Use the new menu system. Unzip no longer overwrites existing files.
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@ -675,8 +675,8 @@ case "${game}" in
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echo "The next step may require your password."
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echo "It is necessary to places the extracted files in their proper place."
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alert
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sudo unzip -d "${doomPath}" "${cache}/TobyAccessibilityMod_Version${tobyVersion}.zip"
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sudo unzip -d "${doomPath}" "${cache}/OperationMDK.zip"
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sudo unzip -n -d "${doomPath}" "${cache}/TobyAccessibilityMod_Version${tobyVersion}.zip"
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sudo unzip -n -d "${doomPath}" "${cache}/OperationMDK.zip"
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sudo cp -v "${cache}/keyshare-universal.pk3" "${doomPath}"
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sudo rm -fv "${doomPath}/"*.lnk
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mkdir -p "${XDG_CONFIG_HOME:-$HOME/.config}/gzdoom"
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@ -684,14 +684,9 @@ case "${game}" in
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grep -qx "Path=${doomPath}" "${XDG_CONFIG_HOME:-$HOME/.config}/gzdoom/gzdoom.ini" || \
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sed -i "s;^\[IWADSearch.Directories\]$;[IWADSearch.Directories]\nPath=${doomPath};" "${XDG_CONFIG_HOME:-$HOME/.config}/gzdoom/gzdoom.ini"
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sed -i 's/Mouse1=+attack/CTRL=+attack/' "${XDG_CONFIG_HOME:-$HOME/.config}/gzdoom/gzdoom.ini"
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# Unmodified Doom with accessibility.
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add_launcher "$(command -v gzdoom) ${doomPath}/TobyAccMod_V${tobyVersion}.pk3"
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# Toby accessibility mods
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game="Freedoom Toby Mod"
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add_launcher "$(command -v gzdoom) ${doomPath}/TobyAccMod_V${tobyVersion}.pk3" "${doomPath}/TobyDoomLevels.wad"
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# OperationMDK
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game="Freedoom OperationMDK"
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add_launcher "$(command -v gzdoom) ${doomPath}/TobyAccMod_V${tobyVersion}.pk3" "${doomPath}/OpMDK.wad"
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launcherPath="$(readlink -f "$0")"
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launcherPath="${launcherPath%/*}"
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add_launcher "${launcherPath}/.scripts/FreeDoom.sh"
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;;
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"Monkey Spank")
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check_dependencies python-pygame:pygame python-xdg:xdg python-pyperclip:pyperclip python-requests:requests python-setproctitle:setproctitle
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