Remove the script with the compiled data, and adds the source instead.
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mac-launcher.applescript
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36
mac-launcher.applescript
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# Allows you to select a wine prefix to run with audiogame manager
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#Get Working Directory
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tell application "Finder"
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set currentPath to container of (path to me) as alias
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end tell
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#format Converters
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on convertPathToAlias(thePath)
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tell application "System Events"
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try
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return (path of disk item (thePath as string)) as alias
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on error
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return (path of disk item (path of thePath) as string) as alias
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end try
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end tell
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end convertPathToAlias
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on convertPathToPOSIXString(thePath)
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tell application "System Events"
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try
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set thePath to path of disk item (thePath as string)
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on error
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set thePath to path of thePath
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end try
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end tell
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return POSIX path of thePath
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end convertPathToPOSIXString
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set currentPath to convertPathToPOSIXString(currentPath)
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set folderPath to POSIX file "~/.local/wine/"
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set folderPath to convertPathToAlias(folderPath)
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set gameFolder to choose folder with prompt "Choose your game and press enter:" default location folderPath
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set gameFolder to convertPathToPOSIXString(gameFolder)
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set gameFolder to quoted form of gameFolder
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set gameName to do shell script ("basename " & gameFolder)
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do shell script "/usr/local/bin/bash -l " & currentPath & "audiogame-manager.sh -l " & gameName & " &> /dev/null &"
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do shell script "say -v alex Launching " & gameName & ", please wait..."
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