Attempt to make audio and speech discovery more robust.
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// Copyright (c) 2026 Storm Dragon
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// SPDX-License-Identifier: GPL-3.0-or-later
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// Package audio contains the shared, init-independent audio retry policy.
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package audio
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import (
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"context"
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"errors"
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"io"
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"net"
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"os"
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"os/exec"
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"syscall"
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"time"
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)
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const RecoveryTimeout = 20 * time.Second
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// Temporary excludes permission, executable and protocol/configuration errors.
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func Temporary(err error) bool {
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if errors.Is(err, context.Canceled) {
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return false
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}
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var executableError *exec.Error
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var pathError *os.PathError
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if errors.As(err, &executableError) || errors.As(err, &pathError) && pathError.Op == "fork/exec" {
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return false
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}
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var networkError net.Error
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return errors.Is(err, io.EOF) || errors.Is(err, io.ErrUnexpectedEOF) ||
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errors.Is(err, syscall.ENOENT) || errors.Is(err, syscall.ECONNREFUSED) ||
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errors.Is(err, syscall.ECONNRESET) || errors.Is(err, syscall.EPIPE) ||
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errors.Is(err, context.DeadlineExceeded) || errors.As(err, &networkError) && networkError.Timeout()
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}
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// Retry never sleeps or performs I/O on the input loop. Callers supply a
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// deadline and must make each attempt honor its context.
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func Retry(ctx context.Context, attempt func(context.Context) error, retryable func(error) bool) error {
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delay := 100 * time.Millisecond
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for {
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if err := ctx.Err(); err != nil {
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return err
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}
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err := attempt(ctx)
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if err == nil || !retryable(err) {
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return err
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}
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timer := time.NewTimer(delay)
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select {
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case <-ctx.Done():
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timer.Stop()
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return errors.Join(ctx.Err(), err)
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case <-timer.C:
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}
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delay = min(2*delay, time.Second)
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}
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}
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