Hopefully insure people using the GUI mode with audiogame-manager do not get stuck because some messages were only appearing in the terminal which may not be present at all in the GUI.

This commit is contained in:
Storm Dragon
2025-08-05 01:40:27 -04:00
parent 25c9aeaa5a
commit d49ca8a86b
3 changed files with 29 additions and 21 deletions

View File

@@ -2,7 +2,7 @@
alert() {
play -qnV0 synth 3 pluck D3 pluck A3 pluck D4 pluck F4 pluck A4 delay 0 .1 .2 .3 .4 remix - chorus 0.9 0.9 38 0.75 0.3 0.5 -t
echo
read -rp "Press enter to continue." continue
agm_msgbox "Alert" "" "Press OK to continue."
}
check_requirements() {
@@ -23,23 +23,18 @@ check_requirements() {
}
clear_cache() {
local answer
if [[ ! -d "${cache}" ]]; then
echo "No cache found at ${cache}."
agm_msgbox "Clear Cache" "" "No cache found at ${cache}."
return
fi
while ! [[ "${answer,,}" =~ ^yes$|^no$ ]]; do
echo "This will delete all contents of ${cache}. Are you sure you want to continue?"
echo "Please type yes or no."
echo
read -r answer
done
if [[ "$answer" == "no" ]]; then
if ! agm_yesno "Clear Cache" "" "This will delete all contents of ${cache}. Are you sure you want to continue?"; then
return
fi
# All safety checks done. Delete the cache.
rm -rfv "${cache}"
echo "Cache deleted."
rm -rfv "${cache}" | agm_progressbox "Clear Cache" "Deleting cache files..."
agm_msgbox "Clear Cache" "" "Cache deleted."
}
download() {

View File

@@ -108,7 +108,10 @@ game_removal() {
source .includes/bottle.sh
get_bottle "${game[0]}"
read -rp "This will remove the game files for \"${game[2]}\" from the shared wine bottle. To continue press enter. To cancel press control+c. " continue
if ! agm_yesno "Confirm Removal" "Audio Game Removal" "Are you sure you want to remove \"${game[2]}\"?"; then
echo "Removal cancelled."
exit 0
fi
# kill any previous existing wineservers for this prefix in case they didn't shut down properly.
wineserver -k
@@ -117,10 +120,9 @@ game_removal() {
if [[ -n "$winePath" ]]; then
local gameDir="$(winepath "$winePath")"
if [[ -d "$gameDir" ]]; then
echo "Removing game directory: $gameDir"
rm -rf "$gameDir"
rm -rfv "$gameDir" | agm_progressbox "Removing Game" "Removing \"${game[2]}\" files..."
else
echo "Game directory not found, skipping file removal."
agm_msgbox "Game Removal" "" "Game directory not found, skipping file removal."
fi
fi
fi
@@ -368,6 +370,9 @@ else
dialogType="yad"
fi
# Source dialog interface early for progress display
source .includes/dialog-interface.sh
# If display isn't set assume we are launching from console and an X environment is running using display :0
if [[ -z "$DISPLAY" ]]; then
export DISPLAY=":0"
@@ -388,8 +393,7 @@ fi
# Update the cache for older versions of audiogame-manager
if [[ -d "${configFile%/*}/cache" ]]; then
{ mv -v "${configFile%/*}/cache/"* "${cache}"
rmdir -v "${configFile%/*}/cache/"; } | dialog \
--backtitle "Audiogame Manager" --progressbox "Updating cache, please wait..." -1 -1
rmdir -v "${configFile%/*}/cache/"; } | agm_progressbox "Audiogame Manager" "Updating cache, please wait..."
fi
checkWinetricksUpdate="false"
# Turn off debug messages
@@ -420,7 +424,7 @@ export nvdaControllerClientDll="${ipfsGateway}/ipfs/QmWu7YdSbKMk1Qm5DKvEA5hk1YuA
# Source helper functions
source .includes/bottle.sh # Also sourced in functions that need it
source .includes/desktop.sh
source .includes/dialog-interface.sh
# dialog-interface.sh already sourced earlier
source .includes/functions.sh
source .includes/help.sh
source .includes/update.sh

View File

@@ -2,8 +2,17 @@
export DISPLAY="${DISPLAY:-:0}"
read -rp "Select create account from the menu, press enter to continue." continue
echo
# Source dialog interface for cross-platform compatibility
source "${0%/*}/../.includes/dialog-interface.sh"
# Detect dialog interface type
if [[ -z "$DISPLAY" ]]; then
dialogType="dialog"
else
dialogType="yad"
fi
agm_msgbox "Mist World Account Creator" "" "Select create account from the menu, then press OK to continue."
# Read email address
echo "Enter email address:"