cli-games/pybottle/storm_games.py

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#!/bin/python
# -*- coding: utf-8 -*-
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"""Standard initializations and functions shared by all games."""
from espeak import espeak
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import os
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from os import listdir
from os.path import isfile, join
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import pygame
import time
def speak(text, interupt = True):
if interupt == True: espeak.cancel()
espeak.set_voice("en-us")
espeak.synth(text)
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def initialize_gui(gameTitle):
# start pygame
pygame.init()
# start the display (required by the event loop)
pygame.display.set_mode((320, 200))
pygame.display.set_caption(gameTitle)
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# Load sounds from the sound directory and creates a list like that {'bottle': 'bottle.ogg'}
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soundFiles = [f for f in listdir("sounds/") if isfile(join("sounds/", f)) and (f.split('.')[1].lower() in ["ogg","wav"])]
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#lets make a dict with pygame.mixer.Sound() objects {'bottle':<soundobject>}
soundData = {}
for f in soundFiles:
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soundData[f.split('.')[0]] = pygame.mixer.Sound("sounds/" + f)
return soundData