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10 changed files with 14 additions and 10 deletions

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@ -1,3 +1,5 @@
game="${0##*/}"
game="${game%.sh}"
check_dependencies git sox tt++ check_dependencies git sox tt++
git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-alteraeon.git | \ git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-alteraeon.git | \
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 dialog --progressbox "Installing \"${game}\", please wait..." -1 -1

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@ -1,5 +1,4 @@
version=1.3.4
check_architecture x86_64 check_architecture x86_64
download "https://files.sooslandia.ru/BallBouncer/${version}/BallBouncer-linux-${version}.zip" download "https://files.sooslandia.ru/BallBouncer/1.2.1/BallBouncer-linux-1.2.1.zip"
unzip -d "${installPath}/" "${cache}/BallBouncer-linux-${version}.zip" unzip -d "${installPath}/" "${cache}/BallBouncer-linux-1.2.1.zip"
chmod +x "${installPath}/BallBouncer/BallBouncer" chmod +x "${installPath}/BallBouncer/BallBouncer"

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@ -1,3 +1,5 @@
game="${0##*/}"
game="${game%.sh}"
check_dependencies git sox tt++ check_dependencies git sox tt++
git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-empiremud.git | \ git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-empiremud.git | \
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 dialog --progressbox "Installing \"${game}\", please wait..." -1 -1

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@ -1,3 +1,5 @@
game="${0##*/}"
game="${game%.sh}"
check_dependencies git opusdec sox tt++ check_dependencies git opusdec sox tt++
git -C "${installPath}/" clone https://git.2mb.codes/~stormdragon2976/tintin-endoftime | \ git -C "${installPath}/" clone https://git.2mb.codes/~stormdragon2976/tintin-endoftime | \
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 dialog --progressbox "Installing \"${game}\", please wait..." -1 -1

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@ -1,3 +1,5 @@
game="${0##*/}"
game="${game%.sh}"
check_dependencies git sox tt++ check_dependencies git sox tt++
git -C "${installPath}/" clone --recurse-submodules https://github.com:hjozwiak/tintin-kallisti-pack | \ git -C "${installPath}/" clone --recurse-submodules https://github.com:hjozwiak/tintin-kallisti-pack | \
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 dialog --progressbox "Installing \"${game}\", please wait..." -1 -1

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@ -1,4 +1,5 @@
check_architecture x86_64 check_architecture x86_64
check_dependencies steamcmd
alert alert
dialog --backtitle "Linux Game manager" \ dialog --backtitle "Linux Game manager" \
--msgbox \ --msgbox \
@ -12,7 +13,6 @@ appId="646570"
gogFileName="slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh" gogFileName="slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh"
if [[ $installMethod -eq 1 ]]; then if [[ $installMethod -eq 1 ]]; then
# Steam Installation # Steam Installation
check_dependencies steamcmd
echo "Please enter Steam user name:" echo "Please enter Steam user name:"
read -er steamUser read -er steamUser
steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit

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@ -1,3 +1,5 @@
game="${0##*/}"
game="${game%.sh}"
check_dependencies git sox tt++ check_dependencies git sox tt++
git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \ git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 dialog --progressbox "Installing \"${game}\", please wait..." -1 -1

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@ -1 +0,0 @@
open_url "https://echo-commander.vercel.app/"

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@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1
if [[ -n "${COLORTERM}" ]]; then if [[ -n "${COLORTERM}" ]]; then
terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}" terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}"
else else
tt++ "${mudPath##*/}" tt++ "${mudPath%/*}" "${mudPath##*/}"
fi fi

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@ -33,7 +33,3 @@ LGM moves games into place when installing them. So the game can be found in ~/.
## What are the differences in linux-game-manager and audiogame-manager? ## What are the differences in linux-game-manager and audiogame-manager?
The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood. The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood.
## Supporting the Project
If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).