Log code was actually interfering with game abilities to launch or in some cases show documentation so it was removed. Added game "StickMUD".
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@ -64,6 +64,24 @@ fi
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exit $?
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}
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# Function to open a terminal emulator
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terminal_emulator() {
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terminals=(
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"lxterminal"
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"mate-terminal"
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"gnome-terminal"
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)
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for i in "${terminals[@]}" ; do
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if command $i --working-directory="${game%/*}" -e $* ; then
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return
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fi
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done
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echo "No suitable terminal emulators found, please install one of:"
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for i in "${terminals[@]}" ; do
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echo "$i"
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done
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}
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# Function to open urls
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open_url() {
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xdg-open "${*}" 2> /dev/null
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@ -245,6 +263,8 @@ game_launcher() {
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if [[ $menuCode -eq 1 ]]; then
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exit 0
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fi
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# Remove any trailing | from game variable.
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game="${game%|}"
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case "${game}" in
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"Aliens")
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open_url "https://files.jantrid.net/aliens/"
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@ -261,9 +281,17 @@ game_launcher() {
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"Donate")
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open_url "https://ko-fi.com/stormux"
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;;
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*".tin")
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pushd "${game%/*}"
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if [[ -n "${COLORTERM}" ]]; then
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terminal_emulator tt++ ${game##*/}
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else
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exec tt++ ${game##*/}
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fi
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;;
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*)
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pushd "${game%/*}"
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exec ${game%|}
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exec ${game}
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;;
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esac
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exit 0
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@ -286,10 +314,6 @@ if [[ -r "${configFile%/*}/settings.conf" ]]; then
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fi
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unset noCache
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# Set up logging
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echo -e "\n\n-----> Logging started at $(date '+%A, %B %d, %Y at %I:%M%p')\n" >> "${cache}/linux-game-manager.log"
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exec &> >(/usr/bin/tee -a "${cache}/linux-game-manager.log")
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# The list of games available for installation.
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# Use menu friendly names.
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gameList=(
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@ -304,10 +328,11 @@ gameList=(
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"Monkey Spank"
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"Numnastics"
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"Onslaught"
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"QuentinC Play Room"
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"S.E.A."
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"soundStrider"
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"StickMUD"
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"System Fault"
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"QuentinC Play Room"
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"Trigaea"
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"Wurmus"
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)
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@ -434,6 +459,11 @@ case "${game}" in
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unzip -d "${installPath}/soundStrider" "${cache}/soundStrider-linux-x64.zip"
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add_launcher "${installPath}/soundStrider/soundStrider"
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;;
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"StickMUD")
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git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \
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dialog --progressbox "Installing \"${game}\", please wait..." -1 -1
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add_launcher "${installPath}/tintin-stickmud/stickmud.tin"
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;;
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"System Fault")
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get_installer "system-fault-linux-x86_64.AppImage" "https://lightsoutgames.itch.io/systemfault"
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mkdir -p "${installPath}/System_Fault"
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