updated the kill flag to work with the new get_bottle function.
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@ -466,14 +466,15 @@ game_removal() {
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wineExec="${wineExec%|*}"
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wineExec="${wineExec##*\\}"
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# Confirm removal
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read -rp "To remove the wine bottle ${game%|*} and all of its contents press enter. To cancel press control+c. " continue
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get_bottle "${game%|*}"
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read -rp "To remove the wine bottle $bottle and all of its contents press enter. To cancel press control+c. " continue
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# kill any previous existing wineservers for this prefix in case they didn't shut down properly.
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WINEPREFIX="${HOME}/.local/wine/${game%|*}" wineserver -k
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WINEPREFIX="${HOME}/.local/wine/${bottle}" wineserver -k
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# remove the game
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rm -rf "${HOME}/.local/wine/${game%|*}"
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rm -rf "${HOME}/.local/wine/${bottle}"
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# remove the launcher
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gawk -i inplace -vLine="${game//\\/\\\\}" '!index($0,Line)' "$configFile"
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echo "The selected game has been deleted."
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gawk -i inplace -vLine="${bottle//\\/\\\\}" '!index($0,Line)' "$configFile"
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echo "The selected wine bottle has been deleted."
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fi
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exit 0
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}
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@ -511,7 +512,8 @@ kill_game() {
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wineExec="${wineExec%|*}"
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wineExec="${wineExec##*\\}"
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# kill the wine server.
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WINEPREFIX="${HOME}/.local/wine/${game%|*}" wineserver -k
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get_bottle "${game%|*}"
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wineserver -k
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echo "The selected game has been stopped."
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fi
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exit 0
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