336 lines
12 KiB
Go
336 lines
12 KiB
Go
// Cthulhu screen reader.
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// Copyright (c) 2026 Storm Dragon
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// Authors: Storm Dragon, Angus Kola
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//
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// This program is free software: you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by the Free
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// Software Foundation, either version 3 of the License, or (at your option)
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// any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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// more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <https://www.gnu.org/licenses/gpl-3.0.html>.
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package config
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import (
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"git.stormux.org/storm/cthulhu/internal/datetime"
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)
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func apply(settings *Settings, values rawSettings) {
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// Keep the established patch order; absent fields leave prior values intact.
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apply_legacy_sound(settings, values)
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apply_legacy_output(settings, values)
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apply_legacy_speech_service(settings, values)
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apply_legacy_reading(settings, values)
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apply_legacy_speech_formats(settings, values)
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apply_legacy_keyboard(settings, values)
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apply_legacy_echo(settings, values)
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apply_legacy_default_voice(settings, values)
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}
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func apply_legacy_sound(settings *Settings, values rawSettings) {
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if values.EnableSound != nil {
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settings.EnableSound = *values.EnableSound
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}
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if values.SoundVolume != nil {
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settings.SoundVolume = *values.SoundVolume
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}
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if values.SoundSink != nil {
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settings.SoundSink = *values.SoundSink
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}
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if values.SoundTheme != nil {
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settings.SoundTheme = *values.SoundTheme
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}
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if values.PlaySoundForRole != nil {
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settings.PlaySoundForRole = *values.PlaySoundForRole
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}
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if values.PlaySoundForState != nil {
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settings.PlaySoundForState = *values.PlaySoundForState
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}
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if values.PlaySoundForPositionInSet != nil {
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settings.PlaySoundForPositionInSet = *values.PlaySoundForPositionInSet
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}
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if values.SpatializeObjectSounds != nil {
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settings.SpatializeObjectSounds = *values.SpatializeObjectSounds
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}
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if values.RoleSoundPresentation != nil {
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settings.RoleSoundPresentation = *values.RoleSoundPresentation
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}
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}
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func apply_legacy_output(settings *Settings, values rawSettings) {
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if values.EnableSpeech != nil {
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settings.EnableSpeech = *values.EnableSpeech
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}
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if values.EnableBraille != nil {
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settings.EnableBraille = *values.EnableBraille
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}
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if values.EnableContractedBraille != nil {
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settings.EnableContractedBraille = *values.EnableContractedBraille
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}
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if values.BrailleContractionTable != nil {
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settings.BrailleContractionTable = *values.BrailleContractionTable
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}
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if values.BrailleRolenameStyle != nil {
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settings.Braille.AbbreviateRoles = *values.BrailleRolenameStyle == 0
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}
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if values.BrailleDisableEOL != nil {
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settings.Braille.DisableEOL = *values.BrailleDisableEOL
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}
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if values.BrailleWordWrap != nil {
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settings.Braille.WordWrap = *values.BrailleWordWrap
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}
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if values.BrailleVerbosity != nil {
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settings.Braille.Verbosity = *values.BrailleVerbosity
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}
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if values.BrailleSelectionIndicator != nil {
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settings.Braille.SelectionIndicator = *values.BrailleSelectionIndicator
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}
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if values.BrailleLinkIndicator != nil {
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settings.Braille.LinkIndicator = *values.BrailleLinkIndicator
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}
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if values.BrailleFlashMessages != nil {
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settings.Braille.FlashMessages = *values.BrailleFlashMessages
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}
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if values.BrailleFlashTime != nil {
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settings.Braille.FlashTime = *values.BrailleFlashTime
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}
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if values.BrailleFlashPersistent != nil {
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settings.Braille.FlashPersistent = *values.BrailleFlashPersistent
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}
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if values.BrailleFlashDetailed != nil {
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settings.Braille.FlashDetailed = *values.BrailleFlashDetailed
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}
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}
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func apply_legacy_speech_service(settings *Settings, values rawSettings) {
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if values.HardwareSpeechDevice != nil {
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settings.HardwareSpeechDevice = *values.HardwareSpeechDevice
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}
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if values.HardwareSpeechBaudRate != nil {
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settings.HardwareSpeechBaudRate = *values.HardwareSpeechBaudRate
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}
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if values.SpeechServerFactory != nil {
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settings.SpeechServerFactory = *values.SpeechServerFactory
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}
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if settings.SpeechServerFactory == "hardwarefactory" && len(values.SpeechServerInfo) > 1 {
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settings.SpeechOutputModule = values.SpeechServerInfo[1]
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}
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if values.SpeakDescription != nil {
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settings.SpeakDescription = *values.SpeakDescription
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}
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if values.SpeechVerbosityLevel != nil {
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settings.SpeechVerbosityLevel = *values.SpeechVerbosityLevel
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}
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if values.SayAllStyle != nil {
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settings.SayAllStyle = map[int]string{0: "line", 1: "sentence"}[*values.SayAllStyle]
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}
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}
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func apply_legacy_reading(settings *Settings, values rawSettings) {
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if values.Reading.OnlySpeakDisplayedText != nil {
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settings.Reading.OnlySpeakDisplayedText = *values.Reading.OnlySpeakDisplayedText
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}
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if values.Reading.SpeakBlankLines != nil {
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settings.Reading.SpeakBlankLines = *values.Reading.SpeakBlankLines
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}
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if values.Reading.EnableMnemonicSpeaking != nil {
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settings.Reading.EnableMnemonicSpeaking = *values.Reading.EnableMnemonicSpeaking
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}
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if values.Reading.EnablePositionSpeaking != nil {
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settings.Reading.EnablePositionSpeaking = *values.Reading.EnablePositionSpeaking
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}
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if values.Reading.EnableTutorialMessages != nil {
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settings.Reading.EnableTutorialMessages = *values.Reading.EnableTutorialMessages
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}
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if values.Reading.MessagesAreDetailed != nil {
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settings.Reading.MessagesAreDetailed = *values.Reading.MessagesAreDetailed
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}
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if values.Reading.UseColorNames != nil {
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settings.Reading.UseColorNames = *values.Reading.UseColorNames
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}
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if values.Reading.PresentTooltips != nil {
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settings.Reading.PresentTooltips = *values.Reading.PresentTooltips
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}
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if values.Reading.EnableMouseReview != nil {
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settings.Reading.EnableMouseReview = *values.Reading.EnableMouseReview
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}
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if values.Reading.SpeakMisspelledIndicator != nil {
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settings.Reading.SpeakMisspelledIndicator = *values.Reading.SpeakMisspelledIndicator
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}
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if values.Reading.EnablePauseBreaks != nil {
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settings.Reading.EnablePauseBreaks = *values.Reading.EnablePauseBreaks
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}
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if values.Reading.SpeakNumbersAsDigits != nil {
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settings.Reading.SpeakNumbersAsDigits = *values.Reading.SpeakNumbersAsDigits
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}
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if values.Reading.SpeakMultiCaseStringsAsWords != nil {
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settings.Reading.SpeakMultiCaseStringsAsWords = *values.Reading.SpeakMultiCaseStringsAsWords
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}
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if values.Reading.EnableIndentation != nil {
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settings.Reading.EnableIndentation = *values.Reading.EnableIndentation
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}
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if values.Reading.SpeakContextBlockquote != nil {
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settings.Reading.SpeakContextBlockquote = *values.Reading.SpeakContextBlockquote
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}
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if values.Reading.SpeakContextList != nil {
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settings.Reading.SpeakContextList = *values.Reading.SpeakContextList
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}
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if values.Reading.SpeakContextTable != nil {
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settings.Reading.SpeakContextTable = *values.Reading.SpeakContextTable
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}
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if values.Reading.SpeakContextPanel != nil {
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settings.Reading.SpeakContextPanel = *values.Reading.SpeakContextPanel
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}
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if values.Reading.SpeakContextLandmark != nil {
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settings.Reading.SpeakContextLandmark = *values.Reading.SpeakContextLandmark
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}
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if values.Reading.SpeakContextNonLandmarkForm != nil {
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settings.Reading.SpeakContextNonLandmarkForm = *values.Reading.SpeakContextNonLandmarkForm
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}
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if values.Reading.SayAllContextBlockquote != nil {
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settings.Reading.SayAllContextBlockquote = *values.Reading.SayAllContextBlockquote
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}
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if values.Reading.SayAllContextList != nil {
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settings.Reading.SayAllContextList = *values.Reading.SayAllContextList
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}
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if values.Reading.SayAllContextTable != nil {
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settings.Reading.SayAllContextTable = *values.Reading.SayAllContextTable
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}
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if values.Reading.SayAllContextPanel != nil {
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settings.Reading.SayAllContextPanel = *values.Reading.SayAllContextPanel
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}
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if values.Reading.SayAllContextLandmark != nil {
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settings.Reading.SayAllContextLandmark = *values.Reading.SayAllContextLandmark
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}
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if values.Reading.SayAllContextNonLandmarkForm != nil {
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settings.Reading.SayAllContextNonLandmarkForm = *values.Reading.SayAllContextNonLandmarkForm
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}
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if values.Reading.ReadFullRowInGUITable != nil {
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settings.Reading.ReadFullRowInGUITable = *values.Reading.ReadFullRowInGUITable
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}
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if values.Reading.ReadFullRowInDocumentTable != nil {
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settings.Reading.ReadFullRowInDocumentTable = *values.Reading.ReadFullRowInDocumentTable
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}
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if values.Reading.ReadFullRowInSpreadSheet != nil {
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settings.Reading.ReadFullRowInSpreadSheet = *values.Reading.ReadFullRowInSpreadSheet
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}
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}
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func apply_legacy_speech_formats(settings *Settings, values rawSettings) {
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if values.VerbalizePunctuationStyle != nil {
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settings.VerbalizePunctuationStyle = *values.VerbalizePunctuationStyle
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}
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if values.CapitalizationStyle != nil {
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settings.SetCapitalizationStyle(*values.CapitalizationStyle)
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}
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if values.TimeFormat != nil {
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settings.TimeFormat = *values.TimeFormat
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}
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if values.DateFormat != nil {
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settings.DateFormat = datetime.NormalizeDate(*values.DateFormat)
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}
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}
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func apply_legacy_keyboard(settings *Settings, values rawSettings) {
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if values.KeyboardLayout != nil {
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settings.KeyboardLayout = *values.KeyboardLayout
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}
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if values.CthulhuModifierKeys != nil {
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settings.CthulhuModifierKeys = append([]string(nil), (*values.CthulhuModifierKeys)...)
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}
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}
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func apply_legacy_echo(settings *Settings, values rawSettings) {
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if values.UseCustomEchoVoice != nil {
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settings.UseCustomEchoVoice = *values.UseCustomEchoVoice
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}
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if values.UseCustomEchoSpeechServer != nil {
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settings.UseCustomEchoSpeechServer = *values.UseCustomEchoSpeechServer
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}
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if values.UseCustomEchoForKey != nil {
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settings.UseCustomEchoForKey = *values.UseCustomEchoForKey
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}
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if values.UseCustomEchoForCharacter != nil {
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settings.UseCustomEchoForCharacter = *values.UseCustomEchoForCharacter
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}
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if values.UseCustomEchoForWord != nil {
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settings.UseCustomEchoForWord = *values.UseCustomEchoForWord
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}
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if values.UseCustomEchoForSentence != nil {
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settings.UseCustomEchoForSentence = *values.UseCustomEchoForSentence
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}
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if values.EchoVoice != nil {
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mergeVoice(&settings.EchoVoice, *values.EchoVoice)
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}
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if len(values.EchoSpeechServerInfo) > 1 {
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settings.EchoSpeechServer = values.EchoSpeechServerInfo[1]
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}
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if values.EnableKeyEcho != nil {
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settings.EnableKeyEcho = *values.EnableKeyEcho
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}
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if values.EnableEchoByCharacter != nil {
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settings.EnableEchoByCharacter = *values.EnableEchoByCharacter
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}
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if values.EnableEchoByWord != nil {
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settings.EnableEchoByWord = *values.EnableEchoByWord
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}
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if values.EnableEchoBySentence != nil {
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settings.EnableEchoBySentence = *values.EnableEchoBySentence
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}
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if values.EnableAlphabeticKeys != nil {
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settings.EnableAlphabeticKeys = *values.EnableAlphabeticKeys
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}
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if values.EnableNumericKeys != nil {
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settings.EnableNumericKeys = *values.EnableNumericKeys
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}
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if values.EnablePunctuationKeys != nil {
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settings.EnablePunctuationKeys = *values.EnablePunctuationKeys
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}
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if values.EnableSpace != nil {
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settings.EnableSpace = *values.EnableSpace
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}
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if values.EnableModifierKeys != nil {
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settings.EnableModifierKeys = *values.EnableModifierKeys
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}
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if values.EnableFunctionKeys != nil {
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settings.EnableFunctionKeys = *values.EnableFunctionKeys
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}
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if values.EnableActionKeys != nil {
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settings.EnableActionKeys = *values.EnableActionKeys
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}
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if values.EnableNavigationKeys != nil {
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settings.EnableNavigationKeys = *values.EnableNavigationKeys
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}
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if values.EnableDiacriticalKeys != nil {
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settings.EnableDiacriticalKeys = *values.EnableDiacriticalKeys
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}
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}
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func apply_legacy_default_voice(settings *Settings, values rawSettings) {
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if voice, exists := values.Voices["default"]; exists {
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mergeVoice(&settings.DefaultVoice, voice)
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}
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}
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func mergeVoice(target *Voice, source Voice) {
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if source.Rate != nil {
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target.Rate = source.Rate
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}
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if source.AveragePitch != nil {
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target.AveragePitch = source.AveragePitch
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}
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if source.Gain != nil {
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target.Gain = source.Gain
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}
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if source.Family != nil {
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family := *source.Family
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target.Family = &family
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}
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}
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