linux-game-manager/.launch/TobyCustom
2024-12-29 22:17:31 -05:00
..
.dependencies first code for moving to new game launch system, stuff is likely broken. 2024-12-21 12:09:13 -05:00
.mapmenu Updated map menus for custom mods. 2024-12-26 19:31:39 -05:00
' first code for moving to new game launch system, stuff is likely broken. 2024-12-21 12:09:13 -05:00
ArmyOfDarknessDoom.sh Use universal sound variable to set sounds for Project Brutality and Army of Drakeness. 2024-12-29 02:13:37 -05:00
Custom_Death_Match.sh set '+Toby_SnapToTargetTargetingMode' '0' for death match. 2024-12-28 23:02:15 -05:00
GoMidievilOnTheirAss.sh Updated GMOTA launcher. 2024-12-29 22:17:31 -05:00
Project_Brutality.sh Use universal sound variable to set sounds for Project Brutality and Army of Drakeness. 2024-12-29 02:13:37 -05:00
Project_BrutalityLatest.sh Use universal sound variable to set sounds for Project Brutality and Army of Drakeness. 2024-12-29 02:13:37 -05:00
README.ProjectBrutality keybindings via the command line are not very reliable. Created a readme instead. 2024-12-29 01:55:56 -05:00
StarWars.sh Fixed a couple of path problems in custom doom launchers. 2024-12-23 12:55:54 -05:00
WolfenDoom.sh Updated WolfenDoom launcher. 2024-12-29 21:26:15 -05:00

In your ~/.config/gzdoom/gzdoom.ini file, if you do not have these four sections  create them at the end. If they are there, you can just update the keybindings. It should look like this:


[Doom.PBInteractions.Bindings]

[Doom.PBInteractions.DoubleBindings]

[Doom.PBAdvMoves.Bindings]
F=+User2
G=+User1
U=unreloader
V=+User4

[Doom.PBAdvMoves.DoubleBindings]