simone is slightly more friendly, plus, now you can use the arrow keys to play.

This commit is contained in:
Storm Dragon 2018-05-08 19:28:41 -04:00
parent b3fcec3f81
commit e812e45134
11 changed files with 33 additions and 400 deletions

108
getkey.sh
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@ -1,108 +0,0 @@
#!/bin/bash
# Reset terminal to current state when we exit.
trap "stty $(stty -g)" EXIT
# Disable echo and special characters, set input timeout to 0.2 seconds.
stty -echo -icanon time 2 || exit $?
# String containing all keypresses.
KEYS=""
# Set field separator to BELL (should not occur in keypresses)
IFS=$'\a'
# Input loop.
while [ 1 ]; do
# Read more input from keyboard when necessary.
while read -t 0 ; do
read -s -r -d "" -N 1 -t 0.2 CHAR && KEYS="$KEYS$CHAR" || break
done
# If no keys to process, wait 0.05 seconds and retry.
if [ -z "$KEYS" ]; then
sleep 0.02
continue
fi
# Check the first (next) keypress in the buffer.
case "$KEYS" in
$'\x1B\x5B\x41'*) # Up arrow
KEYS="${KEYS##???}"
KEY="Arrow_U"
;;
$'\x1B\x5B\x42'*) # Down Arrow
KEYS="${KEYS##???}"
KEY="Arrow_D"
;;
$'\x1B\x5B\x44'*) # Left Arrow
KEYS="${KEYS##???}"
KEY="Arrow_L"
;;
$'\x1B\x5B\x43'*) # Right Arrow
KEYS="${KEYS##???}"
KEY="Arrow_R"
;;
$'\x1B\x4F\x48'*) # Home
KEYS="${KEYS##???}"
KEY="Home"
;;
$'\x1B\x5B\x31\x7E'*) # Home (Numpad)
KEYS="${KEYS##????}"
KEY="Home"
;;
$'\x1B\x4F\x46'*) # End
KEYS="${KEYS##???}"
KEY="End"
;;
$'\x1B\x5B\x34\x7E'*) # End (Numpad)
KEYS="${KEYS##????}"
KEY="End"
;;
$'\x1B\x5B\x45'*) # 5 (Numpad)
KEYS="${KEYS#???}"
KEY="Numpad_5"
;;
$'\x1B\x5B\x35\x7e'*) # PageUp
KEYS="${KEYS##????}"
KEY="Page_U"
;;
$'\x1B\x5B\x36\x7e'*) # PageDown
KEYS="${KEYS##????}"
KEY="Page_D"
;;
$'\x1B\x5B\x32\x7e'*) # Insert
KEYS="${KEYS##????}"
KEY="Insert"
;;
$'\x1B\x5B\x33\x7e'*) # Delete
KEYS="${KEYS##????}"
KEY="Delete"
;;
$'\n'*|$'\r'*) # Enter/Return
KEYS="${KEYS##?}"
KEY="Enter"
;;
$'\t'*) # Tab
KEYS="${KEYS##?}"
KEY="Tab"
;;
$'\x1B') # Esc (without anything following!)
KEYS="${KEYS##?}"
exit 0
;;
$'\x1B'*) # Unknown escape sequences
echo -n "Unknown escape sequence (${#KEYS} chars): \$'"
echo -n "$KEYS" | od --width=256 -t x1 | sed -e '2,99 d; s|^[0-9A-Fa-f]* ||; s| |\\x|g; s|$|'"'|"
KEYS=""
;;
[$'\x01'-$'\x1F'$'\x7F']*) # Consume control characters
KEYS="${KEYS##?}"
;;
*) # Printable characters.
KEY="${KEYS:0:1}"
KEYS="${KEYS#?}"
;;
esac
echo "$KEY"
done

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@ -1,32 +0,0 @@
#!/bin/bash
#If there is more than one command line arg something is wrong
if [ $# -gt 1 ] ; then
echo "usage:
$0 godname"
exit 1
fi
#set godName variable if it was passed from the command line
if [ $# -eq 1 ] ; then
godName="$1"
fi
#read from file if it exists, and name wasn't passed in on command line
if [ -f .godville-trackerrc -a $# -eq 0 ] ; then
source .godville-trackerrc
fi
#if name is not set in file, prompt for it here
if [ -z "$godName" ] ; then
read -p "Please enter the god's name? " godName
fi
godvilleInfo="$(curl -Ss "http://godvillegame.com/gods/api/${godName}.json")"
clear
#remove most of the json stuff
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":"/ /g' -e 's/","/\n/g')"
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":/ /g' -e 's/,"/\n/g')"
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/{"//g' -e 's/"}//g')"
echo "$godvilleInfo"
exit 0

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@ -1,103 +0,0 @@
#!/bin/bash
#If there is more than one command line arg something is wrong
if [ $# -gt 1 ] ; then
echo "usage:
$0 godname"
exit 1
fi
#set godName variable if it was passed from the command line
if [ $# -eq 1 ] ; then
godName="$1"
fi
#read from file if it exists, and name wasn't passed in on command line
if [ -f .godville-trackerrc -a $# -eq 0 ] ; then
source .godville-trackerrc
fi
#if name is not set in file, prompt for it here
if [ -z "$godName" ] ; then
read -p "Please enter the god's name? " godName
fi
#Counter variable initialization
i=60
#main update loop
while [ "${continue^}" != "Q" ] ; do
#Update info every minute
if [ $i -ge 60 ] ; then
godvilleInfo="$(curl -Ss "http://godvillegame.com/gods/api/${godName}.json")"
#godvilleInfo="$(cat tmp.txt)"
clear
#remove most of the json stuff, and other formatting goodness
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":"/ /g' -e 's/","/\n/g')"
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":/ /g' -e 's/,"/\n/g')"
godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/{"//g' -e 's/"}//g' -e 's/}}//g' -e 's/\\u201[c|d]/"/g')"
#load info into variables
alignment="$(echo "$godvilleInfo" | grep "^alignment" | cut -d ' ' -f2-)"
bricks_cnt="$(echo "$godvilleInfo" | grep "^bricks_cnt" | cut -d ' ' -f2-)"
bricks_cnt=$(echo "scale=1;$bricks_cnt * 0.1" | bc)
clan="$(echo "$godvilleInfo" | grep "^clan " | cut -d ' ' -f2-)"
clan_position="$(echo "$godvilleInfo" | grep "^clan_position" | cut -d ' ' -f2-)"
gender="$(echo "$godvilleInfo" | grep "^gender" | cut -d ' ' -f2-)"
gold_approx="$(echo "$godvilleInfo" | grep "^gold_approx" | cut -d ' ' -f2-)"
inventory="$(echo "$godvilleInfo" | grep "^inventory " | cut -d ' ' -f2-)"
inventory_max_num="$(echo "$godvilleInfo" | grep "^inventory_max_num" | cut -d ' ' -f2-)"
level="$(echo "$godvilleInfo" | grep "^level" | cut -d ' ' -f2-)"
name="$(echo "$godvilleInfo" | grep "^name" | cut -d ' ' -f2-)"
max_health="$(echo "$godvilleInfo" | grep "^max_health" | cut -d ' ' -f2-)"
motto="$(echo "$godvilleInfo" | grep "^motto" | cut -d ' ' -f2-)"
pet_class="$(echo "$godvilleInfo" | grep "^pet_class" | cut -d ' ' -f2-)"
pet_level="$(echo "$godvilleInfo" | grep "^pet_level" | cut -d ' ' -f2-)"
pet_name="$(echo "$godvilleInfo" | grep "^pet pet_name" | cut -d ' ' -f3-)"
quest="$(echo "$godvilleInfo" | grep "^quest" | cut -d ' ' -f2-)"
temple_completed_at="$(echo "$godvilleInfo" | grep "^temple_completed_at" | cut -d ' ' -f2-)"
if [ "$temple_completed_at" != "null" ] ; then
temple_completed_at="$(date --date="$temple_completed_at" +'%I:%M%p %A, %B %d, %Y')"
fi
#display Information
echo "God
Name: $godName
Hero
Name: $name ($gender)
Motto: $motto
Personality: $alignment"
#Not everyone is in a clan:
if [ -n "$clan" ] ; then
echo "Guild: $clan ($clan_position)"
fi
echo "Level: $level
Inventory: ### / $inventory_max_num
Health: ### / $max_health
Quest: $quest
Gold: $gold_approx
Bricks for Temple: $bricks_cnt%"
#Not everyone has completed their temple
if [ "$temple_completed_at" != "null" ] ; then
echo "Temple Completed: $temple_completed_at"
fi
#Not everyone has a pet
if [ -n "$pet_name" ] ; then
echo
echo "Pet
Name: $pet_name
Class $pet_class"
#Not all pets show a level
if [[ "$pet_level" =~ ^[0-9]+$ ]] ; then
echo "Level: $pet_level"
fi
fi
#reset counter variable
i=0
fi
#Wait for user input and sleep for 1 second
read -t1 -n1 continue
#Incriment counter
let i++
done
echo
exit 0

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@ -1,38 +0,0 @@
#!/bin/python
# -*- coding: utf-8 -*-
from storm_games import *
# Initial variable settings
gameName = "Mine Racer"
mode = "menu"
sounds = initialize_gui(gameName)
def game():
pygame.mixer.music.load("sounds/music_car.ogg")
gameOver = False
jump = False
points = 0
position = 0
while not gameOver:
if pygame.mixer.music.get_busy() == 0 and jump == False: pygame.mixer.music.play(-1)
event = pygame.event.wait()
time.sleep(10)
exit_game()
# Game starts at main menu
mode = game_menu("start game", "credits", "exit_game")
while True:
# wait for an event
event = pygame.event.wait()
# if the event is about a keyboard button that have been pressed...
if event.type == pygame.KEYDOWN:
# Escape is the back/exit key, close the game if not playing, or return to menu if playing.
if event.key == pygame.K_ESCAPE:
if mode != "menu": mode = "menu"
if mode == "menu": exit_game()
# Call the game menu, if needed.
if mode == "menu": mode = game_menu("start game", "credits", "exit_game")
if mode == "start game": game()
time.sleep(.001)

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@ -1,81 +0,0 @@
#!/bin/python
# -*- coding: utf-8 -*-
"""Standard initializations and functions shared by all games."""
import os
from os import listdir
from os.path import isfile, join
from inspect import isfunction
import pygame
import speechd
import time
spd = speechd.Client()
def speak(text, interupt = True):
if interupt == True: spd.cancel()
spd.say(text)
def exit_game():
spd.close()
pygame.quit()
exit()
def initialize_gui(gameTitle):
# start pygame
pygame.init()
# start the display (required by the event loop)
pygame.display.set_mode((320, 200))
pygame.display.set_caption(gameTitle)
# Load sounds from the sound directory and creates a list like that {'bottle': 'bottle.ogg'}
soundFiles = [f for f in listdir("sounds/") if isfile(join("sounds/", f)) and (f.split('.')[1].lower() in ["ogg","wav"])]
#lets make a dict with pygame.mixer.Sound() objects {'bottle':<soundobject>}
soundData = {}
for f in soundFiles:
soundData[f.split('.')[0]] = pygame.mixer.Sound("sounds/" + f)
soundData['game-intro'].play()
time.sleep(soundData['game-intro'].get_length())
return soundData
def game_menu(*options):
loop = True
pygame.mixer.music.load("sounds/music_menu.ogg")
pygame.mixer.music.set_volume(0.75)
pygame.mixer.music.play(-1)
i = 0
speak(options[i])
while loop == True:
event = pygame.event.wait()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE: exit_game()
if event.key == pygame.K_DOWN and i < len(options) - 1: i = i + 1
if event.key == pygame.K_UP and i > 0: i = i - 1
if event.key == pygame.K_RETURN:
try:
eval(options[i] + "()")
continue
except:
time.sleep(0.25)
return options[i]
continue
speak(options[i])
event = pygame.event.clear()
time.sleep(0.001)
def credits():
info = (
"Mine Racer: brought to you by Storm Dragon",\
"Billy Wolfe, designer and coder.",\
"http://stormdragon.tk",\
"Press escape or enter to return to the game menu.")
i = 0
speak(info[i])
while True:
event = pygame.event.wait()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE or event.key == pygame.K_RETURN: return
if event.key == pygame.K_DOWN and i < len(info) - 1: i = i + 1
if event.key == pygame.K_UP and i > 0: i = i - 1
speak(info[i])
event = pygame.event.clear()
time.sleep(0.001)

33
sex/sex
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@ -1,33 +0,0 @@
#!/bin/bash
#simplest way to convert the sex program to bash
#The C version is available from: http://spatula.net/software/sex/
#This version is released under the terms of the WTFPL http://www.wtfpl.net/
#set up random parts of the sentence
faster="$(shuf -n 1 -e "\"Let the games begin!\"" "\"Sweet Jesus!\"" "\"Not that!\"" "\"At last!\"" "\"Land o' Goshen!\"" "\"Is that all?\"" "\"Cheese it, the cops!\"" "\"I never dreamed it could be\"" "\"If I do, you won't respect me!\"" "\"Now!\"" "\"Open sesame!\"" "\"EMR!\"" "\"Again!\"" "\"Faster!\"" "\"Harder!\"" "\"Help!\"" "\"Fuck me harder!\"" "\"Is it in yet?\"" "\"You aren't my father!\"" "\"Doctor, that's not *my* shou\"" "\"No, no, do the goldfish!\"" "\"Holy Batmobile, Batman!\"" "\"He's dead, he's dead!\"" "\"Take me, Robert!\"" "\"I'm a Republican!\"" "\"Put four fingers in!\"" "\"What a lover!\"" "\"Talk dirty, you pig!\"" "\"The ceiling needs painting,\"" "\"Suck harder!\"" "\"The animals will hear!\"" "\"Not in public!\"")"
said="$( shuf -n 1 -e "bellowed" "yelped" "croaked" "growled" "panted" "moaned" "grunted" "laughed" "warbled" "sighed" "ejaculated" "choked" "stammered" "wheezed" "squealed" "whimpered" "salivated" "tongued" "cried" "screamed" "yelled" "said")"
fadj="$(shuf -n 1 -e "saucy" "wanton" "unfortunate" "lust-crazed" "nine-year-old" "bull-dyke" "bisexual" "gorgeous" "sweet" "nymphomaniacal" "large-hipped" "freckled" "forty-five year old" "white-haired" "large-boned" "saintly" "blind" "bearded" "blue-eyed" "large tongued" "friendly" "piano playing" "ear licking" "doe eyed" "sock sniffing" "lesbian" "hairy")"
female="$(shuf -n 1 -e "baggage" "hussy" "woman" "Duchess" "female impersonator" "nymphomaniac" "virgin" "leather freak" "home-coming queen" "defrocked nun" "bisexual budgie" "cheerleader" "office secretary" "sexual deviate" "DARPA contract monitor" "little matchgirl" "ceremonial penguin" "femme fatale" "bosses' daughter" "construction worker" "sausage abuser" "secretary" "Congressman's page" "grandmother" "penguin" "German shepherd" "stewardess" "waitress" "prostitute" "computer science group" "housewife")"
madjec="$(shuf -n 1 -e "thrashing" "slurping" "insatiable" "rabid" "satanic" "corpulent" "nose-grooming" "tripe-fondling" "dribbling" "spread-eagled" "orally fixated" "vile" "awesomely endowed" "handsome" "mush-brained" "tremendously hung" "three-legged" "pile-driving" "cross-dressing" "gerbil buggering" "bung-hole stuffing" "sphincter licking" "hair-pie chewing" "muff-diving" "clam shucking" "egg-sucking" "bicycle seat sniffing")"
male="$(shuf -n 1 -e "rakehell" "hunchback" "lecherous lickspittle" "archduke" "midget" "hired hand" "great Dane" "stallion" "donkey" "electric eel" "paraplegic pothead" "dirty old man" "faggot butler" "friar" "black-power advocate" "follicle fetishist" "handsome priest" "chicken flicker" "homosexual flamingo" "ex-celibate" "drug sucker" "ex-woman" "construction worker" "hair dresser" "dentist" "judge" "social worker")"
diddled="$(shuf -n 1 -e "diddled" "devoured" "fondled" "mouthed" "tongued" "lashed" "tweaked" "violated" "defiled" "irrigated" "penetrated" "ravished" "hammered" "bit" "tongue slashed" "sucked" "fucked" "rubbed" "grudge fucked" "masturbated with" "slurped")"
titadj="$(shuf -n 1 -e "alabaster" "pink-tipped" "creamy" "rosebud" "moist" "throbbing" "juicy" "heaving" "straining" "mammoth" "succulent" "quivering" "rosey" "globular" "varicose" "jiggling" "bloody" "tilted" "dribbling" "oozing" "firm" "pendulous" "muscular" "bovine")"
knockers="$(shuf -n 1 -e "globes" "melons" "mounds" "buds" "paps" "chubbies" "protuberances" "treasures" "buns" "bung" "vestibule" "armpits" "tits" "knockers" "elbows" "eyes" "hooters" "jugs" "lungs" "headlights" "disk drives" "bumpers" "knees" "fried eggs" "buttocks" "charlies" "ear lobes" "bazooms" "mammaries")"
thrust="$(shuf -n 1 -e "plunged" "thrust" "squeezed" "pounded" "drove" "eased" "slid" "hammered" "squished" "crammed" "slammed" "reamed" "rammed" "dipped" "inserted" "plugged" "augured" "pushed" "ripped" "forced" "wrenched")"
dongadj="$(shuf -n 1 -e "bursting" "jutting" "glistening" "Brobdingnagian" "prodigious" "purple" "searing" "swollen" "rigid" "rampaging" "warty" "steaming" "gorged" "trunklike" "foaming" "spouting" "swinish" "prosthetic" "blue veined" "engorged" "horse like" "throbbing" "humongous" "hole splitting" "serpentine" "curved" "steel encased" "glass encrusted" "knobby" "surgically altered" "metal tipped" "open sored" "rapidly dwindling" "swelling" "miniscule" "boney")"
dong="$(shuf -n 1 -e "intruder" "prong" "stump" "member" "meat loaf" "majesty" "bowsprit" "earthmover" "jackhammer" "ramrod" "cod" "jabber" "gusher" "poker" "engine" "brownie" "joy stick" "plunger" "piston" "tool" "manhood" "lollipop" "kidney prodder" "candlestick" "John Thomas" "arm" "testicles" "balls" "finger" "foot" "tongue" "dick" "one-eyed wonder worm" "canyon yodeler" "middle leg" "neck wrapper" "stick shift" "dong" "Linda Lovelace choker")"
twatadj="$(shuf -n 1 -e "pulsing" "hungry" "hymeneal" "palpitating" "gaping" "slavering" "welcoming" "glutted" "gobbling" "cobwebby" "ravenous" "slurping" "glistening" "dripping" "scabiferous" "porous" "soft-spoken" "pink" "dusty" "tight" "odiferous" "moist" "loose" "scarred" "weapon-less" "banana stuffed" "tire tracked" "mouse nibbled" "tightly tensed" "oft traveled" "grateful" "festering")"
twat="$(shuf -n 1 -e "swamp." "honeypot." "jam jar." "butterbox." "furburger." "cherry pie." "cush." "slot." "slit." "cockpit." "damp." "furrow." "sanctum sanctorum." "bearded clam." "continental divide." "paradise valley." "red river valley." "slot machine." "quim." "palace." "ass." "rose bud." "throat." "eye socket." "tenderness." "inner ear." "orifice." "appendix scar." "wound." "navel." "mouth." "nose." "cunt.")"
#set default wordwrap to 80
if [[ "$1" == "-w" && "$2" =~ ^[0-9]+$ && $2 -gt 0 && $2 -le 500 ]] ; then
lineLength=$2
fi
#generate the sentence with wordwrap
if [ -n "$lineLength" ] ; then
echo "$faster $said the $fadj $female as the $madjec $male $diddled her $titadj $knockers and $thrust his $dongadj $dong into her $twatadj $twat" | fold -sw $lineLength
else
echo "$faster $said the $fadj $female as the $madjec $male $diddled her $titadj $knockers and $thrust his $dongadj $dong into her $twatadj $twat"
fi
exit 0

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@ -8,6 +8,33 @@
# There are 2 sets of keybindings. uijk or erdf. # There are 2 sets of keybindings. uijk or erdf.
# The lowest note is e or u, with r or i being the next highest. # The lowest note is e or u, with r or i being the next highest.
# Finally d or j follow by f and k for the ascending pitches. # Finally d or j follow by f and k for the ascending pitches.
# Note the arrow keys may also be used.
# Down is lowest with left, then right, then up in order of pitch.
get_key() {
# Arrow keys translate to upper case letters.
# Up arrow is A
# Down arrow is B
# Left arrow is D
local __key
local __lastKey
while [[ -z "$__key" && -z "$__lastKey" ]]; do
read -t 001 -rsn1 __key
while [[ "$__key" =~ [[:cntrl:][:punct:]] ]]; do
# Key may be an arrow or something else, so remove punct and cntrl characters and try again.
if [[ -n "$__key" ]]; then
__lastKey="$__key"
else
__key="$__lastKey"
break
fi
read -t 001 -rsn1 __key
done
done
# Return __key if it contains a letter.
# If it doesn't, then a punctuation key was pressed, so return __lastKey instead.
[[ -n "$__key" ]] && echo "$__key" || echo "$__lastKey"
}
# Simon notes # Simon notes
notes=("sq E4" "sq C#4" "sq A3" "sq E3") notes=("sq E4" "sq C#4" "sq A3" "sq E3")
@ -24,11 +51,12 @@ done
# Clear the player variable # Clear the player variable
unset player unset player
i=0 i=0
while read -sn1 key ; do while : ; do
key="$(echo "$key" | tr 'fk' '0')" key="$(get_key)"
key="$(echo "$key" | tr 'dj' '1')" key="$(echo "$key" | tr 'Afk' '0')"
key="$(echo "$key" | tr 'ir' '2')" key="$(echo "$key" | tr 'Cdj' '1')"
key="$(echo "$key" | tr 'eu' '3')" key="$(echo "$key" | tr 'Dir' '2')"
key="$(echo "$key" | tr 'Beu' '3')"
player=(${player[@]} $key) player=(${player[@]} $key)
# make sure the pressed key exists in the array. # make sure the pressed key exists in the array.
if [[ "$key" =~ [0-3] ]]; then if [[ "$key" =~ [0-3] ]]; then