Started work on supporting the new Survive the Wild version. It is commented for now, because no speech. I'm really going to have to work on the tolk.dll problem at some point.
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@ -1159,7 +1159,7 @@ gameList=(
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"Super Egg Hunt"
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"Super Egg Hunt"
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"Super Liam"
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"Super Liam"
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"Super Mario Bros"
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"Super Mario Bros"
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"Survive the Wild"
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#"Survive the Wild"
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"Swamp"
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"Swamp"
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"Tactical Battle"
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"Tactical Battle"
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"Technoshock"
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"Technoshock"
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@ -2830,11 +2830,12 @@ EOF
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add_launcher "c:\Program Files\Super Mario Bros\Mario.exe"
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add_launcher "c:\Program Files\Super Mario Bros\Mario.exe"
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;;
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;;
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"Survive the Wild")
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"Survive the Wild")
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export WINEARCH=win64
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export winVer="win7"
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export winVer="win7"
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install_wine_bottle speechsdk
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install_wine_bottle
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download "http://www.samtupy.com/games/stw.zip"
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download "https://stw.samtupy.com/files/stw.zip" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd32.dll"
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unzip -d "$WINEPREFIX/drive_c/Program Files/Survive the Wild" "${cache}/stw.zip"
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unzip -d "$WINEPREFIX/drive_c/Program Files/Survive the Wild" "${cache}/stw.zip"
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find "${WINEPREFIX}" -type f -name "nvdaControllerClient32.dll" -exec rm -fv "{}" \;
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
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add_launcher "c:\Program Files\Survive the Wild\stw.exe"
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add_launcher "c:\Program Files\Survive the Wild\stw.exe"
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;;
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;;
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"Swamp")
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"Swamp")
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