Fix crackling sound in the great toy robbery when you went farther north.
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@ -901,6 +901,9 @@ game_launcher() {
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# switch to wine64 for 64 bit prefix.
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# switch to wine64 for 64 bit prefix.
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[[ "${wine}" == "wine" ]] && export wine="wine64"
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[[ "${wine}" == "wine" ]] && export wine="wine64"
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fi
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fi
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if [[ "$game" =~ the-great-toy-robbery ]] ; then
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pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &
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fi
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${wine:-wine} start /d "${winePath}" "$wineExec" /realtime
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${wine:-wine} start /d "${winePath}" "$wineExec" /realtime
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fi
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fi
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exit 0
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exit 0
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@ -2886,10 +2889,10 @@ EOF
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"The Great Toy Robbery")
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"The Great Toy Robbery")
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export bottle="l-works"
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export bottle="l-works"
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export winVer="win7"
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export winVer="win7"
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install_wine_bottle speechsdk
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install_wine_bottle dsound directmusic
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download "http://files.l-works.net/tgtrsetup_2.04.exe" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll"
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download "http://files.l-works.net/tgtrsetup_2.04.exe" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd32.dll"
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wine "${cache}/tgtrsetup_2.04.exe" /silent
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wine "${cache}/tgtrsetup_2.04.exe" /silent
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find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
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find "${WINEPREFIX}/drive_c/Program Files/Lworks/The Great Toy Robbery" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvda2speechd32.dll" "{}" \;
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add_launcher "c:\Program Files\Lworks\The Great Toy Robbery\tgtr.exe"
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add_launcher "c:\Program Files\Lworks\The Great Toy Robbery\tgtr.exe"
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;;
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;;
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"The Vale")
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"The Vale")
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