* Fix a potential buffer overflow with Xbox360 clients.

This commit is contained in:
Justin Maggard 2011-02-17 09:21:14 +00:00
parent b6d764ea13
commit 8960e023e9

View File

@ -797,9 +797,10 @@ ProcessHttpQuery_upnphttp(struct upnphttp * h)
/* If it's a Xbox360, we might need a special friendly_name to be recognized */
if( (h->req_client == EXbox) && !strchr(friendly_name, ':') )
{
strncat(friendly_name, ": 1", FRIENDLYNAME_MAX_LEN-4);
i = strlen(friendly_name);
snprintf(friendly_name+i, FRIENDLYNAME_MAX_LEN-i, ": 1");
sendXMLdesc(h, genRootDesc);
friendly_name[strlen(friendly_name)-3] = '\0';
friendly_name[i] = '\0';
}
else
{