After commit c018f5fd29 Fenrir is being switched over to go. If you do not want to be part of the testing process, please switch to master.
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c018f5fd29
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// Copyright (c) 2026 Storm Dragon
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// SPDX-License-Identifier: GPL-3.0-or-later
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package app
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import (
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"context"
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"os"
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"path/filepath"
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"reflect"
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"strings"
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"testing"
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"time"
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"git.stormux.org/storm/fenrir/internal/command"
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"git.stormux.org/storm/fenrir/internal/config"
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"git.stormux.org/storm/fenrir/internal/input"
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"git.stormux.org/storm/fenrir/internal/interaction"
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"git.stormux.org/storm/fenrir/internal/presentation"
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"git.stormux.org/storm/fenrir/internal/screen"
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)
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func TestQuickAttributesChoicesMenuCancelSaveAndRestart(t *testing.T) {
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path := filepath.Join(t.TempDir(), "settings.toml")
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base := config.Defaults()
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base.General.ScriptKeys = []string{"KEY_COMPOSE", "KEY_META"}
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if err := config.Save(path, base); err != nil {
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t.Fatal(err)
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}
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voice := &fakeVoice{}
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quick := new_quick_settings("speech-dispatcher")
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quick.command(command.NextQuickCategory, &base, voice)
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for range 2 {
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quick.command(command.NextQuickEntry, &base, voice)
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}
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for _, trial := range []struct {
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id command.ID
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want string
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}{
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{command.CurrentQuickEntry, "Attributes none"},
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{command.NextQuickValue, "speech"}, {command.NextQuickValue, "beeps"},
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{command.NextQuickValue, "speech and beeps"}, {command.NextQuickValue, "none"},
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{command.PreviousQuickValue, "speech and beeps"},
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} {
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quick.command(trial.id, &base, voice)
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if voice.messages[len(voice.messages)-1] != trial.want {
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t.Fatal(voice.messages)
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}
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}
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if len(voice.parameters) != 0 || base.Reading.Attributes != "both" {
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t.Fatal(base, voice.parameters)
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}
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ui := new_internal_ui(context.Background(), &fakeKeys{}, voice)
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ui.open_settings(base, path, base)
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receive_ui(t, ui)
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control := ui.session.Values()["reading.attributes"]
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if control.Choices[control.Selected].ID != "both" {
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t.Fatal("menu lost quick choice", control)
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}
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ui.handle(interaction.Key{Name: "escape"})
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saved, _, err := config.Load(path, nil)
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if err != nil || saved.Reading.Attributes != "none" {
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t.Fatal("cancel saved choice", saved.Reading, err)
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}
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for session := range 2 {
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voice = &fakeVoice{}
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keys := &fakeKeys{poll: func(_ bool, handle func(input.Decision)) error {
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handle(input.Decision{Command: command.NextQuickCategory})
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for range 2 {
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handle(input.Decision{Command: command.NextQuickEntry})
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}
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if session == 0 {
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for range 3 {
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handle(input.Decision{Command: command.NextQuickValue})
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}
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handle(input.Decision{Command: command.SaveSettings})
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} else if voice.messages[len(voice.messages)-1] != "Attributes speech and beeps" {
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t.Fatal(voice.messages)
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}
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handle(input.Decision{Command: command.Quit})
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return nil
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}}
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 2, Active: true, Rows: 1, Cols: 4, Cells: []rune("root")}}
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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err = run(ctx, source, keys, voice, nil, RunOptions{Settings: saved, ConfigPath: path})
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cancel()
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if err != nil {
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t.Fatal(err)
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}
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saved, _, err = config.Load(path, nil)
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if err != nil || saved.Reading.Attributes != "both" || !reflect.DeepEqual(saved.General, base.General) {
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t.Fatal(saved, err)
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}
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}
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}
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func TestAttributeSoundSpeechFallbackMuteAndTemporarySilence(t *testing.T) {
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for _, mode := range []string{"none", "speech", "beeps", "both"} {
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for _, state := range []string{"enabled", "disabled", "zero volume", "missing", "muted", "temporary silence"} {
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t.Run(mode+"/"+state, func(t *testing.T) {
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settings := config.Defaults()
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settings.Reading.Attributes = mode
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settings.Reading.AttributeFormat = "fenrirBold"
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settings.Presentation.Sound.Enabled = state != "disabled"
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if state == "zero volume" {
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settings.Presentation.Sound.Volume = 0
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}
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sounds, voice := &fakeSounds{}, &fakeVoice{}
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if state == "missing" {
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sounds.missing = map[presentation.Cue]bool{presentation.HasAttributes: true}
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}
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 2, Active: true, Rows: 2, Cols: 1, Cells: []rune("ab"), Attributes: []screen.Attribute{{Foreground: screen.ColorDefault, Background: screen.ColorDefault}, {Style: screen.Bold}}}}
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keys := &fakeKeys{poll: func(_ bool, handle func(input.Decision)) error {
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if state == "muted" {
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handle(input.Decision{Command: command.Mute})
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}
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if state == "temporary silence" {
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handle(input.Decision{Command: command.TempDisableSpeech})
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}
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voice.messages, sounds.cues = nil, nil
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handle(input.Decision{Command: command.NextLine})
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handle(input.Decision{Command: command.CurrentLine})
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handle(input.Decision{Command: command.Quit})
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return nil
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}}
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if err := run(context.Background(), source, keys, voice, nil, RunOptions{Settings: settings, Sounds: sounds}); err != nil {
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t.Fatal(err)
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}
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count := 0
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for _, cue := range sounds.cues {
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if cue == presentation.HasAttributes {
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count++
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}
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}
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wantCue := state == "enabled" && (mode == "beeps" || mode == "both")
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if (count == 1) != wantCue {
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t.Fatal("cue", sounds.cues)
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}
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count = 0
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for _, text := range voice.messages {
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if text == "bold" || text == "has attribute" {
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count++
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}
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}
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wantSpeech := mode != "none" && (mode != "beeps" || state != "enabled") && state != "muted" && state != "temporary silence"
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if (count == 1) != wantSpeech {
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t.Fatal("speech", voice.messages)
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}
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})
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}
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}
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}
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func TestMenuAttributesAppliesOnlyAfterSuccessfulSave(t *testing.T) {
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for _, action := range []string{"save", "cancel", "failed save"} {
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t.Run(action, func(t *testing.T) {
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path := filepath.Join(t.TempDir(), "settings.toml")
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if err := os.WriteFile(path, []byte("version=3\n[reading]\nattributes='none'\nattribute_format='fenrirBold'\n"), 0600); err != nil {
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t.Fatal(err)
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}
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 2, Active: true, Rows: 2, Cols: 8, Cells: []rune("root leaf"), Attributes: []screen.Attribute{{}, {}, {}, {}, {}, {}, {}, {}, {Style: screen.Bold}, {}, {}, {}, {}, {}, {}, {}}}}
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voice, keys := &fakeVoice{}, &fakeKeys{events: make(chan error, 4)}
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keys.onCapture = func(enabled bool) {
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if !enabled {
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keys.events <- nil
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}
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}
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voice.onSay = func(text string) {
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if strings.HasPrefix(text, "Fenrir Menu.") || strings.HasPrefix(text, "Could not save settings:") {
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keys.events <- nil
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}
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}
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step := 0
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keys.poll = func(_ bool, handle func(input.Decision)) error {
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step++
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key := func(name string) { handle(input.Decision{UI: &interaction.Key{Name: name}}) }
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switch step {
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case 1:
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handle(input.Decision{Command: command.FenrirMenu})
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case 2:
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for range 10 {
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key("tab")
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}
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if voice.messages[len(voice.messages)-1] != "Attributes combo box none" {
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t.Fatal(voice.messages)
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}
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key("down")
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if action == "cancel" {
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key("escape")
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break
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}
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if action == "failed save" {
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if err := os.WriteFile(path, []byte("version=3\n[reading]\nattributes='beeps'\n"), 0600); err != nil {
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t.Fatal(err)
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}
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}
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for range 32 {
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key("tab")
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if voice.messages[len(voice.messages)-1] == "OK button" {
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break
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}
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}
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key("enter")
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case 3:
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if action == "failed save" {
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key("escape")
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}
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voice.messages = nil
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handle(input.Decision{Command: command.NextLine})
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if strings.Contains(strings.Join(voice.messages, "|"), "bold") != (action == "save") {
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t.Fatal(action, voice.messages)
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}
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handle(input.Decision{Command: command.Quit})
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}
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return nil
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}
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ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
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defer cancel()
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if err := run(ctx, source, keys, voice, nil, RunOptions{Settings: config.Defaults(), ConfigPath: path}); err != nil || step != 3 {
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t.Fatal(err, step)
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}
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})
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}
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}
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func TestAttributeSessionToggleQuickSaveAndFreshStartup(t *testing.T) {
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for _, mode := range []string{"none", "beeps", "speech", "both"} {
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t.Run(mode, func(t *testing.T) {
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path := filepath.Join(t.TempDir(), "settings.toml")
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settings := config.Defaults()
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settings.Reading.Attributes = mode
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settings.Reading.AttributeFormat = "fenrirBold"
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settings.Presentation.Sound.Enabled = false
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if err := config.Save(path, settings); err != nil {
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t.Fatal(err)
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}
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for session := range 2 {
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voice := &fakeVoice{}
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source := &fakeSource{snapshot: screen.Snapshot{Terminal: 2, Active: true, Rows: 2, Cols: 1, Cells: []rune("ab"), Attributes: []screen.Attribute{{Foreground: screen.ColorDefault, Background: screen.ColorDefault}, {Style: screen.Bold}}}}
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keys := &fakeKeys{poll: func(_ bool, handle func(input.Decision)) error {
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if session == 0 {
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handle(input.Decision{Command: command.ToggleAttributes})
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// Every quick command reapplies configuration; it must
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// preserve the session override and still save the default.
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handle(input.Decision{Command: command.NextQuickValue})
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handle(input.Decision{Command: command.SaveSettings})
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}
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voice.messages = nil
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handle(input.Decision{Command: command.NextLine})
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feedback := false
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for _, text := range voice.messages {
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if text == "has attribute" || text == "bold" {
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feedback = true
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}
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}
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wantFeedback := mode != "none"
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if session == 0 {
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wantFeedback = !wantFeedback
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}
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if feedback != wantFeedback {
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t.Fatal(session, mode, voice.messages)
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}
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handle(input.Decision{Command: command.Quit})
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return nil
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}}
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ctx, cancel := context.WithTimeout(context.Background(), time.Second)
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err := run(ctx, source, keys, voice, nil, RunOptions{Settings: settings, ConfigPath: path})
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cancel()
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if err != nil {
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t.Fatal(err)
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}
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saved, _, err := config.Load(path, nil)
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if err != nil || saved.Reading.Attributes != mode || saved.Reading.AttributeFormat != "fenrirBold" || saved.Presentation.Speech.Rate != 90 {
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t.Fatal("temporary toggle persisted", saved, err)
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}
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settings = saved
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}
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})
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}
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}
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