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@ -1 +0,0 @@
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open_url "https://echo-commander.vercel.app/"
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@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1
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if [[ -n "${COLORTERM}" ]]; then
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terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}"
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else
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tt++ "${mudPath##*/}"
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tt++ "${mudPath%/*}" "${mudPath##*/}"
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fi
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@ -33,7 +33,3 @@ LGM moves games into place when installing them. So the game can be found in ~/.
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## What are the differences in linux-game-manager and audiogame-manager?
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The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood.
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## Supporting the Project
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If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).
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