barnard/ui.go

316 lines
8.6 KiB
Go

package main
import (
"fmt"
"github.com/nsf/termbox-go"
"os/exec"
"strings"
"time"
"git.stormux.org/storm/barnard/gumble/gumble"
"git.stormux.org/storm/barnard/uiterm"
"github.com/kennygrant/sanitize"
)
const (
uiViewLogo = "logo"
uiViewTop = "top"
uiViewStatus = "status"
uiViewInput = "input"
uiViewInputStatus = "inputstatus"
uiViewOutput = "output"
uiViewTree = "tree"
)
func Beep() {
cmd := exec.Command("beep")
cmdout, err := cmd.Output()
if err != nil {
panic(err)
}
if cmdout != nil {
}
}
func esc(str string) string {
return sanitize.HTML(str)
}
func (b *Barnard) Notify(event string, who string, what string) {
b.notifyChannel <- []string{event, who, what}
}
func (b *Barnard) Beep() {
Beep()
}
func (b *Barnard) SetSelectedUser(user *gumble.User) {
b.selectedUser = user
if user == nil {
if len(b.UiInput.Text) > 0 {
}
b.UpdateInputStatus(fmt.Sprintf("[%s]", b.Client.Self.Channel.Name))
} else {
b.UpdateInputStatus(fmt.Sprintf("[@%s]", user.Name))
}
}
func (b *Barnard) GetInputStatus() string {
return b.UiInputStatus.Text
}
func (b *Barnard) UpdateInputStatus(status string) {
if len(status) > 20 {
status = status[:17] + "..." + "]"
}
b.UiInputStatus.Text = status
b.UiTree.Rebuild()
b.Ui.Refresh()
}
func (b *Barnard) AddOutputLine(line string) {
now := time.Now()
b.UiOutput.AddLine(fmt.Sprintf("[%02d:%02d:%02d] %s", now.Hour(), now.Minute(), now.Second(), line))
}
func (b *Barnard) AddOutputMessage(sender *gumble.User, message string) {
if sender == nil {
b.AddOutputLine(message)
} else {
b.AddOutputLine(fmt.Sprintf("%s: %s", sender.Name, strings.TrimSpace(esc(message))))
}
}
func (b *Barnard) AddOutputPrivateMessage(source *gumble.User, dest *gumble.User, message string) {
var sender string
if source == nil {
sender = "Server"
} else {
sender = source.Name
}
b.AddOutputLine(fmt.Sprintf("pm/%s/%s: %s", sender, dest.Name, strings.TrimSpace(esc(message))))
}
func (b *Barnard) OnTimestampToggle(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.ToggleTimestamps()
}
func (b *Barnard) UpdateGeneralStatus(text string, notice bool) {
if notice {
b.UiStatus.Fg = uiterm.ColorWhite | uiterm.AttrBold
b.UiStatus.Bg = uiterm.ColorRed
} else {
b.UiStatus.Fg = uiterm.ColorBlack
b.UiStatus.Bg = uiterm.ColorWhite
}
b.UiStatus.Text = text
b.Ui.Refresh()
}
func (b *Barnard) OnVoiceToggle(ui *uiterm.Ui, key uiterm.Key) {
b.setTransmit(ui, 2)
}
func (b *Barnard) CommandLog(ui *uiterm.Ui, cmd string) {
b.AddOutputLine("command " + cmd)
}
func (b *Barnard) CommandTalk(ui *uiterm.Ui, cmd string) {
b.setTransmit(ui, 2)
}
func (b *Barnard) CommandMicUp(ui *uiterm.Ui, cmd string) {
b.setTransmit(ui, 1)
}
func (b *Barnard) CommandMicDown(ui *uiterm.Ui, cmd string) {
b.setTransmit(ui, 0)
}
func (b *Barnard) setTransmit(ui *uiterm.Ui, val int) {
if b.Tx && val == 1 {
return
}
if b.Tx == false && val == 0 {
return
}
if b.Tx {
b.Notify("micdown", "me", "")
b.Tx = false
b.UpdateGeneralStatus(" Idle ", false)
b.Stream.StopSource()
} else if b.Connected == false {
b.Notify("error", "me", "no tx while disconnected")
b.Tx = false
b.UpdateGeneralStatus("no tx while disconnected", true)
} else if b.MutedChannels[b.Client.Self.Channel.ID] {
// Check if current channel is muted
b.Notify("error", "me", "cannot transmit in muted channel")
b.Tx = false
b.UpdateGeneralStatus("cannot transmit in muted channel", true)
} else {
b.Tx = true
err := b.Stream.StartSource(b.UserConfig.GetInputDevice())
if err != nil {
b.Notify("error", "me", err.Error())
b.UpdateGeneralStatus(err.Error(), true)
} else {
b.Notify("micup", "me", "")
b.UpdateGeneralStatus(" Tx ", true)
}
}
}
func (b *Barnard) OnMicVolumeDown(ui *uiterm.Ui, key uiterm.Key) {
b.Stream.SetMicVolume(-0.1, true)
b.UserConfig.SetMicVolume(b.Stream.GetMicVolume())
}
func (b *Barnard) OnMicVolumeUp(ui *uiterm.Ui, key uiterm.Key) {
b.Stream.SetMicVolume(0.1, true)
b.UserConfig.SetMicVolume(b.Stream.GetMicVolume())
}
func (b *Barnard) OnQuitPress(ui *uiterm.Ui, key uiterm.Key) {
b.Client.Disconnect()
b.Ui.Close()
}
func (b *Barnard) CommandExit(ui *uiterm.Ui, cmd string) {
b.Client.Disconnect()
b.Ui.Close()
}
func (b *Barnard) OnClearPress(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.Clear()
}
func (b *Barnard) OnScrollOutputUp(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.ScrollUp()
}
func (b *Barnard) OnScrollOutputDown(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.ScrollDown()
}
func (b *Barnard) OnScrollOutputTop(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.ScrollTop()
}
func (b *Barnard) OnScrollOutputBottom(ui *uiterm.Ui, key uiterm.Key) {
b.UiOutput.ScrollBottom()
}
func (b *Barnard) OnFocusPress(ui *uiterm.Ui, key uiterm.Key) {
active := b.Ui.Active()
if active == uiViewInput {
b.Ui.SetActive(uiViewTree)
} else if active == uiViewTree {
b.Ui.SetActive(uiViewInput)
}
width, height := termbox.Size()
b.OnUiResize(ui, width, height)
ui.Refresh()
}
func (b *Barnard) OnTextInput(ui *uiterm.Ui, textbox *uiterm.Textbox, text string) {
if text == "" {
return
}
if b.Client != nil && b.Client.Self != nil {
if b.selectedUser != nil {
b.selectedUser.Send(text)
b.AddOutputPrivateMessage(b.Client.Self, b.selectedUser, text)
} else {
b.Client.Self.Channel.Send(text, false)
b.AddOutputMessage(b.Client.Self, text)
}
}
}
func (b *Barnard) GotoChat() {
b.OnFocusPress(b.Ui, uiterm.KeyTab)
}
func (b *Barnard) OnUiDoneInitialize(ui *uiterm.Ui) {
b.start()
}
func (b *Barnard) OnUiInitialize(ui *uiterm.Ui) {
ui.Add(uiViewLogo, &uiterm.Label{
Text: "Barnard ",
Fg: uiterm.ColorWhite | uiterm.AttrBold,
Bg: uiterm.ColorMagenta,
})
b.UiStatus = uiterm.Label{
Text: " Idle ",
Fg: uiterm.ColorBlack,
Bg: uiterm.ColorWhite,
}
ui.Add(uiViewStatus, &b.UiStatus)
b.UiInput = uiterm.Textbox{
Fg: uiterm.ColorWhite,
Bg: uiterm.ColorBlack,
Input: b.OnTextInput,
}
ui.Add(uiViewInput, &b.UiInput)
b.UiInputStatus = uiterm.Label{
Fg: uiterm.ColorBlack,
Bg: uiterm.ColorWhite,
}
ui.Add(uiViewInputStatus, &b.UiInputStatus)
b.UiOutput = uiterm.Textview{
Fg: uiterm.ColorWhite,
Bg: uiterm.ColorBlack,
}
ui.Add(uiViewOutput, &b.UiOutput)
b.UiTree = uiterm.Tree{
Generator: b.TreeItemBuild,
KeyListener: b.TreeItemKeyPress,
CharacterListener: b.TreeItemCharacter,
Fg: uiterm.ColorWhite,
Bg: uiterm.ColorBlack,
}
ui.Add(uiViewTree, &b.UiTree)
b.Ui.AddCommandListener(b.CommandMicUp, "micup")
b.Ui.AddCommandListener(b.CommandMicDown, "micdown")
b.Ui.AddCommandListener(b.CommandTalk, "toggle")
b.Ui.AddCommandListener(b.CommandTalk, "talk")
b.Ui.AddCommandListener(b.CommandExit, "exit")
b.Ui.AddKeyListener(b.OnFocusPress, b.Hotkeys.SwitchViews)
b.Ui.AddKeyListener(b.OnVoiceToggle, b.Hotkeys.Talk)
b.Ui.AddKeyListener(b.OnTimestampToggle, b.Hotkeys.ToggleTimestamps)
b.Ui.AddKeyListener(b.OnQuitPress, b.Hotkeys.Exit)
b.Ui.AddKeyListener(b.OnScrollOutputUp, b.Hotkeys.ScrollUp)
b.Ui.AddKeyListener(b.OnScrollOutputDown, b.Hotkeys.ScrollDown)
b.Ui.AddKeyListener(b.OnScrollOutputTop, b.Hotkeys.ScrollToTop)
b.Ui.AddKeyListener(b.OnScrollOutputBottom, b.Hotkeys.ScrollToBottom)
b.Ui.SetActive(uiViewInput)
b.UiTree.Rebuild()
b.Ui.Refresh()
}
func (b *Barnard) OnUiResize(ui *uiterm.Ui, width, height int) {
treeHeight := 0
outputHeight := 0
active := b.Ui.Active()
if active == uiViewTree {
treeHeight = height - 4
outputHeight = 0
} else {
treeHeight = 0
outputHeight = height - 4
}
ui.SetBounds(uiViewOutput, 0, 1, width, outputHeight+1)
ui.SetBounds(uiViewTree, 0, 1, width, treeHeight+1)
ui.SetBounds(uiViewStatus, 0, height-2, width, height-1)
ui.SetBounds(uiViewInputStatus, 0, height-1, len(b.GetInputStatus()), height)
ui.SetBounds(uiViewInput, len(b.GetInputStatus())+1, height-1, width, height)
}