Update the installer for Mistworld.
After some time cussin and spittin tobaccer juice, I've gotten things somewhat working. Namely: * Set the WINEARCH to win32 (it was thinking the game was 64-bit) * Setting the WINEPREFIX to the new path to reflect architectural changes. * Removing the unnecessary call to install SAPI. The notable problem was that for whatever reason the compiled nvdaControllerClient32.dll the manager was fetching did *not* work with the game. It complained about testIfRunning not being present in the compiled executable, which it certainly was. If you have a spare copy of the DLL lying around that works you should back that up and if you switch to the testing branch copy it *both* to AGM cache and the game directory.
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		@@ -1,6 +1,7 @@
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export WINEARCH="win32"
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export winVer="win7"
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export WINEPREFIX="$HOME/.local/wine32"
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get_installer "Mist World_Setup.exe" "https://drive.google.com/uc?export=download&id=12YeUqorkkMT46ZSR5pcfWxSY8DHOLxZ-"
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install_wine_bottle sapi
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install_with_progress 7z "Extracting game files..." x -o"$WINEPREFIX/drive_c/Program Files/Mist World" "$cache/Mist World_Setup.exe"
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sed -i 's/1024m/768m/g' "$WINEPREFIX/drive_c/Program Files/Mist World/mw.exe.vmoptions"
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cp "$WINEPREFIX/drive_c/Program Files/Mist World/"{mw.exe.vmoptions,update.exe.vmoptions}
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