simone is slightly more friendly, plus, now you can use the arrow keys to play.
This commit is contained in:
parent
b3fcec3f81
commit
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108
getkey.sh
108
getkey.sh
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#!/bin/bash
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# Reset terminal to current state when we exit.
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trap "stty $(stty -g)" EXIT
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# Disable echo and special characters, set input timeout to 0.2 seconds.
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stty -echo -icanon time 2 || exit $?
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# String containing all keypresses.
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KEYS=""
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# Set field separator to BELL (should not occur in keypresses)
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IFS=$'\a'
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# Input loop.
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while [ 1 ]; do
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# Read more input from keyboard when necessary.
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while read -t 0 ; do
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read -s -r -d "" -N 1 -t 0.2 CHAR && KEYS="$KEYS$CHAR" || break
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done
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# If no keys to process, wait 0.05 seconds and retry.
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if [ -z "$KEYS" ]; then
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sleep 0.02
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continue
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fi
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# Check the first (next) keypress in the buffer.
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case "$KEYS" in
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$'\x1B\x5B\x41'*) # Up arrow
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KEYS="${KEYS##???}"
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KEY="Arrow_U"
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;;
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$'\x1B\x5B\x42'*) # Down Arrow
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KEYS="${KEYS##???}"
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KEY="Arrow_D"
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;;
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$'\x1B\x5B\x44'*) # Left Arrow
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KEYS="${KEYS##???}"
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KEY="Arrow_L"
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;;
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$'\x1B\x5B\x43'*) # Right Arrow
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KEYS="${KEYS##???}"
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KEY="Arrow_R"
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;;
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$'\x1B\x4F\x48'*) # Home
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KEYS="${KEYS##???}"
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KEY="Home"
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;;
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$'\x1B\x5B\x31\x7E'*) # Home (Numpad)
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KEYS="${KEYS##????}"
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KEY="Home"
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;;
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$'\x1B\x4F\x46'*) # End
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KEYS="${KEYS##???}"
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KEY="End"
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;;
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$'\x1B\x5B\x34\x7E'*) # End (Numpad)
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KEYS="${KEYS##????}"
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KEY="End"
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;;
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$'\x1B\x5B\x45'*) # 5 (Numpad)
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KEYS="${KEYS#???}"
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KEY="Numpad_5"
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;;
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$'\x1B\x5B\x35\x7e'*) # PageUp
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KEYS="${KEYS##????}"
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KEY="Page_U"
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;;
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$'\x1B\x5B\x36\x7e'*) # PageDown
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KEYS="${KEYS##????}"
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KEY="Page_D"
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;;
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$'\x1B\x5B\x32\x7e'*) # Insert
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KEYS="${KEYS##????}"
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KEY="Insert"
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;;
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$'\x1B\x5B\x33\x7e'*) # Delete
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KEYS="${KEYS##????}"
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KEY="Delete"
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;;
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$'\n'*|$'\r'*) # Enter/Return
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KEYS="${KEYS##?}"
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KEY="Enter"
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;;
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$'\t'*) # Tab
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KEYS="${KEYS##?}"
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KEY="Tab"
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;;
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$'\x1B') # Esc (without anything following!)
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KEYS="${KEYS##?}"
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exit 0
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;;
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$'\x1B'*) # Unknown escape sequences
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echo -n "Unknown escape sequence (${#KEYS} chars): \$'"
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echo -n "$KEYS" | od --width=256 -t x1 | sed -e '2,99 d; s|^[0-9A-Fa-f]* ||; s| |\\x|g; s|$|'"'|"
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KEYS=""
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;;
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[$'\x01'-$'\x1F'$'\x7F']*) # Consume control characters
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KEYS="${KEYS##?}"
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;;
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*) # Printable characters.
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KEY="${KEYS:0:1}"
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KEYS="${KEYS#?}"
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;;
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esac
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echo "$KEY"
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done
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#!/bin/bash
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#If there is more than one command line arg something is wrong
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if [ $# -gt 1 ] ; then
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echo "usage:
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$0 godname"
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exit 1
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fi
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#set godName variable if it was passed from the command line
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if [ $# -eq 1 ] ; then
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godName="$1"
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fi
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#read from file if it exists, and name wasn't passed in on command line
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if [ -f .godville-trackerrc -a $# -eq 0 ] ; then
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source .godville-trackerrc
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fi
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#if name is not set in file, prompt for it here
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if [ -z "$godName" ] ; then
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read -p "Please enter the god's name? " godName
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fi
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godvilleInfo="$(curl -Ss "http://godvillegame.com/gods/api/${godName}.json")"
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clear
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#remove most of the json stuff
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":"/ /g' -e 's/","/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":/ /g' -e 's/,"/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/{"//g' -e 's/"}//g')"
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echo "$godvilleInfo"
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exit 0
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#!/bin/bash
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#If there is more than one command line arg something is wrong
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if [ $# -gt 1 ] ; then
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echo "usage:
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$0 godname"
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exit 1
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fi
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#set godName variable if it was passed from the command line
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if [ $# -eq 1 ] ; then
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godName="$1"
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fi
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#read from file if it exists, and name wasn't passed in on command line
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if [ -f .godville-trackerrc -a $# -eq 0 ] ; then
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source .godville-trackerrc
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fi
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#if name is not set in file, prompt for it here
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if [ -z "$godName" ] ; then
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read -p "Please enter the god's name? " godName
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fi
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#Counter variable initialization
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i=60
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#main update loop
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while [ "${continue^}" != "Q" ] ; do
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#Update info every minute
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if [ $i -ge 60 ] ; then
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godvilleInfo="$(curl -Ss "http://godvillegame.com/gods/api/${godName}.json")"
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#godvilleInfo="$(cat tmp.txt)"
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clear
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#remove most of the json stuff, and other formatting goodness
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":"/ /g' -e 's/","/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":/ /g' -e 's/,"/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/{"//g' -e 's/"}//g' -e 's/}}//g' -e 's/\\u201[c|d]/"/g')"
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#load info into variables
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alignment="$(echo "$godvilleInfo" | grep "^alignment" | cut -d ' ' -f2-)"
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bricks_cnt="$(echo "$godvilleInfo" | grep "^bricks_cnt" | cut -d ' ' -f2-)"
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bricks_cnt=$(echo "scale=1;$bricks_cnt * 0.1" | bc)
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clan="$(echo "$godvilleInfo" | grep "^clan " | cut -d ' ' -f2-)"
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clan_position="$(echo "$godvilleInfo" | grep "^clan_position" | cut -d ' ' -f2-)"
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gender="$(echo "$godvilleInfo" | grep "^gender" | cut -d ' ' -f2-)"
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gold_approx="$(echo "$godvilleInfo" | grep "^gold_approx" | cut -d ' ' -f2-)"
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inventory="$(echo "$godvilleInfo" | grep "^inventory " | cut -d ' ' -f2-)"
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inventory_max_num="$(echo "$godvilleInfo" | grep "^inventory_max_num" | cut -d ' ' -f2-)"
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level="$(echo "$godvilleInfo" | grep "^level" | cut -d ' ' -f2-)"
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name="$(echo "$godvilleInfo" | grep "^name" | cut -d ' ' -f2-)"
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max_health="$(echo "$godvilleInfo" | grep "^max_health" | cut -d ' ' -f2-)"
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motto="$(echo "$godvilleInfo" | grep "^motto" | cut -d ' ' -f2-)"
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pet_class="$(echo "$godvilleInfo" | grep "^pet_class" | cut -d ' ' -f2-)"
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pet_level="$(echo "$godvilleInfo" | grep "^pet_level" | cut -d ' ' -f2-)"
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pet_name="$(echo "$godvilleInfo" | grep "^pet pet_name" | cut -d ' ' -f3-)"
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quest="$(echo "$godvilleInfo" | grep "^quest" | cut -d ' ' -f2-)"
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temple_completed_at="$(echo "$godvilleInfo" | grep "^temple_completed_at" | cut -d ' ' -f2-)"
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if [ "$temple_completed_at" != "null" ] ; then
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temple_completed_at="$(date --date="$temple_completed_at" +'%I:%M%p %A, %B %d, %Y')"
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fi
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#display Information
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echo "God
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Name: $godName
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Hero
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Name: $name ($gender)
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Motto: $motto
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Personality: $alignment"
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#Not everyone is in a clan:
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if [ -n "$clan" ] ; then
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echo "Guild: $clan ($clan_position)"
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fi
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echo "Level: $level
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Inventory: ### / $inventory_max_num
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Health: ### / $max_health
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Quest: $quest
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Gold: $gold_approx
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Bricks for Temple: $bricks_cnt%"
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#Not everyone has completed their temple
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if [ "$temple_completed_at" != "null" ] ; then
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echo "Temple Completed: $temple_completed_at"
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fi
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#Not everyone has a pet
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if [ -n "$pet_name" ] ; then
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echo
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echo "Pet
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Name: $pet_name
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Class $pet_class"
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#Not all pets show a level
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if [[ "$pet_level" =~ ^[0-9]+$ ]] ; then
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echo "Level: $pet_level"
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fi
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fi
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#reset counter variable
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i=0
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fi
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#Wait for user input and sleep for 1 second
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read -t1 -n1 continue
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#Incriment counter
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let i++
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done
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echo
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exit 0
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#!/bin/python
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# -*- coding: utf-8 -*-
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from storm_games import *
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# Initial variable settings
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gameName = "Mine Racer"
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mode = "menu"
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sounds = initialize_gui(gameName)
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def game():
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pygame.mixer.music.load("sounds/music_car.ogg")
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gameOver = False
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jump = False
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points = 0
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position = 0
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while not gameOver:
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if pygame.mixer.music.get_busy() == 0 and jump == False: pygame.mixer.music.play(-1)
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event = pygame.event.wait()
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time.sleep(10)
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exit_game()
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# Game starts at main menu
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mode = game_menu("start game", "credits", "exit_game")
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while True:
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# wait for an event
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event = pygame.event.wait()
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# if the event is about a keyboard button that have been pressed...
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if event.type == pygame.KEYDOWN:
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# Escape is the back/exit key, close the game if not playing, or return to menu if playing.
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if event.key == pygame.K_ESCAPE:
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if mode != "menu": mode = "menu"
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if mode == "menu": exit_game()
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# Call the game menu, if needed.
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if mode == "menu": mode = game_menu("start game", "credits", "exit_game")
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if mode == "start game": game()
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time.sleep(.001)
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#!/bin/python
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# -*- coding: utf-8 -*-
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"""Standard initializations and functions shared by all games."""
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import os
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from os import listdir
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from os.path import isfile, join
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from inspect import isfunction
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import pygame
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import speechd
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import time
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spd = speechd.Client()
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def speak(text, interupt = True):
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if interupt == True: spd.cancel()
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spd.say(text)
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def exit_game():
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spd.close()
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pygame.quit()
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exit()
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def initialize_gui(gameTitle):
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# start pygame
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pygame.init()
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# start the display (required by the event loop)
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pygame.display.set_mode((320, 200))
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pygame.display.set_caption(gameTitle)
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# Load sounds from the sound directory and creates a list like that {'bottle': 'bottle.ogg'}
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soundFiles = [f for f in listdir("sounds/") if isfile(join("sounds/", f)) and (f.split('.')[1].lower() in ["ogg","wav"])]
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#lets make a dict with pygame.mixer.Sound() objects {'bottle':<soundobject>}
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soundData = {}
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for f in soundFiles:
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soundData[f.split('.')[0]] = pygame.mixer.Sound("sounds/" + f)
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soundData['game-intro'].play()
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time.sleep(soundData['game-intro'].get_length())
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return soundData
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def game_menu(*options):
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loop = True
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pygame.mixer.music.load("sounds/music_menu.ogg")
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pygame.mixer.music.set_volume(0.75)
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pygame.mixer.music.play(-1)
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i = 0
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speak(options[i])
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while loop == True:
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event = pygame.event.wait()
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_ESCAPE: exit_game()
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if event.key == pygame.K_DOWN and i < len(options) - 1: i = i + 1
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if event.key == pygame.K_UP and i > 0: i = i - 1
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if event.key == pygame.K_RETURN:
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try:
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eval(options[i] + "()")
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continue
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except:
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time.sleep(0.25)
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return options[i]
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continue
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speak(options[i])
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event = pygame.event.clear()
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time.sleep(0.001)
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def credits():
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info = (
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"Mine Racer: brought to you by Storm Dragon",\
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"Billy Wolfe, designer and coder.",\
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"http://stormdragon.tk",\
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"Press escape or enter to return to the game menu.")
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i = 0
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speak(info[i])
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while True:
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event = pygame.event.wait()
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_ESCAPE or event.key == pygame.K_RETURN: return
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if event.key == pygame.K_DOWN and i < len(info) - 1: i = i + 1
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if event.key == pygame.K_UP and i > 0: i = i - 1
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speak(info[i])
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event = pygame.event.clear()
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time.sleep(0.001)
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33
sex/sex
33
sex/sex
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#!/bin/bash
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#simplest way to convert the sex program to bash
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#The C version is available from: http://spatula.net/software/sex/
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#This version is released under the terms of the WTFPL http://www.wtfpl.net/
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#set up random parts of the sentence
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faster="$(shuf -n 1 -e "\"Let the games begin!\"" "\"Sweet Jesus!\"" "\"Not that!\"" "\"At last!\"" "\"Land o' Goshen!\"" "\"Is that all?\"" "\"Cheese it, the cops!\"" "\"I never dreamed it could be\"" "\"If I do, you won't respect me!\"" "\"Now!\"" "\"Open sesame!\"" "\"EMR!\"" "\"Again!\"" "\"Faster!\"" "\"Harder!\"" "\"Help!\"" "\"Fuck me harder!\"" "\"Is it in yet?\"" "\"You aren't my father!\"" "\"Doctor, that's not *my* shou\"" "\"No, no, do the goldfish!\"" "\"Holy Batmobile, Batman!\"" "\"He's dead, he's dead!\"" "\"Take me, Robert!\"" "\"I'm a Republican!\"" "\"Put four fingers in!\"" "\"What a lover!\"" "\"Talk dirty, you pig!\"" "\"The ceiling needs painting,\"" "\"Suck harder!\"" "\"The animals will hear!\"" "\"Not in public!\"")"
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said="$( shuf -n 1 -e "bellowed" "yelped" "croaked" "growled" "panted" "moaned" "grunted" "laughed" "warbled" "sighed" "ejaculated" "choked" "stammered" "wheezed" "squealed" "whimpered" "salivated" "tongued" "cried" "screamed" "yelled" "said")"
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fadj="$(shuf -n 1 -e "saucy" "wanton" "unfortunate" "lust-crazed" "nine-year-old" "bull-dyke" "bisexual" "gorgeous" "sweet" "nymphomaniacal" "large-hipped" "freckled" "forty-five year old" "white-haired" "large-boned" "saintly" "blind" "bearded" "blue-eyed" "large tongued" "friendly" "piano playing" "ear licking" "doe eyed" "sock sniffing" "lesbian" "hairy")"
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female="$(shuf -n 1 -e "baggage" "hussy" "woman" "Duchess" "female impersonator" "nymphomaniac" "virgin" "leather freak" "home-coming queen" "defrocked nun" "bisexual budgie" "cheerleader" "office secretary" "sexual deviate" "DARPA contract monitor" "little matchgirl" "ceremonial penguin" "femme fatale" "bosses' daughter" "construction worker" "sausage abuser" "secretary" "Congressman's page" "grandmother" "penguin" "German shepherd" "stewardess" "waitress" "prostitute" "computer science group" "housewife")"
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madjec="$(shuf -n 1 -e "thrashing" "slurping" "insatiable" "rabid" "satanic" "corpulent" "nose-grooming" "tripe-fondling" "dribbling" "spread-eagled" "orally fixated" "vile" "awesomely endowed" "handsome" "mush-brained" "tremendously hung" "three-legged" "pile-driving" "cross-dressing" "gerbil buggering" "bung-hole stuffing" "sphincter licking" "hair-pie chewing" "muff-diving" "clam shucking" "egg-sucking" "bicycle seat sniffing")"
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male="$(shuf -n 1 -e "rakehell" "hunchback" "lecherous lickspittle" "archduke" "midget" "hired hand" "great Dane" "stallion" "donkey" "electric eel" "paraplegic pothead" "dirty old man" "faggot butler" "friar" "black-power advocate" "follicle fetishist" "handsome priest" "chicken flicker" "homosexual flamingo" "ex-celibate" "drug sucker" "ex-woman" "construction worker" "hair dresser" "dentist" "judge" "social worker")"
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diddled="$(shuf -n 1 -e "diddled" "devoured" "fondled" "mouthed" "tongued" "lashed" "tweaked" "violated" "defiled" "irrigated" "penetrated" "ravished" "hammered" "bit" "tongue slashed" "sucked" "fucked" "rubbed" "grudge fucked" "masturbated with" "slurped")"
|
||||
titadj="$(shuf -n 1 -e "alabaster" "pink-tipped" "creamy" "rosebud" "moist" "throbbing" "juicy" "heaving" "straining" "mammoth" "succulent" "quivering" "rosey" "globular" "varicose" "jiggling" "bloody" "tilted" "dribbling" "oozing" "firm" "pendulous" "muscular" "bovine")"
|
||||
knockers="$(shuf -n 1 -e "globes" "melons" "mounds" "buds" "paps" "chubbies" "protuberances" "treasures" "buns" "bung" "vestibule" "armpits" "tits" "knockers" "elbows" "eyes" "hooters" "jugs" "lungs" "headlights" "disk drives" "bumpers" "knees" "fried eggs" "buttocks" "charlies" "ear lobes" "bazooms" "mammaries")"
|
||||
thrust="$(shuf -n 1 -e "plunged" "thrust" "squeezed" "pounded" "drove" "eased" "slid" "hammered" "squished" "crammed" "slammed" "reamed" "rammed" "dipped" "inserted" "plugged" "augured" "pushed" "ripped" "forced" "wrenched")"
|
||||
dongadj="$(shuf -n 1 -e "bursting" "jutting" "glistening" "Brobdingnagian" "prodigious" "purple" "searing" "swollen" "rigid" "rampaging" "warty" "steaming" "gorged" "trunklike" "foaming" "spouting" "swinish" "prosthetic" "blue veined" "engorged" "horse like" "throbbing" "humongous" "hole splitting" "serpentine" "curved" "steel encased" "glass encrusted" "knobby" "surgically altered" "metal tipped" "open sored" "rapidly dwindling" "swelling" "miniscule" "boney")"
|
||||
dong="$(shuf -n 1 -e "intruder" "prong" "stump" "member" "meat loaf" "majesty" "bowsprit" "earthmover" "jackhammer" "ramrod" "cod" "jabber" "gusher" "poker" "engine" "brownie" "joy stick" "plunger" "piston" "tool" "manhood" "lollipop" "kidney prodder" "candlestick" "John Thomas" "arm" "testicles" "balls" "finger" "foot" "tongue" "dick" "one-eyed wonder worm" "canyon yodeler" "middle leg" "neck wrapper" "stick shift" "dong" "Linda Lovelace choker")"
|
||||
twatadj="$(shuf -n 1 -e "pulsing" "hungry" "hymeneal" "palpitating" "gaping" "slavering" "welcoming" "glutted" "gobbling" "cobwebby" "ravenous" "slurping" "glistening" "dripping" "scabiferous" "porous" "soft-spoken" "pink" "dusty" "tight" "odiferous" "moist" "loose" "scarred" "weapon-less" "banana stuffed" "tire tracked" "mouse nibbled" "tightly tensed" "oft traveled" "grateful" "festering")"
|
||||
twat="$(shuf -n 1 -e "swamp." "honeypot." "jam jar." "butterbox." "furburger." "cherry pie." "cush." "slot." "slit." "cockpit." "damp." "furrow." "sanctum sanctorum." "bearded clam." "continental divide." "paradise valley." "red river valley." "slot machine." "quim." "palace." "ass." "rose bud." "throat." "eye socket." "tenderness." "inner ear." "orifice." "appendix scar." "wound." "navel." "mouth." "nose." "cunt.")"
|
||||
|
||||
#set default wordwrap to 80
|
||||
if [[ "$1" == "-w" && "$2" =~ ^[0-9]+$ && $2 -gt 0 && $2 -le 500 ]] ; then
|
||||
lineLength=$2
|
||||
fi
|
||||
#generate the sentence with wordwrap
|
||||
if [ -n "$lineLength" ] ; then
|
||||
echo "$faster $said the $fadj $female as the $madjec $male $diddled her $titadj $knockers and $thrust his $dongadj $dong into her $twatadj $twat" | fold -sw $lineLength
|
||||
else
|
||||
echo "$faster $said the $fadj $female as the $madjec $male $diddled her $titadj $knockers and $thrust his $dongadj $dong into her $twatadj $twat"
|
||||
fi
|
||||
exit 0
|
38
simon/simon
38
simon/simon
@ -8,6 +8,33 @@
|
||||
# There are 2 sets of keybindings. uijk or erdf.
|
||||
# The lowest note is e or u, with r or i being the next highest.
|
||||
# Finally d or j follow by f and k for the ascending pitches.
|
||||
# Note the arrow keys may also be used.
|
||||
# Down is lowest with left, then right, then up in order of pitch.
|
||||
|
||||
get_key() {
|
||||
# Arrow keys translate to upper case letters.
|
||||
# Up arrow is A
|
||||
# Down arrow is B
|
||||
# Left arrow is D
|
||||
local __key
|
||||
local __lastKey
|
||||
while [[ -z "$__key" && -z "$__lastKey" ]]; do
|
||||
read -t 001 -rsn1 __key
|
||||
while [[ "$__key" =~ [[:cntrl:][:punct:]] ]]; do
|
||||
# Key may be an arrow or something else, so remove punct and cntrl characters and try again.
|
||||
if [[ -n "$__key" ]]; then
|
||||
__lastKey="$__key"
|
||||
else
|
||||
__key="$__lastKey"
|
||||
break
|
||||
fi
|
||||
read -t 001 -rsn1 __key
|
||||
done
|
||||
done
|
||||
# Return __key if it contains a letter.
|
||||
# If it doesn't, then a punctuation key was pressed, so return __lastKey instead.
|
||||
[[ -n "$__key" ]] && echo "$__key" || echo "$__lastKey"
|
||||
}
|
||||
|
||||
# Simon notes
|
||||
notes=("sq E4" "sq C#4" "sq A3" "sq E3")
|
||||
@ -24,11 +51,12 @@ done
|
||||
# Clear the player variable
|
||||
unset player
|
||||
i=0
|
||||
while read -sn1 key ; do
|
||||
key="$(echo "$key" | tr 'fk' '0')"
|
||||
key="$(echo "$key" | tr 'dj' '1')"
|
||||
key="$(echo "$key" | tr 'ir' '2')"
|
||||
key="$(echo "$key" | tr 'eu' '3')"
|
||||
while : ; do
|
||||
key="$(get_key)"
|
||||
key="$(echo "$key" | tr 'Afk' '0')"
|
||||
key="$(echo "$key" | tr 'Cdj' '1')"
|
||||
key="$(echo "$key" | tr 'Dir' '2')"
|
||||
key="$(echo "$key" | tr 'Beu' '3')"
|
||||
player=(${player[@]} $key)
|
||||
# make sure the pressed key exists in the array.
|
||||
if [[ "$key" =~ [0-3] ]]; then
|
||||
|
Loading…
Reference in New Issue
Block a user