Reed baskets an now be placed in storage for residents to collect fruits and nuts. Should help offset food costs for upkeep.
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@@ -400,7 +400,7 @@ void update_time() {
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check_ambience_transition();
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if (is_daytime && residents_count > 0 && barricade_health < BARRICADE_MAX_HEALTH && current_hour % 4 == 0) {
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if (get_storage_count(ITEM_MEAT) > 0) {
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if (has_any_storage_food()) {
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int gained = add_barricade_health(residents_count);
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if (gained > 0 && x <= BASE_END) {
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speak_with_history("Residents repaired the barricade. +" + gained + " health.", true);
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@@ -412,6 +412,10 @@ void update_time() {
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process_daily_weapon_breakage();
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attempt_daily_quest();
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attempt_resident_butchering();
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attempt_resident_foraging();
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}
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if (current_hour == 12) {
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attempt_resident_foraging();
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}
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attempt_daily_invasion();
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keep_base_fires_fed();
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