Compare commits
No commits in common. "master" and "testing" have entirely different histories.
@ -1,3 +1,5 @@
|
||||
game="${0##*/}"
|
||||
game="${game%.sh}"
|
||||
check_dependencies git sox tt++
|
||||
git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-alteraeon.git | \
|
||||
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
|
||||
|
@ -1,5 +1,4 @@
|
||||
version=1.3.4
|
||||
check_architecture x86_64
|
||||
download "https://files.sooslandia.ru/BallBouncer/${version}/BallBouncer-linux-${version}.zip"
|
||||
unzip -d "${installPath}/" "${cache}/BallBouncer-linux-${version}.zip"
|
||||
download "https://files.sooslandia.ru/BallBouncer/1.2.1/BallBouncer-linux-1.2.1.zip"
|
||||
unzip -d "${installPath}/" "${cache}/BallBouncer-linux-1.2.1.zip"
|
||||
chmod +x "${installPath}/BallBouncer/BallBouncer"
|
||||
|
@ -1,3 +1,5 @@
|
||||
game="${0##*/}"
|
||||
game="${game%.sh}"
|
||||
check_dependencies git sox tt++
|
||||
git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-empiremud.git | \
|
||||
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
|
||||
|
@ -1,3 +1,5 @@
|
||||
game="${0##*/}"
|
||||
game="${game%.sh}"
|
||||
check_dependencies git opusdec sox tt++
|
||||
git -C "${installPath}/" clone https://git.2mb.codes/~stormdragon2976/tintin-endoftime | \
|
||||
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
|
||||
|
@ -1,3 +1,5 @@
|
||||
game="${0##*/}"
|
||||
game="${game%.sh}"
|
||||
check_dependencies git sox tt++
|
||||
git -C "${installPath}/" clone --recurse-submodules https://github.com:hjozwiak/tintin-kallisti-pack | \
|
||||
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
|
||||
|
@ -1,4 +1,5 @@
|
||||
check_architecture x86_64
|
||||
check_dependencies steamcmd
|
||||
alert
|
||||
dialog --backtitle "Linux Game manager" \
|
||||
--msgbox \
|
||||
@ -12,7 +13,6 @@ appId="646570"
|
||||
gogFileName="slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh"
|
||||
if [[ $installMethod -eq 1 ]]; then
|
||||
# Steam Installation
|
||||
check_dependencies steamcmd
|
||||
echo "Please enter Steam user name:"
|
||||
read -er steamUser
|
||||
steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit
|
||||
|
@ -1,3 +1,5 @@
|
||||
game="${0##*/}"
|
||||
game="${game%.sh}"
|
||||
check_dependencies git sox tt++
|
||||
git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \
|
||||
dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
|
||||
|
@ -1 +0,0 @@
|
||||
open_url "https://echo-commander.vercel.app/"
|
@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1
|
||||
if [[ -n "${COLORTERM}" ]]; then
|
||||
terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}"
|
||||
else
|
||||
tt++ "${mudPath##*/}"
|
||||
tt++ "${mudPath%/*}" "${mudPath##*/}"
|
||||
fi
|
||||
|
@ -33,7 +33,3 @@ LGM moves games into place when installing them. So the game can be found in ~/.
|
||||
## What are the differences in linux-game-manager and audiogame-manager?
|
||||
|
||||
The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood.
|
||||
|
||||
## Supporting the Project
|
||||
|
||||
If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).
|
||||
|
Loading…
x
Reference in New Issue
Block a user