Added a documentation button that will hopefully load the game's documentation in w3m. This is the first attempt but it seems to be working pretty well so far.
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@ -197,6 +197,11 @@ checklist() {
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else
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else
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errorList+=("Warning: unix2dos is not installed. Some games need a configuration file in dos format before they will run.")
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errorList+=("Warning: unix2dos is not installed. Some games need a configuration file in dos format before they will run.")
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fi
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fi
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if command -v w3m &> /dev/null ; then
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echo "W3m is installed."
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else
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errorList+=("Warning: w3m is not installed. W3m is used to view game documentation.")
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fi
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if command -v xclip &> /dev/null ; then
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if command -v xclip &> /dev/null ; then
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echo "Xclip is installed."
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echo "Xclip is installed."
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else
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else
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@ -266,6 +271,43 @@ help() {
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exit 0
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exit 0
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}
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}
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documentation() {
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if [[ "$2" == "Become a Patron" ]]; then
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return
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fi
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if [[ "$2" == "Donate" ]]; then
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return
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fi
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if ! command -v w3m &> /dev/null ; then
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echo "This feature of audiogame-manager requires w3m. Please install it before continuing."
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fi
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export WINEPREFIX="$1"
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echo "Loading documentation, please wait..."
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# Try to find documentation based on common naming conventions.
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local gamePath="$(winepath -u "$2" 2> /dev/null)"
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gamePath="${gamePath%/*}"
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local gameDoc="$(find "$gamePath" -type f -iname 'user_manual.html')"
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if [[ -z "$gameDoc" ]]; then
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gameDoc="$(find "$gamePath" -type f -iname 'manual.html')"
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fi
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if [[ -z "$gameDoc" ]]; then
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gameDoc="$(find "$gamePath" -type f -iname 'readme.html')"
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fi
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if [[ -z "$gameDoc" ]]; then
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gameDoc="$(find "$gamePath" -type f -iname 'manual.txt')"
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fi
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if [[ -z "$gameDoc" ]]; then
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gameDoc="$(find "$gamePath" -type f -iname 'readme.txt')"
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fi
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# Display documentation if available.
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if [[ -n "$gameDoc" ]]; then
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w3m "$gameDoc"
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else
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echo "No documentation found."
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fi
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exit 0
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}
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install_wine_bottle() {
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install_wine_bottle() {
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# 32 bit installations work best and are the default here, if you need to override it, do it in the game specific installation steps.
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# 32 bit installations work best and are the default here, if you need to override it, do it in the game specific installation steps.
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export WINEARCH="${WINEARCH:-win32}"
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export WINEARCH="${WINEARCH:-win32}"
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@ -421,10 +463,18 @@ game_launcher() {
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done
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done
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menuList+=("Donate" "Donate")
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menuList+=("Donate" "Donate")
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menuList+=("Become a Patron" "Become a Patron")
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menuList+=("Become a Patron" "Become a Patron")
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local game="$(dialog --backtitle "Audio Game Launcher" \
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game="$(dialog --backtitle "Audio Game Launcher" \
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--clear \
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--clear \
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--extra-button \
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--extra-label "Documentation" \
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--no-tags \
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--no-tags \
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--menu "Please select a game to play" 0 0 0 "${menuList[@]}" --stdout)"
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--menu "Please select a game to play" 0 0 0 "${menuList[@]}" --stdout)"
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local menuCode=$?
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if [[ $menuCode -eq 1 ]]; then
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exit 0
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elif [[ $menuCode -eq 3 ]]; then
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documentation "${HOME}/.local/wine/${game%|*}" "$(echo "$game" | cut -d '|' -f2)"
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fi
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else
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else
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local game="$(grep "^${1}|" "${configFile}" 2> /dev/null)"
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local game="$(grep "^${1}|" "${configFile}" 2> /dev/null)"
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game="${game%|*}"
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game="${game%|*}"
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