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130 Commits 3 Branches 0 Tags
a98783dbc4cd765eda2e64bd12ccdc7676904dd7
Commit Graph

7 Commits

Author SHA1 Message Date
Storm Dragon
a98783dbc4 Fixed critical sound timing bug. Finally, after a couple of days of banging my head against this problem and sound getting progressively worse, it's fixed. Turned out the fix was a very simple timing issue for when to play sounds. 2025-09-19 12:51:45 -04:00
Storm Dragon
f2079261d1 More event handling to help with pyinstaller compilation. 2025-09-10 12:57:09 -04:00
Storm Dragon
a17a4c6f15 Code cleanup and sound consolidation. 2025-03-22 17:34:35 -04:00
Storm Dragon
3a478d15d5 Instead of implementing sound changes in one huge go, I'm going to try smaller approaches. Now play_sound has an optional loop parameter set to false by default for backwards compatibility. 2025-03-17 21:12:29 -04:00
Storm Dragon
1bb9e18ea2 Sounds can now load from subdirectories. 2025-03-16 17:02:18 -04:00
Storm Dragon
be6dfdf53a Attempt to fix traceback on game exit with some older games. 2025-03-14 23:10:14 -04:00
Storm Dragon
aba87e87ad Huge refactor of the libstormgames library. It is hopefully mostly backwards compatible. Still lots of testing to do, and probably some fixes needed, but this is a good start. 2025-03-14 18:14:42 -04:00
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