fix: music not saved after downloading. some tricky oneshot problem #91

This commit is contained in:
Terry Geng
2020-03-08 10:28:03 +08:00
parent e10059a76e
commit 487b5b9616
4 changed files with 27 additions and 11 deletions

View File

@ -45,7 +45,7 @@ class PlaylistItemWrapper:
def async_prepare(self):
th = threading.Thread(
target=self.item().prepare, name="Prepare-" + self.id[:7])
target=self.prepare, name="Prepare-" + self.id[:7])
self.log.info(
"%s: start preparing item in thread: " % self.item().type + self.format_debug_string())
th.daemon = True
@ -222,7 +222,14 @@ class BasePlaylist(list):
if self.current_index > index:
self.current_index -= 1
var.library.free(removed.id)
# reference counter
counter = 0
for wrapper in self:
if wrapper.id == removed.id:
counter += 1
if counter == 0:
var.library.free(removed.id)
return removed
def remove_by_id(self, id):
@ -272,6 +279,7 @@ class BasePlaylist(list):
def save(self):
var.db.remove_section("playlist_item")
assert self.current_index is not None
var.db.set("playlist", "current_index", self.current_index)
for index, music in enumerate(self):
@ -331,8 +339,10 @@ class OneshotPlaylist(BasePlaylist):
def from_list(self, _list, current_index):
if len(_list) > 0:
for i in range(current_index):
_list.pop()
if current_index > -1:
for i in range(current_index):
_list.pop(0)
return super().from_list(_list, 0)
return super().from_list(_list, -1)
return self
@ -450,6 +460,7 @@ class AutoPlaylist(BasePlaylist):
def next(self):
if len(self) == 0:
self.refresh()
return False
self.version += 1