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54e3ef8190
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2472ea640a
@ -353,13 +353,6 @@ get_bottle() {
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# tunmi13 games group
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"battle-of-the-hunter"*) ;&
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"challenge-of-the-horse"*) export WINEPREFIX="${HOME}/.local/wine/tunmi13";;
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# Dan Z games group
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"lost"*) ;&
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"maze-craze"*) ;&
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"super-deekout"*)
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export norh="true"
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export WINEPREFIX="$HOME/.local/wine/dan-z"
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;;
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*) export WINEPREFIX="${HOME}/.local/wine/${game%|*}";;
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esac
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# Wine version for bottles
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@ -444,7 +437,7 @@ echo "Loading documentation, please wait..."
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local gameDoc="$(find "$gamePath" -type f -iname 'user_manual.html' -or -iname 'user_manual.htm' | head -1)"
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# Game name specific docs, add the name to the for loop.
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if [[ -z "$gameDoc" ]]; then
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for i in "troopanum.txt" "superdeekout.txt" scw.html ; do
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for i in "troopanum.txt" "superdeekout.txt" ; do
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gameDoc="$(find "$gamePath" -type f -iname "$i" -or -iname 'manual.htm' | head -1)"
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done
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fi
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@ -638,7 +631,6 @@ game_installer() {
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menuList+=("Become a Patron" "Become a Patron")
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game="$(dialog --backtitle "Audio Game Installer" \
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--clear \
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--ok-label "Install" \
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--no-tags \
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--menu "Please select a game to install" 0 0 0 "${menuList[@]}" --stdout)"
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}
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@ -657,10 +649,8 @@ game_removal() {
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done
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menuList+=("Donate" "Donate")
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menuList+=("Become a Patron" "Become a Patron")
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local game
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game="$(dialog --backtitle "Audio Game Removal" \
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local game="$(dialog --backtitle "Audio Game Removal" \
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--clear \
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--ok-label "Remove" \
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--no-tags \
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--menu "Please select a game to delete" 0 0 0 "${menuList[@]}" --stdout)"
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if [[ ${#game} -gt 0 ]]; then
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@ -713,7 +703,6 @@ kill_game() {
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menuList+=("Become a Patron" "Become a Patron")
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local game="$(dialog --backtitle "Audio Game Killer" \
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--clear \
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--ok-label "Kill" \
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--no-tags \
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--menu "Please select a game to force stop" 0 0 0 "${menuList[@]}" --stdout)"
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if [[ ${#game} -gt 0 ]]; then
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@ -757,7 +746,6 @@ game_launcher() {
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--clear \
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--extra-button \
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--extra-label "Documentation" \
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--ok-label "Launch" \
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--no-tags \
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--menu "Please select a game to play" 0 0 0 "${menuList[@]}" --stdout)"
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local menuCode=$?
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@ -1089,12 +1077,10 @@ gameList=(
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"Light Cars"
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"Lockpick"
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"Lone Wolf"
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"Lost"
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"Lunimals"
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"Manamon"
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"Manamon 2"
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#"Marina Break"
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"Maze Craze"
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#"Minecraft"
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"Mist World"
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"Monkey Business"
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@ -1123,7 +1109,6 @@ gameList=(
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"RS Games"
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"Run For Your Life"
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#"Sammy Center"
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"Sarah and the Castle of Witchcraft and Wizardry"
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"Scramble!"
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"Screaming Strike 2"
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"Sketchbook"
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@ -1160,7 +1145,6 @@ gameList=(
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"Triple Triad"
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"Troopanum2"
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"Tube Sim"
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"Ultimate SounDoku"
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"Undead Assault"
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"Villains From Beyond"
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"VIP Mud"
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@ -2296,14 +2280,6 @@ EOF
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xdotool key --clearmodifiers Return 2> /dev/null
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wineserver -w
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add_launcher "c:\Program Files\Lone Wolf\lw.exe"
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;;
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"Lost")
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export bottle=dan-z
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install_wine_bottle speechsdk
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download "https://agarchive.net/games/danZ/lost.zip"
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unzip -d "$WINEPREFIX/drive_c/Program Files/lost" "$cache/lost.zip"
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find "$WINEPREFIX/drive_c/Program Files/lost" -name "nvdaControllerClient32.dll" -exec rm -fv "{}" \;
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add_launcher 'c:\Program Files\lost\lost.exe'
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;;
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"Lunimals")
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export bottle="aprone"
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@ -2341,24 +2317,6 @@ EOF
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find "${WINEPREFIX}" -type f -name "nvdaControllerClient.dll" -exec cp -v "$cache/nvda2speechd32.dll" "{}" \;
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add_launcher "c:\nyanchangame\MarinaBreak\marinabreak.exe"
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;;
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"Maze Craze")
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export bottle=dan-z
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install_wine_bottle vb6run dx8vb
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download "http://www.danielzingaro.com/maze_craze_setup.exe"
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${wine} "${cache}/maze_craze_setup.exe" &
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xdotool sleep 15 key --delay 100 y 2> /dev/null
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xdotool sleep 3 key --delay 250 alt+n 2> /dev/null
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xdotool key --delay 250 alt+a 2> /dev/null
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xdotool key --delay 250 space 2> /dev/null
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xdotool key --delay 250 alt+n 2> /dev/null
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xdotool key --delay 250 alt+n 2> /dev/null
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xdotool key --delay 250 alt+n 2> /dev/null
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xdotool key --delay 250 alt+i 2> /dev/null
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xdotool sleep 15 key --delay 250 alt+f 2> /dev/null
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xdotool sleep 3 key --delay 250 n 2> /dev/null
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${wine}server -k
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add_launcher "c:\Program Files\Maze Craze 1.4\mazecraze.exe"
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;;
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"Minecraft")
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export WINEARCH=win64
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export winVer="win7"
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@ -2610,13 +2568,6 @@ EOF
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
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add_launcher "c:\Program Files\Sam Tupy\SammyCenter\SammyCenter.exe"
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;;
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"Sarah and the Castle of Witchcraft and Wizardry")
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install_wine_bottle vb6run dx8vb speechsdk
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download "http://www.pcs-games.net/Sarah10.exe" "http://www.pcs-games.net/Sarah-Patch4.exe"
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wine "${cache}/Sarah10.exe" /sp- /verysilent
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wine "${cache}/Sarah-Patch4.exe" /sp- /verysilent
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add_launcher "c:\Program Files\Sarah and the Castle of Witchcraft and Wizardry 10\scw.exe"
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;;
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"Scramble!")
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winetricksSettings="vd=1024x768"
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export winVer="win7"
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@ -2739,7 +2690,6 @@ EOF
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add_launcher "c:\Program Files\space_defender\sdefender.exe"
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;;
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"Super Deekout")
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export bottle=dan-z
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install_wine_bottle vb6run dx8vb
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download "http://www.danielzingaro.com/superdeekout_setup.exe" "http://www.danielzingaro.com/sd_full.exe"
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${wine} "${cache}/superdeekout_setup.exe" &
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@ -3003,17 +2953,6 @@ export norh=false # Must install a voice, and rhvoice works easily with 64 bit.
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wineserver -w
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add_launcher "c:\Program Files\NASoft\TubeSim\tsMain.exe"
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;;
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"Ultimate SounDoku")
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export winVer="win7"
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install_wine_bottle vb6run dx8vb speechsdk quartz
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download "http://download.dracoent.com/Windows/classic/USSetup.exe"
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wine "${cache}/USSetup.exe" /sp- /silent
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# warning warning warning: Do not change location, or installer will not function.
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# FIXME: Hacky, but it works. Install dotnet20 by itself so it actually doesn't hang.
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winetricks -q dotnet20
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wineserver -k # Damn you, dotnet.
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add_launcher "c:\Program Files\Draconis Entertainment\Ultimate Soundoku\soundoku.exe"
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;;
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"Undead Assault")
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export winVer="win7"
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install_wine_bottle speechsdk
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74
mac/mac-launcher.applescript
Normal file
74
mac/mac-launcher.applescript
Normal file
@ -0,0 +1,74 @@
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#
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# Ã contents of this file are subject to the Common Public Attribution
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# License Version 1.0 (the ÃenseÃyou may not use this file except in
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# compliance with the License. You may obtain a copy of the License at
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# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
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# 1.1 but Sections 14 and 15 have been added to cover use of software over a
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# computer network and provide for limited attribution for the Original
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# Developer. In addition, Exhibit A has been modified to be consistent with
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# Exhibit B.
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#
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# Software distributed under the License is distributed on an ÃISÃsis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is audiogame manager.
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#
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# The Original Developer is not the Initial Developer and is . If
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# left blank, the Original Developer is the Initial Developer.
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#
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# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
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# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
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# Reserved.
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#
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# Contributor Michael Taboada.
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#
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# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
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#
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# Attribution Phrase (not exceeding 10 words): A Stormux project
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#
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# Attribution URL: https://stormgames.wolfe.casa
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#
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# Graphic Image as provided in the Covered Code, if any.
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#
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# Display of Attribution Information is required in Larger
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# Works which are defined in the CPAL as a work which combines Covered Code
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# or portions thereof with code not governed by the terms of the CPAL.
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# Allows you to select a wine prefix to run with audiogame manager
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#Get Working Directory
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tell application "Finder"
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set currentPath to container of (path to me) as alias
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end tell
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#format Converters
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on convertPathToAlias(thePath)
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tell application "System Events"
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try
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return (path of disk item (thePath as string)) as alias
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on error
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return (path of disk item (path of thePath) as string) as alias
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end try
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end tell
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end convertPathToAlias
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on convertPathToPOSIXString(thePath)
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tell application "System Events"
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try
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set thePath to path of disk item (thePath as string)
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on error
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set thePath to path of thePath
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end try
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end tell
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return POSIX path of thePath
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end convertPathToPOSIXString
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set currentPath to convertPathToPOSIXString(currentPath)
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set folderPath to POSIX file "~/.local/wine/"
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set folderPath to convertPathToAlias(folderPath)
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set gameFolder to choose folder with prompt "Choose your game and press enter:" default location folderPath
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set gameFolder to convertPathToPOSIXString(gameFolder)
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set gameFolder to quoted form of gameFolder
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set gameName to do shell script ("basename " & gameFolder)
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do shell script "/usr/local/bin/bash -l " & currentPath & "../audiogame-manager.sh -l " & gameName & " &> /dev/null &"
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do shell script "say -v alex Launching " & gameName & ", please wait..."
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