New game, bashit which of course is a bopit style game.

This commit is contained in:
Storm Dragon 2014-05-05 18:36:14 -04:00
parent 4ac5e189f4
commit b3166c2a1f
25 changed files with 134 additions and 0 deletions

134
bashit/bashit Executable file
View File

@ -0,0 +1,134 @@
#!/bin/bash
play_stop_bgm()
{
if [ "$1" == "play" ] ; then
play -qV0 $2/bgm.ogg repeat 9999&
__bgmPID="$(echo "$!")"
elif [ "$1" == "stop" ] ; then
if [[ "$__bgmPID" =~ ^[0-9]+$ ]] ; then
kill $__bgmPID
unset __bgmPID
fi
fi
}
select_soundpack()
{
local __soundPackVariable=$1
local i=1
for x in sounds/* ; do
if [ -d "$x" ] ; then
local soundPackList[$i]="$x"
if [ $i -lt 10 ] ; then
echo -n "0"
fi
echo "$i: $(basename "$x")"
let i++
fi
done
local continue="false"
while [ "$continue" == "false" ] ; do
local continue="true"
read -p "Select a soundpack: " soundpack
if ! [[ "$soundpack" =~ ^[0-9]+$ ]] ; then
local continue="false"
else
if ! [[ "$soundpack" =~ [1-9]+$ ]] ; then
local continue="false"
fi
if [ $soundpack -lt 1 -o $soundpack -gt $(($i - 1)) ] ; then
local continue="false"
fi
fi
done
if [[ $__soundPackVariable ]] ; then
eval $__soundPackVariable="'${soundPackList[$soundpack]}'"
else
echo "${soundPackList[$soundPack]}"
fi
}
play_bopit_direction()
{
local soundpack=$1
local __directionVariable=$2
direction="$(shuf -n 1 -e "center" "left" "right")"
case "$direction" in
"center")
play -qV0 $(shuf -n 1 -e $soundpack/cpu*ogg) remix v0.9 v0.9&
;;
"left")
play -qV0 $(shuf -n 1 -e $soundpack/cpu*ogg) remix v0.9 v0.1&
;;
"right")
play -qV0 $(shuf -n 1 -e $soundpack/cpu*ogg) remix v0.1 v0.9&
;;
esac
if [[ $__directionVariable ]] ; then
eval $__directionVariable="'$direction'"
else
echo "$direction"
fi
}
#Main Game Loop
select_soundpack sound
speed="1.50"
continue="true"
if [ -f "$sound/intro.ogg" ] ; then
play -qV0 $sound/intro.ogg
else
echo "Ready"
echo
sleep 1
echo "set"
echo
sleep 1
echo "go"
fi
play_stop_bgm play $sound
difficultyIndex=0
score=0
while [ "$continue" == "true" ] ; do
if [ $difficultyIndex -ge 2 ] ; then
difficultyIndex=0
if [ "$speed" != "0.01" ] ; then
speed="$(echo "scale=2;$speed - .01" | bc)"
fi
fi
play_bopit_direction $sound bopDirection
read -st $speed -n 1 key
case "${key^}" in
"J")
key="left"
;;
"K")
key="center"
;;
"L")
key="right"
;;
esac
if [ "$key" != "$bopDirection" ] ; then
continue="false"
else
let score++
case "$key" in
"center")
play -qV0 $(shuf -n 1 -e $sound/player*ogg) remix v0.9 v0.9
;;
"left")
play -qV0 $(shuf -n 1 -e $sound/player*ogg) remix v0.9 v0.1
;;
"right")
play -qV0 $(shuf -n 1 -e $sound/player*ogg) remix v0.1 v0.9
;;
esac
fi
let difficultyIndex++
done
play_stop_bgm stop
echo
echo "Score: $score."
exit 0

BIN
bashit/sounds/bees/bgm.ogg Normal file

Binary file not shown.

BIN
bashit/sounds/bees/cpu.ogg Normal file

Binary file not shown.

Binary file not shown.

BIN
bashit/sounds/bees/tmp.ogg Normal file

Binary file not shown.

BIN
bashit/sounds/women/bgm.ogg Normal file

Binary file not shown.

BIN
bashit/sounds/women/cpu.ogg Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.