Cthulhu is no longer a fork. Now it is a screen reader written in Golang.
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// Copyright (c) 2026 Storm Dragon
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// Authors: Storm Dragon, Angus Kola
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// SPDX-License-Identifier: GPL-3.0-or-later
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package app
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import (
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"strings"
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"sync"
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"git.stormux.org/storm/cthulhu/internal/config"
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)
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// speechHistory retains the most recent distinct utterances. The history
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// window suspends capture so its own feedback never changes the list.
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type speechHistory struct {
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mu sync.Mutex
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items []string
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limit int
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paused bool
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monitor chan string
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}
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func newSpeechHistory(limit int) *speechHistory {
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if limit < config.MinSpeechHistoryLimit || limit > config.MaxSpeechHistoryLimit {
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limit = config.DefaultSpeechHistoryLimit
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}
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return &speechHistory{limit: limit}
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}
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func (h *speechHistory) setLimit(limit int) {
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if limit < config.MinSpeechHistoryLimit || limit > config.MaxSpeechHistoryLimit {
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return
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}
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h.mu.Lock()
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defer h.mu.Unlock()
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h.limit = limit
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if len(h.items) > limit {
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clear(h.items[limit:])
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h.items = h.items[:limit]
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}
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}
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func (h *speechHistory) add(text, role string) {
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if role == "password text" {
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return
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}
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text = strings.TrimSpace(text)
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if text == "" {
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return
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}
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h.mu.Lock()
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defer h.mu.Unlock()
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if h.monitor != nil {
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select {
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case h.monitor <- text:
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default:
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}
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}
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if h.paused {
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return
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}
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for _, item := range h.items {
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if item == text {
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return
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}
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}
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h.items = append(h.items, "")
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copy(h.items[1:], h.items[:len(h.items)-1])
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h.items[0] = text
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if len(h.items) > h.limit {
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clear(h.items[h.limit:])
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h.items = h.items[:h.limit]
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}
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}
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func (h *speechHistory) snapshot() []string {
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h.mu.Lock()
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defer h.mu.Unlock()
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return append([]string(nil), h.items...)
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}
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func (h *speechHistory) remove(text string) bool {
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h.mu.Lock()
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defer h.mu.Unlock()
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for i, item := range h.items {
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if item == text {
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h.items = append(h.items[:i], h.items[i+1:]...)
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return true
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}
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}
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return false
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}
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func (h *speechHistory) setPaused(paused bool) {
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h.mu.Lock()
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h.paused = paused
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h.mu.Unlock()
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}
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func (h *speechHistory) setMonitor(ch chan string) {
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h.mu.Lock()
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h.monitor = ch
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h.mu.Unlock()
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}
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