removed a first hit sound from enemies.
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@ -194,6 +194,7 @@ cpuDefence="$(echo "$cpuInfo" | cut -d ':' -f 3)"
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cpuPrecision="$(echo "$cpuInfo" | cut -d ':' -f 4)"
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cpuVoice="$(echo "$cpuInfo" | cut -d ':' -f 5)"
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speak_verses "$cpuName" $cpuVoice
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key=""
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fi
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else
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playerSound="blocked"
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