More syntax fixes. Thanks Claud for helping track this one down. It was very illusive.
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@@ -271,14 +271,14 @@ game_launcher() {
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# For use by update scripts that want to source functions in this file.
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[[ "$agmNoLaunch" == "true" ]] && return
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source .includes/bottle.sh
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pgrep -u "$USER" nvda2speechd &> /dev/null || {
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# Start nvda2speechd if available
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if [[ -x ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd ]]; then
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if command -v FEXLoader &> /dev/null ; then
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FEXLoader -- ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &> /dev/null &
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else
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${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &> /dev/null &
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fi
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fi; }
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fi
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mapfile -t lines < <(sed -e '/^$/d' -e '/^ *#/d' "${configFile}" 2> /dev/null)
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if [[ ${#lines} -eq 0 ]]; then
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echo "Install some games first."
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@@ -384,8 +384,6 @@ fi
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checkWinetricksUpdate="false"
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# Turn off debug messages
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export WINEDEBUG="${winedebug:--all}"
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# Compatibility with box86
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export BOX86_NOBANNER=1
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# During installation, you can set winVer to the versions available.
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# To set winetricks arguments, such as virtual desktop, set the winetricksSettings variable.
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# Example: winetricksSettings="vd=1024x768"
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@@ -398,6 +396,16 @@ unset version
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export ipfsGateway="${ipfsGateway:-https://ipfs.stormux.org}"
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export nvdaControllerClientDll="${ipfsGateway}/ipfs/QmWu7YdSbKMk1Qm5DKvEA5hk1YuAK8wVkwhDf2CsmPkmF1?filename=nvdaControllerClient32.dll"
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# Start nvda2speechd server
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pgrep -u "$USER" nvda2speechd &> /dev/null || {
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if [[ ! -f "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd" ]]; then
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download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd"
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cp "${cache}/nvda2speechd" "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd"
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chmod +x "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd"
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fi
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"${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd" ;
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}
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# Source helper functions
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source .includes/bottle.sh # Also sourced in functions that need it
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