Added example death match script for Project Brutality.
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.scripts/TobyCustom/Brutal_Death_Match.sh
Executable file
120
.scripts/TobyCustom/Brutal_Death_Match.sh
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#!/usr/bin/env bash
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pushd "$doomPath"
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# Add all the TobyDoom stuff we need, exclude things we do not.
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mapfile -t addons < <(find "${doomPath}/Addons/" -type f -iname "TobyV${tobyVersion%%-*}_*" \
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-not -iname "TobyV${tobyVersion%%-*}_Decorations.pk3" \
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-not -iname "TobyV${tobyVersion%%-*}_Monsters.pk3"
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)
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# Set up the pk3 and wad files
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gameOption=(
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"$(find /usr/share/games/ -name 'Project_Brutality-master.pk3')"
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"${doomPath}/TobyAccMod_V${tobyVersion}.pk3"
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${addons[@]}
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"${doomPath}/TobyDeathArena_V1-0.wad"
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)
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# Death match setup
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ipAddress="$(dialog --backtitle "Deathmatch Options" \
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--clear \
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--no-tags \
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--ok-label "Join" \
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--cancel-label "Exit" \
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--extra-button \
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--extra-label "Host" \
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--inputbox "Enter ip or URL, required for join." -1 -1 --stdout)"
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buttonCode=$?
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[[ $buttonCode -eq 1 ]] && exit 0
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if [[ $buttonCode -eq 0 ]]; then
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if [[ "${#ipAddress}" -lt 3 ]]; then
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dialog --backtitle "Deathmatch" --clear --msgbox "No ip address or URL given." -1 -1 --stdout
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exit 1
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fi
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flags=('-join' "${ipAddress}")
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else
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# List of maps included:
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maps=(
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"1" "Com Station (2-4 players)"
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"2" "Warehouse (2-4 players)"
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"3" "Sector 3 (2-4 players)"
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"4" "Dungeon of Doom (2-4 players)"
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"5" "Ocean Fortress (2-4 players)"
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"6" "Water Treatment Facility (2-4 players)"
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"7" "Phobos Base Site 4 (2-4 players)"
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"8" "Hangar Bay 18 (2-4 players)")
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# Array of how many players a given map supports in dialog rangebox syntax
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declare -a mapPlayers=(
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[1]="2 4"
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[2]="2 4"
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[3]="2 4"
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[4]="2 4"
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[5]="2 4"
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[6]="2 4"
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[7]="2 4"
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[8]="2 4")
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map="$(dialog --backtitle "Select Map" \
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--clear \
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--no-tags \
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--cancel-label "Exit" \
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--ok-label "Next" \
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--menu "Please select one" 0 0 0 "${maps[@]}" --stdout)"
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fraglimit="$(dialog --backtitle "Fraglimit" \
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--clear \
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--ok-label "Next" \
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--cancel-label "Exit" \
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--rangebox "Select Fraglimit" -1 -1 1 500 20 --stdout)"
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[[ $? -eq 1 ]] && exit 0
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# Get ip address
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yourIpAddress="$(curl -4s https://icanhazip.com)"
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players="$(dialog --backtitle "Host Deathmatch Game" \
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--clear \
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--ok-label "Next" \
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--cancel-label "Exit" \
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--rangebox "Select number of players. Remember to give them your IP address: ${yourIpAddress}" -1 -1 ${mapPlayers[$map]} --stdout)"
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[[ $? -eq 1 ]] && exit 0
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skillLevel="$(dialog --backtitle "Host Deathmatch Game" \
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--clear \
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--ok-label "Start" \
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--cancel-label "Exit" \
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--extra-button \
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--extra-label "Bots Only" \
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--rangebox "Select difficulty. 1 easiest, 5 hardest." -1 -1 1 5 3 --stdout)"
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code=$?
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[[ $code -eq 1 ]] && exit 0
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if [[ $code -eq 3 ]]; then
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players=1
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dialog --backtitle "Preparing to Launch" \
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--msgbox "When the game starts, press \` to open the console. Type addbot, press enter. Repeat addbot for as many bots as you would like. Press \` again to close the console." -1 -1 --stdout
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fi
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flags=(
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'-host' "${players}"
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'-skill' "${skillLevel}"
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'-deathmatch'
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'+set' 'sv_cheats' '1'
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'+fraglimit' "$fraglimit"
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'+dmflags' '16384' '+dmflags' '4' '+dmflags' '128' '+dmflags' '4096'
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'+dmflags2' '512' '+dmflags2' '1024'
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'-extratic' '-dup' '3'
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'-warp' "$map"
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)
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fi
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# Check for and include if present a wad. Some people may not have it.
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if [[ -e "${doomPath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${doomPath}/DoomMetalVol6.wad")
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fi
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# Extend the search for new messages to be read.
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grepStrings+=('-e' 'New PDA Entry:'
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'-e' ' died.'
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'-e' ' has been '
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'-e' 'Lesser demon energy'
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'-e' 'Got the '
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'-e' "You've found "
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'-e' 'Slot ')
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# Launch the game and pipe things to be spoken through speech-dispatcher.
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# This also leaves the console output intact for people who may want to read it.
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exec stdbuf -oL ${gzdoom} ${gameOption[@]} "${flags[@]}" | while IFS= read -r l ; do echo "$l" | { grep "${grepStrings[@]}" | grep "${antiGrepStrings[@]}" | sed "${sedStrings[@]}" | spd-say -e ${spd_module} ${spd_pitch} ${spd_rate} ${spd_voice} ${spd_volume} -- > /dev/null 2>&1; }; echo "$l";done
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