Updates to work with latest libstormgames
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		| @@ -58,9 +58,9 @@ def game(mode): | ||||
|     return "menu" | ||||
|  | ||||
| # Game starts at main menu | ||||
| mode = game_menu("start game", "instructions", "donate", "credits", "learn sounds", "exit_game") | ||||
| mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "learn sounds", "exit_game") | ||||
| while mode != "exit_game": | ||||
|     if mode == "menu": mode = game_menu("start game", "instructions", "donate", "credits", "learn sounds", "exit_game") | ||||
|     if mode == "menu": mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "learn sounds", "exit_game") | ||||
|     if mode == "start game": mode = game(mode) | ||||
|     if mode == "learn sounds": mode = learn_sounds(sounds) | ||||
|     time.sleep(.001) | ||||
|   | ||||
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