A few bugs fixed. Very very rough draft of pet system. Hopefully it works, maybe it doesn't.
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@@ -153,6 +153,7 @@ void apply_quest_reward(int score) {
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message += "\nScore: " + score;
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text_reader(message, "Quest Rewards", true);
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attempt_pet_offer_from_quest(score);
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}
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void run_quest(int quest_type) {
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