After commit c018f5fd29 Fenrir is being switched over to go. If you do not want to be part of the testing process, please switch to master.
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c018f5fd29
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// Fenrir console screen reader.
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// Copyright (c) 2026 Storm Dragon
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// SPDX-License-Identifier: GPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <https://www.gnu.org/licenses/gpl-3.0.html>.
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package app
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import (
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"context"
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"reflect"
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"strings"
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"testing"
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"time"
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"git.stormux.org/storm/fenrir/internal/command"
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"git.stormux.org/storm/fenrir/internal/config"
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"git.stormux.org/storm/fenrir/internal/input"
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"git.stormux.org/storm/fenrir/internal/screen"
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)
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func TestSharedLoopProgressSoundGatesAndToggle(t *testing.T) {
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for _, mode := range []string{"enabled", "sound off", "progress off", "toggle off", "toggle on", "muted", "automatic off", "menu"} {
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t.Run(mode, func(t *testing.T) {
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settings := config.Defaults()
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settings.Presentation.Sound.Enabled = mode != "sound off"
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settings.Presentation.Progress.Enabled = mode != "progress off" && mode != "toggle on"
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settings.Reading.Automatic = mode != "automatic off"
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 1, Active: true, Rows: 1, Cols: 20, Cells: []rune("Download 20% ")}, events: make(chan error, 1)}
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keys := &fakeKeys{events: make(chan error, 1)}
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voice, sounds := &fakeVoice{}, &fakeSounds{}
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reads, polls := 0, 0
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source.afterRead = func() {
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reads++
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if reads == 2 {
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keys.events <- nil
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}
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}
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keys.poll = func(_ bool, handle func(input.Decision)) error {
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polls++
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if polls == 1 {
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switch mode {
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case "toggle off", "toggle on":
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handle(input.Decision{Command: command.ProgressMonitor, Interrupt: true})
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case "muted":
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handle(input.Decision{Command: command.Mute, Interrupt: true})
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case "menu":
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handle(input.Decision{Command: command.FenrirMenu, Interrupt: true})
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}
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source.snapshot.Cells = []rune("Download 30% ")
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source.events <- nil
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} else {
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handle(input.Decision{Command: command.Quit})
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}
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return nil
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}
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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if err := run(ctx, source, keys, voice, nil, RunOptions{Settings: settings, Sounds: sounds}); err != nil || reads != 2 {
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t.Fatal(err, reads)
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}
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want := []float64{30}
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if mode == "sound off" || mode == "progress off" || mode == "toggle off" || mode == "menu" {
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want = nil
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}
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if !reflect.DeepEqual(sounds.progress, want) {
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t.Fatal(mode, sounds.progress, want)
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}
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if mode == "toggle off" && !strings.Contains(strings.Join(voice.messages, "|"), "Progress monitoring disabled") {
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t.Fatal(voice.messages)
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}
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if mode == "toggle on" && !strings.Contains(strings.Join(voice.messages, "|"), "Progress monitoring enabled") {
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t.Fatal(voice.messages)
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}
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})
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}
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}
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type progressSounds struct {
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fakeSounds
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onProgress func(float64)
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}
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func (f *progressSounds) Play_progress(value float64) bool {
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f.onProgress(value)
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return f.fakeSounds.Play_progress(value)
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}
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type progressResetSounds struct {
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fakeSounds
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clears, discards int
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}
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func (f *progressResetSounds) Clear_progress() { f.clears++ }
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func (f *progressResetSounds) Discard_progress() { f.discards++ }
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func TestProgressResetDistinguishesPassiveRedrawFromInterruption(t *testing.T) {
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for _, redraw := range []string{"cursor", "ordinary output", "prompt", "repaint", "input", "menu", "terminal", "inactive", "buffer", "resize"} {
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t.Run(redraw, func(t *testing.T) {
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 1, Active: true, Rows: 2, Cols: 20, Cells: []rune("Download 20% ")}, events: make(chan error, 1)}
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keys := &fakeKeys{events: make(chan error, 1)}
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sounds := &progressResetSounds{}
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reads, clearsBeforeRedraw, discardsBeforeRedraw := 0, 0, 0
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source.afterRead = func() {
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reads++
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if reads >= 2 {
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keys.events <- nil
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}
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}
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keys.poll = func(_ bool, handle func(input.Decision)) error {
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switch reads {
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case 1:
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source.snapshot.Cells = []rune("Download 30% ")
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source.events <- nil
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case 2:
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clearsBeforeRedraw = sounds.clears
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discardsBeforeRedraw = sounds.discards
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switch redraw {
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case "cursor":
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source.snapshot.X = 1
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case "ordinary output":
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source.snapshot.Cells = []rune("Done. ")
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case "prompt":
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source.snapshot.Cells = []rune("Username@host:~$ ")
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case "repaint":
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source.snapshot.Cells = []rune("Working Status ")
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case "input":
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handle(input.Decision{Interrupt: true, Keypress: true, Forward: true})
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case "menu":
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handle(input.Decision{Command: command.FenrirMenu, Interrupt: true})
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case "terminal":
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source.snapshot.Terminal++
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case "inactive":
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source.snapshot.Active = false
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case "buffer":
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source.snapshot.Generation++
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case "resize":
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source.snapshot.Rows = 1
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source.snapshot.Cells = source.snapshot.Cells[:20]
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}
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source.events <- nil
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case 3:
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handle(input.Decision{Command: command.Quit})
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}
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return nil
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}
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settings := config.Defaults()
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settings.Reading.Automatic = false
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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if err := run(ctx, source, keys, &fakeVoice{}, nil, RunOptions{Settings: settings, Sounds: sounds}); err != nil {
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t.Fatal(err)
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}
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if reads != 3 || !reflect.DeepEqual(sounds.progress, []float64{30}) {
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t.Fatal("fixture missed progress/redraw", reads, sounds.progress)
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}
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mustStop := redraw == "input" || redraw == "menu" || redraw == "terminal" || redraw == "inactive" || redraw == "buffer" || redraw == "resize"
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if (sounds.clears > clearsBeforeRedraw) != mustStop {
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t.Fatal("wrong playing-tone cancellation", sounds.clears-clearsBeforeRedraw, "must stop", mustStop)
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}
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if !mustStop && sounds.discards == discardsBeforeRedraw {
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t.Fatal("passive redraw retained waiting progress")
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}
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})
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}
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}
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func TestProgressLoopFlushesFinalValueWithoutAnotherScreenEvent(t *testing.T) {
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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settings := config.Defaults()
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settings.Reading.Automatic = false
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 1, Active: true, Rows: 1, Cols: 20, Cells: []rune("Download 20% ")}, events: make(chan error, 2)}
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keys := &fakeKeys{events: make(chan error, 1)}
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sounds := &progressSounds{onProgress: func(value float64) {
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if value == 100 {
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cancel()
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}
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}}
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reads := 0
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source.afterRead = func() {
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reads++
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if reads == 2 {
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source.snapshot.Cells = []rune("Download 100% ")
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source.events <- nil
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}
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}
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keys.poll = func(_ bool, _ func(input.Decision)) error {
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if reads == 1 {
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source.snapshot.Cells = []rune("Download 30% ")
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source.events <- nil
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}
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return nil
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}
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if err := Run(ctx, source, keys, &fakeVoice{}, RunOptions{Settings: settings, Sounds: sounds}); err != nil {
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t.Fatal(err)
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}
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if reads != 3 || !reflect.DeepEqual(sounds.progress, []float64{30, 100}) {
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t.Fatal("final pending percentage lost", reads, sounds.progress)
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}
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}
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func TestBackspaceThroughSharedRouterDoesNotBeep(t *testing.T) {
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router, err := input.New_router([]input.Binding{{Name: "Quit", Keys: []string{"FENRIR", "Q"}, Command: command.Quit}})
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if err != nil {
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t.Fatal(err)
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}
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 1, Active: true, Rows: 1, Cols: 20, X: 11, Cells: []rune("type 2% abc ")}, events: make(chan error, 1)}
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keys := &fakeKeys{events: make(chan error, 1)}
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voice, sounds := &fakeVoice{}, &fakeSounds{}
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reads, polls := 0, 0
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source.afterRead = func() {
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reads++
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if reads == 2 {
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keys.events <- nil
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}
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}
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keys.poll = func(_ bool, handle func(input.Decision)) error {
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polls++
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if polls == 1 {
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handle(router.Key(0, input.KeyBackspace, 1, false, false))
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source.snapshot.Cells = []rune("type 2% ab ")
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source.snapshot.X = 10
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source.events <- nil
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} else {
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handle(input.Decision{Command: command.Quit})
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}
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return nil
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}
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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defer cancel()
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if err := run(ctx, source, keys, voice, nil, RunOptions{Settings: config.Defaults(), Sounds: sounds}); err != nil || reads != 2 {
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t.Fatal(err, reads)
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}
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if len(sounds.progress) != 0 {
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t.Fatal("Backspace beeped", sounds.progress)
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}
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if !strings.Contains(strings.Join(voice.messages, "|"), "c") {
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t.Fatal("deletion feedback lost", voice.messages)
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}
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}
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