menu system in progress. Sounds for game added. More to come.

This commit is contained in:
Storm dragon 2016-03-22 22:37:05 -04:00
parent 7aec6306e5
commit 343a829e37
21 changed files with 24 additions and 4 deletions

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mine-racer/sounds/jump.ogg Normal file

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@ -9,9 +9,7 @@ import pygame
import speechd
import time
def __init__():
spd = speechd.Client()
def speak(text, interupt = True):
if interupt == True: spd.cancel()
spd.say(text)
@ -37,3 +35,20 @@ def initialize_gui(gameTitle):
time.sleep(soundData['game-intro'].get_length())
return soundData
def game_menu(*options):
loop = True
pygame.mixer.music.load("sounds/music_menu.ogg")
pygame.mixer.music.play(-1)
i = 0
speak(options[i])
while loop == True:
event = pygame.event.wait()
if event.key == pygame.K_ESCAPE: exit_game()
if event.key == pygame.K_DOWN and i < len(options) - 1:
i = i + 1
speak(options[i])
if event.key == pygame.K_UP and i > 0:
i = i - 1
speak(options[i])
event = pygame.event.clear()
time.sleep(0.001)

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@ -13,6 +13,7 @@ while True:
# if the event is about a keyboard button that have been pressed...
if event.type == pygame.KEYDOWN:
sounds['bottle'].play(-1)
speak("This is a test.")
if event.type == pygame.KEYUP:
sounds['bottle'].stop()
# and if the button is the "q" letter or the "escape" key...

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@ -2,13 +2,17 @@
# -*- coding: utf-8 -*-
"""Standard initializations and functions shared by all games."""
from espeak import espeak
import os
from os import listdir
from os.path import isfile, join
import pygame
import time
SoundFolder = 'sounds'
def speak(text, interupt = True):
if interupt == True: espeak.cancel()
espeak.set_voice("en-us")
espeak.synth(text)
def initialize_gui(gameTitle):
# start pygame