menu system in progress. Sounds for game added. More to come.

This commit is contained in:
Storm dragon
2016-03-22 22:37:05 -04:00
parent 7aec6306e5
commit 343a829e37
21 changed files with 24 additions and 4 deletions

View File

@ -13,6 +13,7 @@ while True:
# if the event is about a keyboard button that have been pressed...
if event.type == pygame.KEYDOWN:
sounds['bottle'].play(-1)
speak("This is a test.")
if event.type == pygame.KEYUP:
sounds['bottle'].stop()
# and if the button is the "q" letter or the "escape" key...

View File

@ -2,13 +2,17 @@
# -*- coding: utf-8 -*-
"""Standard initializations and functions shared by all games."""
from espeak import espeak
import os
from os import listdir
from os.path import isfile, join
import pygame
import time
SoundFolder = 'sounds'
def speak(text, interupt = True):
if interupt == True: espeak.cancel()
espeak.set_voice("en-us")
espeak.synth(text)
def initialize_gui(gameTitle):
# start pygame