Use /usr/bin/wine if nothing is set for the variable.
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@ -812,7 +812,7 @@ game_installer() {
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# remove games
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game_removal() {
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wine="${wine:-wine}"
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wine="${wine:-/usr/bin/wine}"
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mapfile -t lines < <(sed -e '/^$/d' -e '/^[[:space:]]*#/d' "${configFile}" 2> /dev/null)
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if [[ ${#lines} -eq 0 ]]; then
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echo "No games found."
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@ -1089,7 +1089,7 @@ game_launcher() {
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fi
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get_bottle "${game[0]}"
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# make sure wine is actually set to something
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export wine="${wine:-wine}"
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export wine="${wine:-/usr/bin/wine}"
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echo -n "launching "
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${wine} --version
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# kill any previous existing wineservers for this prefix in case they didn't shut down properly.
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@ -1110,7 +1110,7 @@ game_launcher() {
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fi
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process_launcher-flags
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custom_launch_parameters
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${wine:-wine} start /d "${game[1]%\\*}" "${game[1]##*\\}" /realtime
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${wine:-/usr/bin/wine} start /d "${game[1]%\\*}" "${game[1]##*\\}" /realtime
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fi
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exit 0
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}
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@ -1274,7 +1274,7 @@ done
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# Install game based on the selection above.
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# make sure wine is actually set to something
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export wine="${wine:-wine}"
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export wine="${wine:-/usr/bin/wine}"
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[[ "$agmNoLaunch" != "true" ]] && winetricks sandbox
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[[ "$agmNoLaunch" != "true" ]] && exit 0
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