificationAudio() {
getNotificationAudioContext();
}
document.addEventListener('pointerdown', unlockNotificationAudio);
document.addEventListener('keydown', unlockNotificationAudio);
/**
* Returns true if we should use the mobile layout. This should be kept
* in sync with the CSS.
@@ -589,6 +730,15 @@ getInputElement('hqaudiobox').onchange = function(e) {
updateSettings({hqaudio: this.checked});
};
getInputElement('notificationsoundsbox').onchange = function(e) {
e.preventDefault();
if(!(this instanceof HTMLInputElement))
throw new Error('Unexpected type for this');
updateSettings({notificationSounds: this.checked});
if(this.checked)
getNotificationAudioContext();
};
document.getElementById('mutebutton').onclick = function(e) {
e.preventDefault();
let localMute = getSettings().localMute;
@@ -1053,7 +1203,7 @@ async function addLocalMedia(localId) {
/** @type{boolean|MediaTrackConstraints} */
let audio = false;
if(settings.audio === 'default') {
audio = true;
audio = {};
} else if(settings.audio && settings.audio !== 'off') {
audio = {deviceId: settings.audio};
}
@@ -1609,7 +1759,7 @@ function addUser(id, userinfo) {
user.classList.add("user-p");
user.setAttribute('role', 'button');
user.setAttribute('tabindex', '0');
setUserStatus(id, user, userinfo);
setUserStatus(id, user, userinfo, false);
user.addEventListener('click', function(e) {
let elt = e.currentTarget;
if(!elt || !(elt instanceof HTMLElement))
@@ -1664,32 +1814,36 @@ function changeUser(id, userinfo) {
console.warn('Unknown user ' + id);
return;
}
setUserStatus(id, elt, userinfo);
setUserStatus(id, elt, userinfo, true);
}
/**
* @param {string} id
* @param {HTMLElement} elt
* @param {user} userinfo
* @param {boolean} notify
*/
function setUserStatus(id, elt, userinfo) {
function setUserStatus(id, elt, userinfo, notify) {
let username = userinfo.username ? userinfo.username : '(anon)';
elt.textContent = username;
let wasRaised = elt.classList.contains('user-status-raisehand');
let isRemote = id !== (serverConnection && serverConnection.id);
if(userinfo.data.raisehand) {
elt.classList.add('user-status-raisehand');
elt.setAttribute('aria-label', `${username} (hand raised)`);
// Announce when hand is newly raised (not on initial load)
if(!wasRaised && id !== (serverConnection && serverConnection.id)) {
if(notify && !wasRaised) {
let announcement = document.getElementById('chat-announcements');
if(announcement) {
if(announcement && isRemote) {
announcement.textContent = `${username} raised their hand`;
}
playNotificationSound('hand-raised');
}
} else {
elt.classList.remove('user-status-raisehand');
elt.setAttribute('aria-label', username);
if(notify && wasRaised)
playNotificationSound('hand-lowered');
}
let microphone=false;
@@ -1727,10 +1881,14 @@ function gotUser(id, kind) {
switch(kind) {
case 'add':
addUser(id, serverConnection.users[id]);
if(userNotificationSoundsReady && id !== serverConnection.id)
playNotificationSound('user-joined');
if(Object.keys(serverConnection.users).length == 3)
reconsiderSendParameters();
break;
case 'delete':
if(userNotificationSoundsReady && id !== serverConnection.id)
playNotificationSound('user-left');
delUser(id);
if(Object.keys(serverConnection.users).length < 3)
scheduleReconsiderParameters();
@@ -1869,6 +2027,9 @@ async function gotJoined(kind, hall, perms, status, data, error, message) {
serverConnection.username
);
openSafariStream();
window.setTimeout(() => {
userNotificationSoundsReady = true;
}, 1000);
if(kind === 'change')
return;
break;
@@ -2121,10 +2282,14 @@ function gotUserMessage(id, dest, username, time, privileged, kind, error, messa
return;
}
let text = '' + message;
if(text === 'Recording started')
if(text === 'Recording started') {
announceUrgent(text);
else
playNotificationSound('recording-started');
} else {
announceChat(text);
if(text === 'Recording stopped')
playNotificationSound('recording-stopped');
}
displayMessage(text);
break;
}
@@ -2462,6 +2627,8 @@ function addToChatbox(id, peerId, dest, nick, time, privileged, history, kind, m
if(serverConnection && peerId === serverConnection.id)
speaker = 'You';
announceChat(speaker ? `${speaker}: ${messageText}` : messageText);
if(serverConnection && peerId && peerId !== serverConnection.id)
playNotificationSound('chat-message');
}
return;
+117 -201
View File
@@ -1,238 +1,154 @@
# Skald Hard Fork - Master TODO
# Skald Recording Quality Roadmap
#
# Current state:
# The original hard-fork checklist is retired. Skald is live on the user's
# server, Galene rooms have been migrated as Skald halls, and basic recording
# has been verified with real users.
#
# Goal:
# Turn this Galene-derived repository into Skald: a new, audio-only,
# hall-based conferencing server. This is a hard fork, so compatibility with
# Galene names, URLs, video behavior, and recording format is intentionally
# not the default.
# Make Skald's single mixed Ogg Opus recordings sound good, stay reliable
# under larger audio-only halls, and avoid avoidable CPU/process overhead.
#
# Legend:
# - item = needs doing
# + item = implemented, needs testing
# X item = tested and done
# - item = needs doing.
# + item = implemented, needs testing.
# X item = tested and done.
#
# Non-negotiable target state:
# - Project name is Skald everywhere.
# - Halls replace groups/rooms everywhere user-facing and in internal code
# where practical.
# - Video is removed, not hidden.
# - Incoming video is rejected.
# - The browser UI is audio-only and accessible.
# - Recordings are single mixed Ogg Opus audio files.
# - No legacy Galene compatibility paths or fallback shims unless explicitly
# added later by choice.
# Constraints:
# - Keep recordings as one mixed Ogg Opus file per hall recording session.
# - Preserve clear recording start/stop announcements and operator feedback.
# - Do not block WebRTC packet handling on recording work.
# - Favor small, testable stages over one large rewrite.
# - Keep live-server safety in mind; staged improvements should be deployable
# independently.
# ============================================================================
# PHASE 0: BASELINE INVENTORY AND GUARDRAILS
# PHASE 0: BASELINE AND MEASUREMENT
# ============================================================================
X Record the current upstream/fork point in CHANGES or a new fork note
X Capture current baseline: `go test ./...` result before behavior changes
X Capture current baseline: `go build ./...` result before behavior changes
X Inventory generated/static assets, including static/example and third-party assets
X Inventory all public URLs: /group/, /public-groups.json, /recordings/, /galene-api/
X Inventory all config/data paths: groups/, data/, recordings/, skaldctl.json
X Inventory all Galene binary/service names in docs, scripts, examples, and tests
X Decide whether existing stored data will be migrated manually or treated as incompatible
X Keep the old LICENSE intact and preserve required attribution
X Confirm the current live deployment can start and stop a Skald recording.
X Confirm migrated Galene rooms work as Skald halls on meet.stormux.org.
- Document the current recording pipeline in skald.md for maintainers:
incoming Opus RTP -> per-source ffmpeg decoder -> PCM mixer -> ffmpeg Opus
encoder -> Ogg Opus file.
- Add lightweight recording metrics in logs or debug output:
active recorded sources, dropped source frames, mixer write errors, ffmpeg
decoder starts/stops, and encoder failures.
- Add a synthetic recording benchmark or smoke tool that can simulate multiple
active Opus sources without needing browser clients.
- Record baseline CPU, process count, and output quality for 1, 5, 10, and 25
active sources on a representative server.
- Define practical target limits for "normal hall", "large moderated hall",
and "stress test" recording scenarios.
# ============================================================================
# PHASE 1: FOUNDATION AND TOTAL REBRANDING
# PHASE 1: MIX QUALITY BEFORE PIPELINE REWRITE
# ============================================================================
X Rename Go module: github.com/jech/galene -> git.stormux.org/storm/skald
X Update all internal Go import paths across source and tests
X Rename galene.go -> skald.go and keep the main package entrypoint working
X Rename galenectl/ directory and binary to skaldctl/
X Rename static/galene.css -> static/skald.css
X Rename static/galene.js -> static/skald.js
X Rename static/galene.html -> static/skald.html
X Update webserver static serving to load skald.html and renamed assets
X Update all HTML, JS, CSS, docs, tests, and examples that reference renamed assets
X Rename galene-*.md docs to skald-*.md
X Replace "Galene", "Galène", and "galene" with "Skald" and "skald" where they refer to this project
X Keep historical upstream references only where they are attribution, changelog history, or license context
X Rename default binary, service, and install examples from galene to skald
X Rename galenectl config file to skaldctl.json
X Update CHANGES with Skald fork point and first Skald development section
X Verify `go test ./...` compiles after the pure project rename pass
X Search for remaining Galene names and classify each survivor as attribution/history or a bug
- Add mixer tests for multiple simultaneous PCM sources, including clipping
cases and quiet/loud source combinations.
- Replace raw summing with a safer mix strategy:
per-source attenuation, headroom, or another deterministic approach that
reduces clipping when multiple users speak.
- Add a simple limiter to prevent harsh clipping in the final mixed PCM.
- Add tests proving the limiter preserves normal speech-level samples and
bounds overloaded samples.
- Add optional per-source level tracking so logs or future UI can identify
sources that dominate the recording.
- Verify recordings with 2-5 simultaneous speakers sound cleaner than the
current clamped sum.
- Verify the limiter does not create pumping, distortion, or excessive volume
loss for a single speaker.
# ============================================================================
# PHASE 2: HALL TERMINOLOGY AND DATA MODEL
# PHASE 2: SOURCE LIFECYCLE AND SILENCE HANDLING
# ============================================================================
X Rename Go package group/ to hall/ if the package-wide rename stays tractable
X Rename package declarations, types, variables, funcs, tests, and comments from group to hall
X Rename Group type to Hall and update all compile errors intentionally
X Rename group description files/concepts to hall description files/concepts
X Rename default directory flag: -groups -> -halls
X Rename default data directory: groups/ -> halls/
X Rename public listing concept from public groups to public halls
X Rename subgroups to subhalls everywhere, including JSON fields and commands
X Rename auto-subgroups -> auto-subhalls
X Rename allow-subgroups -> allow-subhalls
X Rename include-subgroups -> include-subhalls
X Rename group action names to hall action names where exposed to clients
X Rename chat/help commands such as /subgroups to /subhalls
X Update tests to use generic placeholder names, not real usernames
X Verify no runtime user-facing "group", "groups", "room", or "rooms" remain except attribution/history
X Verify old group JSON/config paths are not silently accepted unless explicitly reintroduced later
- Track whether each recording source is active, silent, stalled, or closed.
- Treat missing frames as silence without blocking the mixer.
- Drop or de-prioritize stale silent sources after a short timeout.
- Ensure mute/unmute transitions do not leave stale audio in the mixed output.
- Ensure participant join/leave during recording never stops the recording file.
- Add tests for source join, leave, mute, unmute, stall, and recovery during an
active recording.
- Verify a long recording remains valid when sources repeatedly join and leave.
# ============================================================================
# PHASE 3: URLS, API, PROTOCOL, AND CONTROL TOOL
# PHASE 3: REDUCE PROCESS OVERHEAD
# ============================================================================
X Rename browser hall URLs from /group/name/ to /hall/name/
X Rename /public-groups.json to /public-halls.json
X Rename /galene-api/ to /skald-api/
X Rename API collection paths from .groups to .halls
X Rename protocol join fields from group to hall
X Rename protocol callbacks/events from joined group semantics to joined hall semantics
X Update static/protocol.js public API: ServerConnection.join and related callbacks
X Update static/management.js to use /skald-api/v0/.halls/
X Update static/mainpage.js to open /hall/ URLs and fetch /public-halls.json
X Update stats endpoint naming only if it exposes Skald/group terminology
X Update skaldctl command names: create-hall, update-hall, delete-hall, list-halls
X Update skaldctl flags: -hall, -include-subhalls, -auto-subhalls, etc.
X Update skaldctl help text and error messages
X Update API and webserver tests for /hall/ and /skald-api/
X Verify old /group/, /public-groups.json, /galene-api/, and .groups paths fail clearly
X Verify runtime protocol backward compatibility with Skald is intentionally broken
- Evaluate Go-native Opus decode options against the current ffmpeg decoder
subprocesses:
sound quality, maintenance risk, packaging impact, CGO requirements, and CPU.
- Decide whether in-process Opus decoding is worth the dependency and packaging
tradeoff.
- If keeping ffmpeg decoders, pool or supervise decoder processes more
deliberately and improve failure recovery.
- If replacing ffmpeg decoders, implement one in-process decoder path behind
tests before removing the subprocess path.
- Verify recording still handles dynamic payload type, RTP sequence behavior,
packet loss, and source restarts.
- Measure CPU and process-count improvement with 10+ active sources.
- Keep one final encoder path to Ogg Opus unless there is a proven reason to
replace it too.
# ============================================================================
# PHASE 4: BACKEND - STRIP VIDEO COMPLETELY
# PHASE 4: ENCODER AND CONTAINER HARDENING
# ============================================================================
+ Remove video codec constants and helpers from codecs/ package
+ Remove or rewrite video-only codec tests
+ Strip video/vp8, video/vp9, video/av1, and video/h264 from SDP negotiation
+ Ensure audio/opus remains negotiated correctly
+ Reject incoming video m-lines/transceivers at WebRTC peer connection setup
+ Reject or close incoming video tracks if a browser still sends them
+ Ensure rejection is explicit in logs without crashing the hall
+ Remove outgoing video track routing from rtpconn/ and hall/
+ Remove simulcast and SVC handling
+ Remove video bandwidth estimation and video throughput selection
+ Remove video-specific RTCP behavior such as PLI/FIR/keyframe requests
+ Remove screenshare backend support
+ Remove presentation/file-as-video support if it depends on video tracks
+ Remove background blur support and background-blur-worker.js from the served app
X Remove video fields from hall descriptions, stats, API responses, and protocol docs
+ Check WHIP/WHEP-style endpoints for video assumptions and either make audio-only or remove
+ Ensure browsers that request audio+video get a working audio-only session or a clear video rejection
X Verify two browser clients can join one hall and exchange audio only
X Verify a client attempting camera or screenshare cannot publish video
- Decide whether the final Ogg Opus encoder should remain ffmpeg or move
in-process later.
- Make encoder startup errors operator-visible and log the exact ffmpeg error.
- Ensure encoder stdin writes cannot block the mixer indefinitely.
- Ensure recorder close handles encoder failure, stdin close failure, and wait
failure without leaving misleading successful output.
- Verify interrupted or failed recordings are either clearly marked as failed or
produce a playable partial file.
- Verify completed files with ffprobe or equivalent in tests where available.
- Verify completed files play in common players after long recordings.
# ============================================================================
# PHASE 5: FRONTEND - AUDIO-ONLY USER EXPERIENCE
# PHASE 5: LARGE-HALL OPERATIONS
# ============================================================================
+ Remove all <video> elements and video containers from skald.html
+ Remove camera buttons and presentation buttons tied to camera/video behavior
+ Remove screenshare button and related menu commands
+ Remove video quality, resolution, throughput, simulcast, and collapse controls
+ Remove video device selector and camera permission flow
+ Remove hideVideo(), showVideo(), getMaxVideoThroughput(), and related JS paths
+ Remove background blur UI, worker references, and CSS
+ Keep microphone mute/unmute behavior intact
+ Keep audio input and output device selection intact
+ Keep chat, user list, moderation, locking, recording controls, and status messages
+ Rename visible text in skald.html, index.html, stats.html, mainpage.js, management.js, and protocol errors
+ Replace public groups UI with public halls UI
+ Remove video CSS from skald.css and common.css
- Check layout after removing the video pane; no dead space or hidden required controls
- Preserve keyboard access with Tab and Shift+Tab through all controls
- Ensure controls have labels or accessible names after icon/button cleanup
X Verify audio-only UI loads without 404s for renamed assets
X Verify joining, muting, chat, recording controls, and leaving work from keyboard
- Add documentation for recommended large-hall permissions:
most users observe/message, only presenters publish audio, operators control
recording.
- Document expected scaling limits in terms of active speakers, not just total
connected users.
- Add guidance for max-clients, TURN bandwidth, CPU monitoring, and recording
expectations for 50, 100, and 250 user events.
- Add an operator-facing warning or log message when active recorded sources
exceed a conservative threshold.
- Test a large moderated hall with many listeners and a few active speakers.
- Test a stress hall with many active speakers and document the observed limit.
# ============================================================================
# PHASE 6: RECORDING REWRITE - SINGLE MIXED OGG OPUS
# PHASE 6: FINAL CLEANUP AND RELEASE READINESS
# ============================================================================
+ Remove diskwriter dependency on github.com/at-wat/ebml-go and WebM/Matroska writing
+ Remove per-track/per-participant WebM recording logic
+ Remove video recording fields such as hasVideo, width, height, keyframes, and video MIME handling
X Decide final mixer implementation before coding:
* Decode all active Opus RTP audio to 48 kHz PCM
* Maintain a per-source jitter/timing buffer so join/leave does not corrupt the mix
* Mix to stereo with clipping prevention or limiting
* Insert silence for missing frames rather than blocking the mixer
* Encode mixed PCM to Ogg Opus
+ Evaluate Go-native decode/encode/container libraries versus ffmpeg subprocess
+ If using ffmpeg, add a startup check and clear admin/operator error when ffmpeg is missing
+ If using ffmpeg, use nonblocking stdin writes and drain stderr safely
X If using ffmpeg, command shape starts from:
ffmpeg -f s16le -ar 48000 -ac 2 -i pipe:0 -c:a libopus -b:a 128k output.ogg
+ Ensure recording work cannot block WebRTC packet handling
+ Name recording files skald-recording-YYYYMMDD-HHMMSS.ogg
+ Avoid usernames or live personal identifiers in recording filenames
+ Store one recording file per hall recording session
+ Close recordings cleanly on explicit stop
+ Close recordings cleanly when the hall empties
+ Handle participant join/leave during recording without stopping the file
+ Handle mute/unmute during recording without stale audio
X Handle recording start when no one is speaking
X Add focused mixer/recording tests with synthetic audio where possible
X Verify produced Ogg Opus file with `ffprobe` or equivalent
- Verify produced file plays in a standard audio player
- Update skald.md and skald-install.md with the final recording architecture.
- Update package dependencies if recording dependency choices change.
- Run focused recording tests and webserver recording-control tests.
- Run `go test ./...` in a clean tree without distro package build artifacts.
- Run live browser testing for recording start, stop, join, leave, mute, and
playback.
- Do a final review for accidental regressions in recording announcements,
hall permissions, and migrated-hall compatibility.
# ============================================================================
# PHASE 7: CONFIGURATION, INSTALLATION, AND DEPLOYMENT SURFACES
# PHASE 7: WEB UI AUDIO DEFAULTS AND EVENT SOUNDS
# ============================================================================
X Update command-line flags and help output for Skald and halls
X Update default examples for halls/, data/, recordings/, and skaldctl.json
X Update systemd service examples to skald user, binary, and paths
X Update reverse proxy examples to /hall/ and /skald-api/
X Update TURN/STUN docs only where project name or URLs changed
X Update Docker/container or packaging files if present later
X Update .gitignore for renamed binaries, config files, and generated artifacts
X Verify there are no stale install commands that build or run skald/skaldctl
# ============================================================================
# PHASE 8: DOCUMENTATION
# ============================================================================
X Rewrite README.md to describe Skald as audio-only hall conferencing
X Rewrite skald-install.md for new project name, binary names, and hall paths
X Rewrite skald.md admin/usage docs for audio-only behavior
X Rewrite skald-client.md for audio-only client authors
X Rewrite skald-protocol.md for hall terminology and audio-only tracks
X Rewrite skald-api.md for /skald-api/ and .halls paths
X Remove video, camera, screenshare, simulcast, SVC, and WebM recording instructions
X Add Ogg Opus recording documentation
X Document that incoming video is rejected by design
X Document that Skald protocol/API compatibility is intentionally broken
X Document any required external ffmpeg dependency if the recorder uses ffmpeg
X Check docs for old real-person sample usernames and replace with placeholders
# ============================================================================
# PHASE 9: VERIFICATION AND CLEANUP
# ============================================================================
X Run `go test ./...` and fix failures caused by the fork work
X Run `go vet ./...` and resolve real issues
X Run focused webserver/API tests for /hall/ and /skald-api/
X Run focused protocol/frontend checks if the project has a JS typecheck/test path
X Search source/docs for remaining Galene names
X Search source/docs for remaining /group/, .groups, public-groups, galenectl, and galene-api
X Search source/docs for remaining video, camera, screenshare, simulcast, WebM, and Matroska references
X Search source/docs for remaining group/room terminology in user-facing surfaces
X Classify allowed survivors as attribution/history/third-party icon names only
X Build skald binary
X Build skaldctl binary
X Run a local server and verify static pages load without 404s
X Test: create a hall with skaldctl
X Test: list halls with skaldctl
X Test: join one hall from two browsers and confirm two-way audio
X Test: attempt to publish video and confirm rejection
X Test: start recording and confirm one Ogg Opus file appears
- Test: join a third participant during recording and confirm the mix continues
- Test: mute/unmute during recording and confirm the output reflects it
X Test: leave all participants and confirm recording stops cleanly
- Test: play the recording in a standard audio player
X Test: restart server and verify halls/config load from the new paths
X Remove obsolete files that are no longer served or built
- Do a final diff review for accidental compatibility shims or stale Skald naming
+ Default new sessions to high-quality audio.
+ Default new sessions to no browser noise suppression, echo cancellation, or
automatic gain control.
+ Ensure the default microphone path also receives explicit audio constraints.
+ Add generated browser notification sounds without binary sound assets.
+ Add a user-facing Notification sounds setting.
+ Play generated sounds for recording start, recording stop, raised hand,
lowered hand, user join, user leave, and incoming chat message.
- Verify sounds play after login in Chromium.
- Verify sounds play after login in Firefox.
- Verify sounds never replace screen-reader live-region announcements.
- Tune sound levels and shapes with live users.