Consolidated Project Brutality launchers.
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#!/usr/bin/env bash
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# Set the current path to the Doom path required by some OS.
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pushd "${doomPath}"
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gamePath=~/.local/games/doom
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# Set up the pk3 and wad files
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/OpMDK.wad"
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"${gamePath}/Project_Brutality-Latest.pk3"
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)
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# Check for and include if present a wad. Some people may not have it.
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if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol7.wad")
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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#!/usr/bin/env bash
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# Set up the pk3 and wad files
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/TobyDoomLevels.wad"
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"${gamePath}/Project_Brutality-Latest.pk3"
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)
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# Check for and include if present a wad. Some people may not have it.
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if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol7.wad")
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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@ -4,7 +4,7 @@
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/Toby-Demo-Level.wad"
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"$gamePath/Addons/DOOM/TobyV${tobyVersion%%-*}_Proximity.pk3"
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"${gamePath}/PB-Toby-Compatibility-Addon.pk3"
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"${gamePath}/Project_Brutality.pk3"
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)
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@ -15,3 +15,5 @@ if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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source ${0%/*}/TobyCustom/.mapmenu
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@ -1,9 +1,10 @@
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#!/usr/bin/env bash
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# Set up the pk3 and wad files
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/Toby-Demo-Level.wad"
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"$gamePath/Addons/DOOM/TobyV${tobyVersion%%-*}_Proximity.pk3"
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"${gamePath}/PB-Toby-Compatibility-Addon.pk3"
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"${gamePath}/Project_Brutality-Latest.pk3"
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)
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@ -14,3 +15,5 @@ if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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source ${0%/*}/TobyCustom/.mapmenu
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#!/usr/bin/env bash
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# Set up the pk3 and wad files
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/OpMDK.wad"
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"${gamePath}/PB-Toby-Compatibility-Addon.pk3"
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"${gamePath}/Project_Brutality.pk3"
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)
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# Check for and include if present a wad. Some people may not have it.
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if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol7.wad")
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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#!/usr/bin/env bash
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# Set up the pk3 and wad files
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gameOption=(
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"${gamePath}/TobyAccMod_V${tobyVersion}.pk3"
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"$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"*
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"${gamePath}/TobyDoomLevels.wad"
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"${gamePath}/PB-Toby-Compatibility-Addon.pk3"
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"${gamePath}/Project_Brutality.pk3"
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)
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# Check for and include if present a wad. Some people may not have it.
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if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol7.wad")
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elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then
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gameOption+=("${gamePath}/DoomMetalVol6.wad")
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fi
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