Cthulhu is no longer a fork. Now it is a screen reader written in Golang.
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// Copyright (c) 2026 Storm Dragon
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// Authors: Storm Dragon, Angus Kola
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// SPDX-License-Identifier: GPL-3.0-or-later
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#ifndef CTHULHU_PREFERENCES_NATIVE_INTERNAL_H
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#define CTHULHU_PREFERENCES_NATIVE_INTERNAL_H
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#include "native.h"
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// Private C boundary. The window owner retains the builder and action slot;
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// widget models and signal callbacks stay with their respective tables.
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GtkWidget *prefs_widget(const char *id);
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void prefs_set_action(int value);
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void prefs_init_key_bindings(void);
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void prefs_init_modifiers(void);
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void prefs_init_reading_settings(void);
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void prefs_init_pronunciation(void);
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void prefs_init_text_attributes(void);
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void prefs_init_tentacles(void);
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#endif
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