A tiny bit of menu reorganization. I jinxed myself by saying it was the final commit before release lol.
This commit is contained in:
+3
-11
@@ -377,22 +377,14 @@ case "$GAME" in
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"Wicked Quest")
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"Wicked Quest")
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run_native "wicked-quest" "wicked_quest.py"
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run_native "wicked-quest" "wicked_quest.py"
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;;
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;;
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"Kitchen's Sink")
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"Kitchensinc")
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pushd "/home/stormux/.wine32/drive_c/Program Files/Kitchen's Sink"
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pushd "/home/stormux/.wine32/drive_c/Program Files/Kitchen's Sink"
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if [[ "$(uname -m)" != "x86_64" ]]; then
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WINEPREFIX=/home/stormux/.wine32 /home/stormux/.local/wine32/bin/wine gamemenu.exe
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WINEPREFIX=/home/stormux/.wine32 FEXBash -c "/home/stormux/.local/wine32/bin/wine gamemenu.exe"
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else
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WINEPREFIX=/home/stormux/.wine32 /home/stormux/.local/wine32/bin/wine gamemenu.exe
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fi
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popd
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popd
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;;
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;;
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"Swamp")
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"Swamp")
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pushd "/home/stormux/.wine32/drive_c/Program Files/swamp"
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pushd "/home/stormux/.wine32/drive_c/Program Files/swamp"
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if [[ "$(uname -m)" != "x86_64" ]]; then
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WINEPREFIX=/home/stormux/.wine32 /home/stormux/.local/wine32/bin/wine Swamp.exe
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WINEPREFIX=/home/stormux/.wine32 FEXBash -c "/home/stormux/.local/wine32/bin/wine Swamp.exe"
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else
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WINEPREFIX=/home/stormux/.wine32 /home/stormux/.local/wine32/bin/wine Swamp.exe
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fi
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popd
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popd
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;;
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;;
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"Zombowl")
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"Zombowl")
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@@ -970,6 +970,11 @@ if __name__ == "__main__":
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menu.add_item("Arcade", "Haunted House", "GAME='Haunted House' startx")
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menu.add_item("Arcade", "Haunted House", "GAME='Haunted House' startx")
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menu.add_item("Arcade", "Haunted Party", "GAME='Haunted Party' startx")
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menu.add_item("Arcade", "Haunted Party", "GAME='Haunted Party' startx")
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menu.add_item("Arcade", "kaskade", "GAME=Kaskade startx")
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menu.add_item("Arcade", "kaskade", "GAME=Kaskade startx")
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# Add Kitchen's Sink only on x86_64 (alphabetically positioned)
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if platform.machine() == "x86_64":
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menu.add_item("Arcade", "Kitchensinc", "GAME=Kitchensinc startx")
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menu.add_item("Arcade", "Oh Shitt", "GAME='Oh Shit' startx")
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menu.add_item("Arcade", "Oh Shitt", "GAME='Oh Shit' startx")
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menu.add_item("Arcade", "Q9 Action Game", "GAME='Q9 Action Game' startx")
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menu.add_item("Arcade", "Q9 Action Game", "GAME='Q9 Action Game' startx")
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menu.add_item("Arcade", "River Raiders", "GAME='River Raiders' startx")
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menu.add_item("Arcade", "River Raiders", "GAME='River Raiders' startx")
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@@ -982,17 +987,16 @@ if __name__ == "__main__":
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menu.add_item("Arcade", "Sketchbook (Your World)", "GAME='Sketchbook (Your World)' startx")
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menu.add_item("Arcade", "Sketchbook (Your World)", "GAME='Sketchbook (Your World)' startx")
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menu.add_item("Arcade", "Super Egg Hunt", "GAME='Super Egg Hunt' startx")
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menu.add_item("Arcade", "Super Egg Hunt", "GAME='Super Egg Hunt' startx")
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menu.add_item("Arcade", "Super Liam", "GAME='Super Liam' startx")
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menu.add_item("Arcade", "Super Liam", "GAME='Super Liam' startx")
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# Add Swamp only on x86_64 (alphabetically positioned)
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if platform.machine() == "x86_64":
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menu.add_item("Arcade", "Swamp", "GAME='Swamp' startx")
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menu.add_item("Arcade", "The Blind Swordsman", "GAME='The Blind Swordsman' startx")
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menu.add_item("Arcade", "The Blind Swordsman", "GAME='The Blind Swordsman' startx")
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menu.add_item("Arcade", "The Tornado Chicken", "GAME='The Tornado Chicken' startx")
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menu.add_item("Arcade", "The Tornado Chicken", "GAME='The Tornado Chicken' startx")
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menu.add_item("Arcade", "Toy Mania", "GAME='Toy Mania' startx")
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menu.add_item("Arcade", "Toy Mania", "GAME='Toy Mania' startx")
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menu.add_item("Arcade", "Villains From Beyond", "GAME='Villains From Beyond' startx")
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menu.add_item("Arcade", "Villains From Beyond", "GAME='Villains From Beyond' startx")
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menu.add_item("Arcade", "Wicked Quest", "GAME='Wicked Quest' startx")
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menu.add_item("Arcade", "Wicked Quest", "GAME='Wicked Quest' startx")
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menu.add_item("Arcade", "Zombowl", "GAME='Zombowl' startx")
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menu.add_item("Arcade", "Zombowl", "GAME='Zombowl' startx")
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# Add Kitchen's Sink and Swamp only on x86_64
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if platform.machine() == "x86_64":
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menu.add_item("Arcade", "Kitchen's Sink", "GAME=\"Kitchen's Sink\" startx")
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menu.add_item("Arcade", "Swamp", "GAME='Swamp' startx")
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# Add board and card games section
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# Add board and card games section
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menu.add_section("Board and Card Games")
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menu.add_section("Board and Card Games")
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