Cthulhu is no longer a fork. Now it is a screen reader written in Golang.
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// Copyright (c) 2026 Storm Dragon
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// Authors: Storm Dragon, Angus Kola
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// SPDX-License-Identifier: GPL-3.0-or-later
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package app
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import (
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"context"
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"errors"
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"fmt"
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"log/slog"
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"os"
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"path/filepath"
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"time"
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"git.stormux.org/storm/cthulhu/internal/braille"
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"git.stormux.org/storm/cthulhu/internal/sessionbus"
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"github.com/godbus/dbus/v5"
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)
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const screenLockBusName = "org.stormux.I38Lock1"
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type secureInputController interface{ SetSecureInputActive(bool) }
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// screenLockMonitor watches the same authenticated I38lock owner as Python.
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// I38lock supplies its own feedback through the existing self-voice service.
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type screenLockMonitor struct {
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logger *slog.Logger
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setActive func(bool)
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connection *dbus.Conn
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signals chan *dbus.Signal
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cancel context.CancelFunc
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done chan struct{}
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owner string
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active bool
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trustedOwner func(context.Context, string) bool
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}
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func (monitor *screenLockMonitor) Start(ctx context.Context) error {
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connection, err := sessionbus.Connect(monitor.logger, "screen-lock")
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if err != nil {
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return err
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}
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monitor.connection = connection
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monitor.signals = make(chan *dbus.Signal, 16)
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connection.Signal(monitor.signals)
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if err := connection.AddMatchSignal(screenLockMatch()...); err != nil {
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connection.Close()
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return err
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}
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monitor.trustedOwner = func(ctx context.Context, owner string) bool {
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var pid uint32
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if err := connection.BusObject().CallWithContext(ctx, "org.freedesktop.DBus.GetConnectionUnixProcessID", 0, owner).Store(&pid); err != nil {
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return false
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}
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executable, err := os.Readlink(fmt.Sprintf("/proc/%d/exe", pid))
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return err == nil && filepath.Base(executable) == "i38lock"
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}
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monitor.refresh(ctx)
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watchContext, cancel := context.WithCancel(ctx)
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monitor.cancel, monitor.done = cancel, make(chan struct{})
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go func() {
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defer close(monitor.done)
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for {
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select {
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case <-watchContext.Done():
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return
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case signal, ok := <-monitor.signals:
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if !ok {
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return
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}
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if signal != nil {
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monitor.refresh(watchContext)
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}
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}
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}
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}()
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return nil
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}
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func screenLockMatch() []dbus.MatchOption {
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return []dbus.MatchOption{dbus.WithMatchSender("org.freedesktop.DBus"), dbus.WithMatchObjectPath("/org/freedesktop/DBus"), dbus.WithMatchInterface("org.freedesktop.DBus"), dbus.WithMatchMember("NameOwnerChanged"), dbus.WithMatchArg(0, screenLockBusName)}
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}
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func (monitor *screenLockMonitor) refresh(ctx context.Context) {
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queryContext, cancel := context.WithTimeout(ctx, 500*time.Millisecond)
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defer cancel()
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var owner string
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err := monitor.connection.BusObject().CallWithContext(queryContext, "org.freedesktop.DBus.GetNameOwner", 0, screenLockBusName).Store(&owner)
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if err != nil {
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var busError dbus.Error
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if !errors.As(err, &busError) || busError.Name != "org.freedesktop.DBus.Error.NameHasNoOwner" {
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monitor.logger.Warn("query I38lock owner", "error", err)
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return // Do not release secure mode after a failed bus query.
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}
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owner = ""
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}
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monitor.updateOwner(queryContext, owner)
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}
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func (monitor *screenLockMonitor) updateOwner(ctx context.Context, owner string) {
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if owner == monitor.owner {
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return
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}
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monitor.owner = owner
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active := owner != "" && monitor.trustedOwner(ctx, owner)
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if owner != "" && !active {
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monitor.logger.Warn("ignoring untrusted I38lock bus owner")
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}
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if active != monitor.active {
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monitor.active = active
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monitor.setActive(active)
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}
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}
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func (monitor *screenLockMonitor) Stop(ctx context.Context) error {
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if monitor.cancel == nil {
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return nil
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}
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monitor.cancel()
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select {
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case <-monitor.done:
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case <-ctx.Done():
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return ctx.Err()
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}
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monitor.connection.RemoveSignal(monitor.signals)
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_ = monitor.connection.RemoveMatchSignal(screenLockMatch()...)
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return monitor.connection.Close()
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}
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func (gate *focusGate) Locked() bool { return gate != nil && gate.secure.Load() }
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func (gate *focusGate) SetLocked(active bool, adapter Adapter, listener InputListener, commands commandListener, speech *speechWorker, display *brailleWorker) {
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if active {
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gate.ocr.Secure()
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}
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gate.mutex.Lock()
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defer gate.mutex.Unlock()
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if !gate.secure.CompareAndSwap(!active, active) {
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return
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}
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gate.retireTentacleOutput()
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for _, target := range []any{adapter, listener, commands} {
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if controller, ok := target.(secureInputController); ok {
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controller.SetSecureInputActive(active)
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}
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}
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if gate.commands != nil {
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gate.commands.SetCommandGrabs(!active && !gate.suspended.Load())
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}
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if speech != nil {
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speech.SetSecureInputActive(active)
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}
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display.SetSecureInputActive(active)
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select {
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case gate.lockChanges <- struct{}{}:
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default:
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}
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}
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func (worker *speechWorker) SetSecureInputActive(active bool) {
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worker.mutex.Lock()
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defer worker.mutex.Unlock()
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worker.secure = active
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if active {
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worker.startupUntil = time.Time{}
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worker.interruptLocked()
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}
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}
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func (worker *brailleWorker) SetSecureInputActive(active bool) {
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worker.mu.Lock()
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worker.secure = active
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// Retire flash restoration and routing targets even without a display.
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worker.protectedFlash = false
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worker.flashContext = nil
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worker.flashGeneration++
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if worker.flashTimer != nil {
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worker.flashTimer.Stop()
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worker.flashTimer = nil
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}
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if worker.routeCancel != nil {
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worker.routeCancel()
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}
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worker.frame, worker.baseFrame = braille.Frame{Cursor: -1}, braille.Frame{Cursor: -1}
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worker.internalUIFrame = nil
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worker.enqueueSecureFrameLocked(braille.Frame{Cursor: -1}, true)
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worker.mu.Unlock()
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worker.wakeDisplay()
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}
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func (worker *brailleWorker) EnqueueSecureMessage(text string) bool {
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if text == "" || len(text) > 10000 {
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return false
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}
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worker.mu.Lock()
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queued := worker.connected && worker.enqueueSecureFrameLocked(braille.Frame{Text: text, Cursor: -1}, true)
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worker.mu.Unlock()
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if queued {
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worker.wakeDisplay()
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}
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return queued
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}
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type lockFeedbackBraille struct{ worker *brailleWorker }
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func (display lockFeedbackBraille) EnqueueMessage(text string) bool {
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return display.worker.EnqueueSecureMessage(text)
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}
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