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@ -1,3 +1,5 @@
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game="${0##*/}"
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game="${game%.sh}"
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check_dependencies git sox tt++
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git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-alteraeon.git | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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@ -1,5 +1,4 @@
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version=1.3.5
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check_architecture x86_64
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download "https://files.sooslandia.ru/BallBouncer/${version}/BallBouncer-linux-${version}.zip"
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unzip -d "${installPath}/" "${cache}/BallBouncer-linux-${version}.zip"
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download "https://files.sooslandia.ru/BallBouncer/1.2.1/BallBouncer-linux-1.2.1.zip"
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unzip -d "${installPath}/" "${cache}/BallBouncer-linux-1.2.1.zip"
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chmod +x "${installPath}/BallBouncer/BallBouncer"
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@ -1,3 +1,5 @@
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game="${0##*/}"
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game="${game%.sh}"
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check_dependencies git sox tt++
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git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-empiremud.git | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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@ -1,3 +1,5 @@
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game="${0##*/}"
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game="${game%.sh}"
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check_dependencies git opusdec sox tt++
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git -C "${installPath}/" clone https://git.2mb.codes/~stormdragon2976/tintin-endoftime | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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@ -37,7 +37,7 @@ dialog --backtitle "Linux Game manager" \
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fi
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# The url breaks the normal download function
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download_named "keyshare-universal.pk3" "https://forum.zdoom.org/download/file.php?id=42262"
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download "${ipfsGateway}/ipfs/QmRSyAGQPaRtWwH9aT87Q8rKini9GYXac92B9EkBZJtbJ1?filename=TobyAccessibilityMod_V${tobyVersion}.zip"
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download "${ipfsGateway}/ipfs/QmT6FEqeGTkf3Uv1dYqQ4LGYeRSjLk1R1FeyaFJwRFBocF?filename=TobyAccessibilityMod_V${tobyVersion}.zip"
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[[ -e "${cache}/DoomMetalVol6.wad" ]] && mv "${cache}/DoomMetalVol6.wad" "${installPath}/doom"
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[[ -e "${cache}/DoomMetalVol7.wad" ]] && mv "${cache}/DoomMetalVol7.wad" "${installPath}/doom"
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unzip -n -d "${installPath}/doom" "${cache}/TobyAccessibilityMod_V${tobyVersion}.zip"
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@ -1,3 +1,5 @@
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game="${0##*/}"
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game="${game%.sh}"
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check_dependencies git sox tt++
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git -C "${installPath}/" clone --recurse-submodules https://github.com:hjozwiak/tintin-kallisti-pack | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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@ -1,4 +1,5 @@
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check_architecture x86_64
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check_dependencies steamcmd
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alert
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dialog --backtitle "Linux Game manager" \
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--msgbox \
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@ -12,7 +13,6 @@ appId="646570"
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gogFileName="slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh"
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if [[ $installMethod -eq 1 ]]; then
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# Steam Installation
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check_dependencies steamcmd
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echo "Please enter Steam user name:"
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read -er steamUser
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steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit
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@ -1,3 +1,5 @@
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game="${0##*/}"
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game="${game%.sh}"
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check_dependencies git sox tt++
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git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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@ -1,8 +0,0 @@
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check_architecture x86_64
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get_installer "Wp v3.0 linux.zip" "https://psyra-productions.itch.io/wheels-of-prio"
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unzip -d "${installPath}/Wheels of Prio" "${cache}/Wp v3.0 linux.zip"
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chmod +x "${installPath}/Wheels of Prio/Wp"
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echo "Note: When the game first starts it will be playing very loud music with the built in suboptimal voice."
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echo "You are recommended to press page down several times to turn down the music, then go to settings and enable speech with screen reader, using speech dispatcher."
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echo "You may then press page up to set the music to your liking."
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alert
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@ -1 +0,0 @@
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open_url "https://echo-commander.vercel.app/"
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@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1
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if [[ -n "${COLORTERM}" ]]; then
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terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}"
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else
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tt++ "${mudPath##*/}"
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tt++ "${mudPath%/*}" "${mudPath##*/}"
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fi
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@ -1,3 +0,0 @@
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check_architecture x86_64
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pushd "${installPath}/Wheels of Prio"
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${fex}./Wp
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@ -33,7 +33,3 @@ LGM moves games into place when installing them. So the game can be found in ~/.
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## What are the differences in linux-game-manager and audiogame-manager?
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The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood.
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## Supporting the Project
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If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).
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