Make sure wine is set to something for game removal function. Added game "Soulblaze"
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.install/Soulblaze.sh
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8
.install/Soulblaze.sh
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@ -0,0 +1,8 @@
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get_installer "soulblaze-win-beta.zip" "https://sword-and-quill.itch.io/soulblaze"
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download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
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export WINEARCH=win64
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export winVer="win8"
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install_wine_bottle
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unzip -d "$WINEPREFIX/drive_c/Program Files/soulblaze" "${cache}/soulblaze-win-beta.zip"
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
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add_launcher "c:\Program Files\soulblaze\Soulblaze.exe"
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@ -782,6 +782,7 @@ game_installer() {
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# remove games
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# remove games
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game_removal() {
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game_removal() {
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wine="${wine:-wine}"
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mapfile -t lines < <(sed -e '/^$/d' -e '/^[[:space:]]*#/d' "${configFile}" 2> /dev/null)
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mapfile -t lines < <(sed -e '/^$/d' -e '/^[[:space:]]*#/d' "${configFile}" 2> /dev/null)
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if [[ ${#lines} -eq 0 ]]; then
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if [[ ${#lines} -eq 0 ]]; then
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echo "No games found."
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echo "No games found."
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