cli-games/pybottle/bottle-blaster.py

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#!/bin/python
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# -*- coding: utf-8 -*-
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# Shoot the bottles as fast as possible.
from storm_games import *
sounds = initialize_gui("Bottle Blaster")
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# loop forever (until a break occurs)
while True:
# wait for an event
event = pygame.event.wait()
# if the event is about a keyboard button that have been pressed...
if event.type == pygame.KEYDOWN:
sounds['bottle'].play(-1)
speak("This is a test.")
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if event.type == pygame.KEYUP:
sounds['bottle'].stop()
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# and if the button is the "q" letter or the "escape" key...
if event.key == pygame.K_ESCAPE:
# ... then exit from the while loop
break
time.sleep(.001)