Updated Itchensinc Games, make sure Villians from Beyond works. Had Claud update its notes on what I did.
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@@ -1,5 +1,8 @@
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export WINEARCH="win64" # Migrated to wine64 with WINETRICKS_FORCE=1
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export winVer="win7"
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export winetricksSettings="vd=1024x768"
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download "${ipfsGateway}/ipfs/QmdkLPig6Kp3AZTwKAhjrhhsEuvhFCFhm6SHLUQVeNNYCb?filename=kitchen.tar.xz"
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install_wine_bottle vb6run dx8vb
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install_wine_bottle sapi vb6run dx8vb
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echo "Extracting files..."
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tar xf "${cache}/kitchen.tar.xz" -C "$WINEPREFIX/drive_c/Program Files/"
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add_launcher "c:\Program Files\Kitchen's Sink\gamemenu.exe"
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@@ -1,4 +1,4 @@
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# Uses standard wine path based on architecture (win32/win64)
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export WINEARCH="win64" # Migrated to wine64 with WINETRICKS_FORCE=1
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export winVer="win7"
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download "${ipfsGateway}/ipfs/QmWx271xuk3Mv9XTBoVu5BDJvXFZdasawC2nhtV21WAaUU?filename=villains_en.zip"
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install_wine_bottle
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@@ -53,6 +53,7 @@ The project uses Wine with a unified architecture:
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**Migrated SAPI Games (wine64):**
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- Bloodshed - Tested and confirmed working
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- Kitchensinc Games - Tested and confirmed working (VB6)
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- Oh Shit - Migrated, requires testing
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- Dog Who Hates Toast - Migrated, requires testing (VB6)
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- Lunimals - Migrated, requires testing (VB6)
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@@ -61,6 +62,10 @@ The project uses Wine with a unified architecture:
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- Skateboarder Pro - Already configured for wine64, now functional
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- Three D velocity - Already configured for wine64, now functional
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**Migrated Self-Voicing Games (wine64):**
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- Shadow Line - Migrated, has issues (crashes after launch - needs further investigation)
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- Villains From Beyond - Tested and confirmed working
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**Architecture Selection Logic:**
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- Games explicitly setting `WINEARCH=win64` will use wine64 (new behavior)
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- Games passing `sapi` dependency use wine64 with speechsdk pre-installed
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