Hopefully prevent bk3 from starting without the nvda2speech dll after importing dictionary files.
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@ -788,6 +788,9 @@ game_launcher() {
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cp "${cache}/bk3-dict.dat" "${dictPath}/dict.dat"
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cp "${cache}/bk3-dict.dat" "${dictPath}/dict.dat"
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fi
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fi
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if [[ -d "${dictPath}/dict" ]]; then
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if [[ -d "${dictPath}/dict" ]]; then
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if [[ ! -e "${dictPath}/data/nvdaControllerClient.dll" ]]; then
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cp "${cache}/nvda2speechd32.dll" "${dictPath}/data/nvdaControllerClient.dll"
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fi
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pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &
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pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &
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fi
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fi
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if [[ ! -d "${dictPath}/dict" ]]; then
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if [[ ! -d "${dictPath}/dict" ]]; then
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