refactor: optimized the non-glitchy interrupt logic.
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7f45ab0506
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65
mumbleBot.py
65
mumbleBot.py
@ -18,6 +18,7 @@ import variables as var
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import logging
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import logging.handlers
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import traceback
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import struct
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from packaging import version
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import util
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@ -53,21 +54,27 @@ class MumbleBot:
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var.user = args.user
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var.is_proxified = var.config.getboolean(
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"webinterface", "is_web_proxified")
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# Flags to indicate the bot is exiting (Ctrl-C, or !kill)
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self.exit = False
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self.nb_exit = 0
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# Related to ffmpeg thread
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self.thread = None
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self.thread_stderr = None
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self.is_pause = False
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self.pause_at_id = ""
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self.playhead = -1
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self.song_start_at = -1
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self.last_ffmpeg_err = ""
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self.read_pcm_size = 0
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self.pcm_buffer_size = 0
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# self.download_threads = []
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self.last_ffmpeg_err = ""
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# Play/pause status
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self.is_pause = False
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self.pause_at_id = ""
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self.playhead = -1 # current position in a song.
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self.song_start_at = -1
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self.wait_for_ready = False # flag for the loop are waiting for download to complete in the other thread
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self.on_killing = threading.Lock() # lock to acquire when killing ffmpeg thread is asked but ffmpeg is not
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# killed yet
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#
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self.on_interrupting = False
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if args.host:
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host = args.host
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@ -356,9 +363,6 @@ class MumbleBot:
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# =======================
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def launch_music(self, music_wrapper, start_from=0):
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self.on_killing.acquire()
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self.on_killing.release()
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assert music_wrapper.is_ready()
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uri = music_wrapper.uri()
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@ -473,8 +477,16 @@ class MumbleBot:
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if raw_music:
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# Adjust the volume and send it to mumble
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self.volume_cycle()
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if not self.on_interrupting:
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self.mumble.sound_output.add_sound(
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audioop.mul(raw_music, 2, self.volume))
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else:
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self.mumble.sound_output.add_sound(
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audioop.mul(self._fadeout(raw_music, self.stereo), 2, self.volume))
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self.thread.kill()
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time.sleep(0.1)
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self.on_interrupting = False
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else:
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time.sleep(0.1)
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else:
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@ -555,8 +567,6 @@ class MumbleBot:
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if delta > 0.001:
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if self.is_ducking and self.on_ducking:
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self.volume = (self.volume - self.ducking_volume) * math.exp(- delta / 0.2) + self.ducking_volume
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elif self.on_killing.locked():
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self.volume = self.volume_set - (self.volume_set - self.volume) * math.exp(- delta / 0.05)
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else:
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self.volume = self.volume_set - (self.volume_set - self.volume) * math.exp(- delta / 0.5)
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@ -578,6 +588,23 @@ class MumbleBot:
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self.on_ducking = True
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self.ducking_release = time.time() + 1 # ducking release after 1s
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def _fadeout(self, _pcm_data, stereo=False):
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pcm_data = bytearray(_pcm_data)
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if stereo:
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mask = [math.exp(-x/60) for x in range(0, int(len(pcm_data) / 4))]
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for i in range(int(len(pcm_data) / 4)):
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pcm_data[4 * i:4 * i + 2] = struct.pack("<h",
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round(struct.unpack("<h", pcm_data[4 * i:4 * i + 2])[0] * mask[i]))
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pcm_data[4 * i + 2:4 * i + 4] = struct.pack("<h", round(
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struct.unpack("<h", pcm_data[4 * i + 2:4 * i + 4])[0] * mask[i]))
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else:
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mask = [math.exp(-x/60) for x in range(0, int(len(pcm_data) / 2))]
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for i in range(int(len(pcm_data) / 2)):
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pcm_data[2 * i:2 * i + 2] = struct.pack("<h",
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round(struct.unpack("<h", pcm_data[2 * i:2 * i + 2])[0] * mask[i]))
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return bytes(pcm_data) + bytes(len(pcm_data))
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# =======================
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# Play Control
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# =======================
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@ -615,18 +642,8 @@ class MumbleBot:
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def interrupt(self):
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# Kill the ffmpeg thread
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if not self.on_killing.locked():
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self.on_killing.acquire()
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if self.is_ffmpeg_running():
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volume_set = self.volume_set
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self.volume_set = 0
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while self.volume > 0.01 and self.is_ffmpeg_running(): # Waiting for volume_cycle to gradually tune volume to 0.
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time.sleep(0.01)
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self.thread.kill()
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self.volume_set = volume_set
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self.on_killing.release()
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self.on_interrupting = True
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self.song_start_at = -1
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self.read_pcm_size = 0
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