More sounds, improved learn sounds.
This commit is contained in:
parent
5469af2e7f
commit
4eb28d58f8
@ -133,13 +133,13 @@ def game(mode):
|
|||||||
return "menu"
|
return "menu"
|
||||||
|
|
||||||
# Game starts at main menu
|
# Game starts at main menu
|
||||||
mode = game_menu("start game", "instructions", "donate", "credits", "learn sounds", "exit_game")
|
mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "learn sounds", "exit_game")
|
||||||
while mode != "exit_game":
|
while mode != "exit_game":
|
||||||
bonus = False
|
bonus = False
|
||||||
bonusTime = time.time()
|
bonusTime = time.time()
|
||||||
spanks = 0
|
spanks = 0
|
||||||
points = 0
|
points = 0
|
||||||
if mode == "menu": mode = game_menu("start game", "instructions", "donate", "credits", "learn sounds", "exit_game")
|
if mode == "menu": mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "learn sounds", "exit_game")
|
||||||
if mode == "start game": mode = game(mode)
|
if mode == "start game": mode = game(mode)
|
||||||
if mode == "learn sounds": mode = learn_sounds(sounds)
|
if mode == "learn sounds": mode = learn_sounds(sounds)
|
||||||
time.sleep(0.001)
|
time.sleep(0.001)
|
||||||
|
Loading…
Reference in New Issue
Block a user